Player Matchup

Izanami
Izanami
Gold V
Dryluck
Izanami
Gold V
Level 84
God Stats
1W - 2L
1,649 SR
Queue Stats
22W - 18L
1,592 MMR
Party 2
Scylla
Scylla
Gold V
Sqlx09
Scylla
Gold V
Level 131
God Stats
1W - 1L
1,694 SR
Queue Stats
12W - 10L
1,559 MMR
Party 2
Cerberus
Cerberus
Silver I
arnaupiferrer
Cerberus
Silver I
Level 113
God Stats
1W - 1L
1,683 SR
Queue Stats
10W - 6L
1,213 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,675 SR
1,455 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,372 SR
1,490 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Silver II
christianPP
Chang'e
Silver II
Level 105
God Stats
1W - 0L
1,303 SR
Queue Stats
32W - 28L
1,587 MMR
Party 1
Odin
Odin
Bronze III
maxemaro
Odin
Bronze III
Level 121
God Stats
1W - 0L
1,312 SR
Queue Stats
5W - 9L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dryluck
Izanami
15
2 / 6 / 2
11,425
571
8,984
15,864
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Sqlx09
Scylla
16
2 / 5 / 1
11,485
574
12,999
11,638
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
arnaupiferrer
Cerberus
14
0 / 6 / 3
10,297
515
9,143
24,090
28,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeGilgameshThothAchillesHel

VS

Bans
SolHou YiKumbhakarnaHeimdallrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
13 / 1 / 3
14,318
716
19,305
12,917
5,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
christianPP
Chang'e
18
2 / 1 / 14
12,647
632
17,577
13,637
8,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
2 / 2 / 13
12,244
612
9,760
17,374
22,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
13
1
3
14.5
L
Izanami
Dryluck
Izanami
2
6
2
0.5
L
Scylla
Sqlx09
Scylla
2
5
1
0.5
L
Cerberus
arnaupiferrer
Cerberus
0
6
3
0.25
W
Chang'e
christianPP
Chang'e
2
1
14
9
W
Odin
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
46,642
51,592
Taken
43,928
39,482
Mitigated
36,928
4,936
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
19,305
9,820
2,066
5,812
12,917
5,573
2,953
5,677
7,097
0
94,297
L
Izanami
Dryluck
Izanami
8,984
5,565
0
386
15,864
6,622
0
9,029
6,835
0
45,087
L
Scylla
Sqlx09
Scylla
12,999
1,252
0
250
11,638
4,186
0
3,753
7,885
49,766
0
L
Cerberus
arnaupiferrer
Cerberus
9,143
282
0
4,300
24,090
28,674
0
4,995
19,095
34,298
0
W
Chang'e
christianPP
Chang'e
17,577
769
6,614
7,368
13,637
8,973
200
6,630
6,681
65,118
0
W
Odin
9,760
1,085
0
2,347
17,374
22,382
0
9,398
7,500
0
21,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
39,209
238
Minions Killed
253
4
Camps Cleared
13
1,060,691
Distance Traveled
1,152,867
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,318
716
136
7
6
356,714
6
L
Izanami
11,425
571
91
5
1
363,236
8
L
Scylla
11,485
574
79
4
2
340,316
4
L
Cerberus
10,297
515
68
3
1
357,139
2
W
Chang'e
12,647
632
89
4
6
400,378
2
W
Odin
12,244
612
28
1
1
395,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role