Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
anthoniesp
Olorun
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,331 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,444 Elo+

VS

Team Averages
Level 57
1,531 SR
1,445 Elo+
Cabrakan
Cabrakan
Tenetrate
Cabrakan
Level 146
God Stats
157W - 158L
1,543 SR
Queue Stats
167W - 195L
1,529 Elo+
Solo
Izanami
Izanami
TimeOfSuicide
Izanami
Level 8
God Stats
1W - 2L
1,588 SR
Queue Stats
2W - 8L
1,307 Elo+
Solo
Ra
Ra
dragon2k7
Ra
Level 18
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 0 / 5
8,569
857
8,558
8,567
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
12
5 / 3 / 3
7,377
738
6,942
5,449
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
anthoniesp
Olorun
10
0 / 2 / 7
6,440
644
2,141
4,319
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Tenetrate
Cabrakan
10
1 / 3 / 3
6,547
655
4,981
7,310
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
11
2 / 3 / 3
6,520
652
5,464
7,016
2,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 5 / 2
6,422
642
2,929
5,947
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
5
8.5
W
Artemis
 
Artemis
5
3
3
2.17
L
Cabrakan
Tenetrate
Cabrakan
1
3
3
0.83
L
Izanami
2
3
3
1.17
W
Olorun
anthoniesp
Olorun
0
2
7
1.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,641
Damage
13,374
18,335
Taken
20,273
12,709
Mitigated
7,933
5,793
Healing
1,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,558
1,271
994
3,821
8,567
8,076
248
2,187
6,380
31,689
0
W
Artemis
 
Artemis
6,942
2,268
0
750
5,449
2,621
786
3,246
2,203
0
21,375
L
Cabrakan
Tenetrate
Cabrakan
4,981
547
0
203
7,310
3,700
0
3,623
3,687
13,222
0
L
Izanami
5,464
3,401
57
797
7,016
2,398
0
4,370
2,646
0
24,728
W
Olorun
anthoniesp
Olorun
2,141
847
156
72
4,319
2,012
652
2,645
1,674
11,034
855
L
2,929
60
438
427
5,947
1,835
0
2,966
2,981
18,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,386
Gold Earned
19,489
118
Minions Killed
106
6
Camps Cleared
3
484,011
Distance Traveled
458,040
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,569
857
46
5
3
175,037
3
W
Artemis
7,377
738
36
4
1
157,403
5
L
Cabrakan
6,547
655
16
2
2
147,192
2
L
Izanami
6,520
652
61
6
1
170,459
2
W
Olorun
6,440
644
36
4
2
151,571
0
L
Ra
6,422
642
29
3
0
140,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role