Player Matchup

Neith
Neith
Interitus0
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Party 2
Ao Kuang
Ao Kuang
SoJetztAberGut
Ao Kuang
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
XelaZombie
Cthulhu
Level 55
God Stats
3W - 0L
1,586 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 2
Team Averages
Level 32
1,529 SR
1,243 Elo+

VS

Team Averages
Level 47
1,432 SR
1,415 Elo+
Loki
Loki
NotBlinky
Loki
Level 104
God Stats
59W - 61L
1,537 SR
Queue Stats
293W - 273L
1,562 Elo+
Party 1
Ra
Ra
WolfRimmer
Ra
Level 29
God Stats
2W - 5L
1,365 SR
Queue Stats
19W - 12L
1,483 Elo+
Solo
Achilles
Achilles
jihou124
Achilles
Level 8
God Stats
1W - 5L
1,396 SR
Queue Stats
9W - 18L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
7 / 5 / 10
15,257
636
16,433
15,976
5,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
19
9 / 4 / 8
15,647
652
13,210
25,288
16,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
XelaZombie
Cthulhu
18
4 / 4 / 12
14,703
613
14,133
22,019
19,021
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 9 / 5
14,743
614
22,271
20,487
8,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 5 / 7
14,009
584
13,626
12,258
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
jihou124
Achilles
17
6 / 6 / 6
14,536
606
14,463
21,800
20,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
20
Kills
13
13
Deaths
20
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
7
5
10
2.4
L
Loki
5
9
5
0.83
W
Ao Kuang
9
4
8
3.25
L
2
5
7
1.1
W
Cthulhu
XelaZombie
Cthulhu
4
4
12
2.5
L
Achilles
jihou124
Achilles
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
50,360
63,283
Taken
54,545
40,030
Mitigated
33,096
23,029
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,433
6,357
318
4,934
15,976
5,007
1,646
2,415
13,240
0
65,456
L
Loki
22,271
3,383
0
815
20,487
8,859
0
11,580
8,907
0
83,235
W
Ao Kuang
13,210
4,223
0
11,029
25,288
16,002
487
4,670
20,248
40,810
0
L
13,626
0
2,953
1,671
12,258
4,172
822
6,317
5,941
58,963
0
W
Cthulhu
XelaZombie
Cthulhu
14,133
475
1,373
5,375
22,019
19,021
432
7,139
14,363
48,492
0
L
Achilles
jihou124
Achilles
14,463
3,283
0
4,534
21,800
20,065
0
10,090
11,710
0
33,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,607
Gold Earned
43,288
242
Minions Killed
241
8
Camps Cleared
11
1,246,550
Distance Traveled
1,195,544
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,257
636
110
5
1
398,603
0
L
Loki
14,743
614
84
4
7
380,202
3
W
Ao Kuang
15,647
652
58
2
6
438,675
0
L
Ra
14,009
584
120
5
2
450,488
1
W
Cthulhu
14,703
613
74
3
1
409,272
3
L
Achilles
14,536
606
37
2
2
364,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role