Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
S1mply_Ic0nic
Achilles
Level 110
God Stats
9W - 5L
1,635 SR
Queue Stats
472W - 531L
1,515 Elo+
Solo
He Bo
He Bo
UnderToker
He Bo
Level 124
God Stats
9W - 5L
1,739 SR
Queue Stats
153W - 153L
1,505 Elo+
Solo
Anhur
Anhur
nwieds23
Anhur
Level 143
God Stats
6W - 4L
1,545 SR
Queue Stats
215W - 207L
1,545 Elo+
Solo
Team Averages
Level 128
1,584 SR
1,513 Elo+

VS

Team Averages
Level 101
1,564 SR
1,529 Elo+
Yemoja
Yemoja
FAtBoi808Hi
Yemoja
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kimosabu
Aphrodite
Level 140
God Stats
4W - 3L
1,653 SR
Queue Stats
473W - 402L
1,612 Elo+
Party 1
Izanami
Izanami
Skunk_Fu_Ninja
Izanami
Level 159
God Stats
28W - 34L
1,551 SR
Queue Stats
313W - 325L
1,515 Elo+
Solo
Neith
Neith
Sulrele
Neith
Level 146
God Stats
77W - 77L
1,478 SR
Queue Stats
150W - 187L
1,396 Elo+
Solo
Bastet
Bastet
lalalalalamon
Bastet
Level 27
God Stats
11W - 6L
1,640 SR
Queue Stats
55W - 37L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
8 / 1 / 2
8,494
708
7,229
4,611
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
 
Cerberus
10
0 / 0 / 2
5,553
463
2,846
5,978
4,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
S1mply_Ic0nic
Achilles
11
0 / 2 / 2
6,575
548
5,223
9,062
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
13
5 / 4 / 6
7,722
644
7,735
8,761
2,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
nwieds23
Anhur
12
1 / 0 / 0
6,555
546
1,894
6,544
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 0
6,024
502
1,674
5,079
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Kimosabu
Aphrodite
12
2 / 4 / 3
7,059
588
4,767
7,208
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 0
5,879
490
1,900
3,516
779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Neith
Sulrele
Neith
12
1 / 4 / 1
7,125
594
5,819
9,213
2,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 5 / 1
6,740
562
7,592
11,701
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
7
7
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
1
2
9
W
Cerberus
 
Cerberus
0
0
2
1
L
Yemoja
0
1
0
0
L
Aphrodite
Kimosabu
Aphrodite
2
4
3
0.88
W
Achilles
S1mply_Ic0nic
Achilles
0
2
2
0.5
L
0
0
0
0
L
Neith
Sulrele
Neith
1
4
1
0.38
W
He Bo
5
4
6
2
L
4
5
1
0.9
W
Anhur
nwieds23
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,927
Damage
21,752
34,956
Taken
36,717
18,567
Mitigated
11,663
12,445
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,229
983
0
3,032
4,611
1,762
785
915
3,696
0
47,026
W
Cerberus
 
Cerberus
2,846
34
0
1,716
5,978
4,753
0
2,206
3,772
21,956
0
L
Yemoja
1,674
404
333
1,610
5,079
3,056
0
2,561
2,518
12,210
0
L
Aphrodite
Kimosabu
Aphrodite
4,767
925
606
3,199
7,208
2,127
516
2,602
4,606
42,661
0
W
Achilles
S1mply_Ic0nic
Achilles
5,223
802
0
1,896
9,062
7,748
0
0
9,062
0
30,865
L
1,900
555
0
1,456
3,516
779
66
1,034
2,482
0
42,989
L
Neith
Sulrele
Neith
5,819
2,423
0
4,399
9,213
2,568
1,166
204
8,395
0
40,921
W
He Bo
7,735
1,358
0
2,921
8,761
2,716
0
2,875
5,886
46,480
0
L
7,592
1,305
0
3,330
11,701
3,133
0
4,462
7,166
0
34,537
W
Anhur
nwieds23
Anhur
1,894
417
0
2,880
6,544
1,588
0
445
6,099
0
42,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
32,827
373
Minions Killed
347
0
Camps Cleared
0
1,182,995
Distance Traveled
1,126,801
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,494
708
90
8
0
286,387
5
W
Cerberus
5,553
463
37
3
0
237,995
3
L
Yemoja
6,024
502
32
3
0
243,558
5
L
Aphrodite
7,059
588
83
7
0
225,067
1
W
Achilles
6,575
548
65
5
0
218,149
1
L
Izanami
5,879
490
89
7
0
202,179
3
L
Neith
7,125
594
88
7
0
186,197
3
W
He Bo
7,722
644
90
8
0
221,232
3
L
Bastet
6,740
562
55
5
0
269,800
1
W
Anhur
6,555
546
91
8
0
219,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role