Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Sparte Ares
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,383 Elo+
Party 1
Anubis
Anubis
andreschucho
Anubis
Level 82
God Stats
4W - 4L
1,442 SR
Queue Stats
165W - 179L
1,433 Elo+
Solo
Chaac
Chaac
gou0113
Chaac
Level 92
God Stats
64W - 73L
1,513 SR
Queue Stats
565W - 624L
1,429 Elo+
Solo
Ullr
Ullr
shecter
Ullr
Level 133
God Stats
10W - 15L
1,531 SR
Queue Stats
200W - 233L
1,415 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,432 Elo+

VS

Team Averages
Level 73
1,549 SR
1,367 Elo+
Hades
Hades
 
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ImAasp
Medusa
Level 44
God Stats
7W - 9L
1,501 SR
Queue Stats
72W - 79L
1,404 Elo+
Party 2
Cerberus
Cerberus
Mayes696
Cerberus
Level 78
God Stats
15W - 3L
1,852 SR
Queue Stats
104W - 116L
1,345 Elo+
Solo
Loki
Loki
XxHellLadyxX
Loki
Level 120
God Stats
8W - 4L
1,553 SR
Queue Stats
480W - 485L
1,472 Elo+
Party 2
Ares
Ares
deadman991
Ares
Level 38
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 10L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 8
5,792
579
832
6,581
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Sparte Ares
Mercury
10
6 / 2 / 3
6,609
661
8,255
5,902
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
2 / 2 / 4
6,264
626
3,273
6,505
2,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
gou0113
Chaac
12
2 / 1 / 2
6,871
687
7,327
6,610
4,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
shecter
Ullr
11
5 / 3 / 3
6,575
658
4,710
7,823
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 4 / 2
5,867
587
4,528
8,013
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ImAasp
Medusa
9
4 / 4 / 2
6,050
605
7,063
6,715
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Mayes696
Cerberus
10
1 / 2 / 1
5,699
570
3,194
8,590
5,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 1 / 1
5,587
559
4,324
7,107
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
1 / 6 / 0
4,269
427
666
5,177
1,942
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
10
10
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
8
2
L
Hades
 
Hades
2
4
2
0.75
L
Medusa
ImAasp
Medusa
4
4
2
1.25
L
Cerberus
Mayes696
Cerberus
1
2
1
0.75
W
Mercury
Sparte Ares
Mercury
6
2
3
3.75
L
2
1
1
2.5
W
Anubis
2
2
4
2
L
1
6
0
0.17
W
Chaac
gou0113
Chaac
2
1
2
3
W
Ullr
shecter
Ullr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,397
Damage
19,775
33,421
Taken
35,602
15,086
Mitigated
13,882
11,384
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
832
130
0
1,626
6,581
3,517
309
427
6,154
11,623
0
L
Hades
 
Hades
4,528
367
107
3,208
8,013
2,950
0
1,908
6,105
28,887
0
L
Medusa
ImAasp
Medusa
7,063
3,168
0
821
6,715
1,494
0
686
6,029
0
24,056
L
Cerberus
Mayes696
Cerberus
3,194
261
0
2,645
8,590
5,744
0
0
8,590
27,655
0
W
Mercury
Sparte Ares
Mercury
8,255
4,701
0
535
5,902
2,319
0
1,148
4,754
0
32,688
L
4,324
1,361
0
2,326
7,107
1,752
0
1,022
6,085
0
31,081
W
Anubis
3,273
120
0
2,815
6,505
2,780
363
3,045
3,460
33,805
0
L
666
283
0
36
5,177
1,942
0
489
4,688
2,472
0
W
Chaac
gou0113
Chaac
7,327
1,762
0
3,660
6,610
4,060
657
2,102
4,508
0
40,522
W
Ullr
shecter
Ullr
4,710
4,003
0
2,748
7,823
2,410
1,015
1,666
6,157
0
40,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
27,472
311
Minions Killed
233
0
Camps Cleared
0
1,000,645
Distance Traveled
1,016,859
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,792
579
11
1
0
207,310
0
L
Hades
5,867
587
66
7
0
190,354
0
L
Medusa
6,050
605
39
4
0
187,406
4
L
Cerberus
5,699
570
60
6
0
218,775
1
W
Mercury
6,609
661
47
5
0
223,283
0
L
Loki
5,587
559
66
7
0
242,114
3
W
Anubis
6,264
626
76
8
0
179,047
1
L
Ares
4,269
427
2
0
0
178,210
2
W
Chaac
6,871
687
80
8
0
220,635
0
W
Ullr
6,575
658
97
10
0
170,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role