Player Matchup

Sol
Sol
ArrowInMyKnee
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Dehaker
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,400 Elo+
Solo
Zeus
Zeus
VenericDiseases
Zeus
Level 21
God Stats
4W - 0L
1,824 SR
Queue Stats
19W - 21L
1,254 Elo+
Party 1
Ra
Ra
Weirtor
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
sanleym
Gilgamesh
Level 15
God Stats
12W - 5L
1,462 SR
Queue Stats
27W - 29L
1,317 Elo+
Party 1
Team Averages
Level 17
1,557 SR
1,347 Elo+

VS

Team Averages
Level 23
1,405 SR
1,279 Elo+
Nox
Nox
AdamoOradam
Nox
Level 26
God Stats
5W - 17L
1,232 SR
Queue Stats
31W - 53L
1,262 Elo+
Party 2
Sylvanus
Sylvanus
BrockenSword
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,383 Elo+
Solo
Hel
Hel
Spyroshok
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,295 Elo+
Party 2
Izanami
Izanami
camiiiiiiii
Izanami
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,127 Elo+
Party 2
Sun Wukong
Sun Wukong
nekyomantia
Sun Wukong
Level 27
God Stats
0W - 2L
1,291 SR
Queue Stats
45W - 61L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 32
11,106
1,111
21,412
13,638
5,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Dehaker
Chiron
18
10 / 1 / 21
11,633
1,163
20,544
8,863
3,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
27 / 3 / 15
15,033
1,503
41,642
12,126
4,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 24
9,859
986
11,499
10,803
4,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sanleym
Gilgamesh
19
5 / 1 / 35
13,120
1,312
12,564
15,391
14,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 4
10,473
1,047
16,691
24,243
9,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
BrockenSword
Sylvanus
15
0 / 6 / 7
8,627
863
5,701
15,250
12,102
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 11 / 7
9,799
980
14,233
24,784
8,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
camiiiiiiii
Izanami
16
1 / 12 / 5
9,244
924
11,713
20,878
7,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
nekyomantia
Sun Wukong
15
3 / 11 / 6
9,907
991
6,885
29,832
25,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
41
48
Kills
12
12
Deaths
48
127
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
W
3
3
32
6.33
L
Sylvanus
BrockenSword
Sylvanus
0
6
7
0.58
W
Chiron
Dehaker
Chiron
10
1
21
20.5
L
3
11
7
0.59
W
27
3
15
11.5
W
3
4
24
3.75
L
Izanami
camiiiiiiii
Izanami
1
12
5
0.29
L
Sun Wukong
nekyomantia
Sun Wukong
3
11
6
0.55
W
Gilgamesh
sanleym
Gilgamesh
5
1
35
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,661
Damage
55,223
60,821
Taken
114,987
33,224
Mitigated
63,893
20,581
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,691
1,501
0
4,611
24,243
9,209
0
15,444
8,799
32,893
0
W
21,412
10,189
0
4,500
13,638
5,114
0
8,318
5,160
31,383
0
L
Sylvanus
BrockenSword
Sylvanus
5,701
1,751
1,461
2,332
15,250
12,102
0
11,064
4,186
10,280
0
W
Chiron
Dehaker
Chiron
20,544
9,418
1,503
1,884
8,863
3,556
0
5,479
3,282
0
43,047
L
14,233
2,930
3,196
2,769
24,784
8,940
0
19,072
5,712
26,083
0
W
41,642
8,620
618
3,428
12,126
4,932
0
6,842
5,004
53,380
0
W
11,499
2,218
1,221
2,224
10,803
4,733
0
7,035
3,726
22,567
0
L
Izanami
camiiiiiiii
Izanami
11,713
6,209
0
354
20,878
7,733
0
14,299
6,579
0
27,174
L
Sun Wukong
nekyomantia
Sun Wukong
6,885
1,248
0
344
29,832
25,909
0
17,293
12,539
0
22,017
W
Gilgamesh
sanleym
Gilgamesh
12,564
1,926
2,674
2,529
15,391
14,889
0
8,121
7,024
6,328
22,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,751
Gold Earned
48,050
174
Minions Killed
131
4
Camps Cleared
3
903,153
Distance Traveled
744,299
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,473
1,047
42
4
0
182,303
0
W
Sol
11,106
1,111
26
3
0
166,956
1
L
Sylvanus
8,627
863
3
0
1
104,130
0
W
Chiron
11,633
1,163
51
5
1
190,480
0
L
Hel
9,799
980
26
3
0
160,956
0
W
Zeus
15,033
1,503
36
4
3
186,568
0
W
Ra
9,859
986
28
3
0
148,083
0
L
Izanami
9,244
924
33
3
0
131,756
0
L
Sun Wukong
9,907
991
27
3
2
165,154
0
W
Gilgamesh
13,120
1,312
33
3
0
211,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role