Player Matchup

Fafnir
Fafnir
Bodya1564165
Fafnir
Level 14
God Stats
1W - 1L
1,249 SR
Queue Stats
20W - 22L
1,415 Elo+
Party 1
Ymir
Ymir
CabezaCondon
Ymir
Level 5
God Stats
1W - 0L
1,281 SR
Queue Stats
6W - 8L
1,281 Elo+
Solo
Artemis
Artemis
MirmidonUA
Artemis
Level 28
God Stats
1W - 2L
1,249 SR
Queue Stats
70W - 48L
1,470 Elo+
Party 1
Ra
Ra
vidolbish
Ra
Level 29
God Stats
6W - 7L
1,391 SR
Queue Stats
98W - 109L
1,398 Elo+
Party 1
Ao Kuang
Ao Kuang
wasaap3
Ao Kuang
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 102L
1,429 Elo+
Solo
Team Averages
Level 21
1,334 SR
1,399 Elo+

VS

Team Averages
Level 20
1,490 SR
1,384 Elo+
Olorun
Olorun
Bekazzz
Olorun
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,434 Elo+
Solo
Ullr
Ullr
Eliok
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
FrozenMaLLeT
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo
Cthulhu
Cthulhu
PootieThang
Cthulhu
Level 8
God Stats
0W - 1L
1,639 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Susano
Susano
THEGllaDiaTor
Susano
Level 29
God Stats
4W - 7L
1,313 SR
Queue Stats
67W - 85L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
5 / 2 / 29
14,586
1,122
9,666
16,304
28,364
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 2 / 13
13,044
1,003
16,062
19,889
24,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
MirmidonUA
Artemis
20
13 / 2 / 21
14,020
1,078
41,123
15,378
7,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 0 / 19
13,889
1,068
11,466
10,138
4,753
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
wasaap3
Ao Kuang
20
13 / 4 / 14
13,243
1,019
33,229
17,858
7,243
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bekazzz
Olorun
18
6 / 5 / 3
13,178
1,014
28,232
17,678
7,599
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Eliok
Ullr
17
0 / 11 / 3
10,610
816
5,366
18,244
7,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 8 / 5
11,330
872
7,063
18,766
12,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
PootieThang
Cthulhu
18
0 / 9 / 9
11,415
878
18,350
38,312
41,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 10 / 4
11,780
906
14,861
24,646
10,663
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
34
43
Kills
10
10
Deaths
43
96
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bekazzz
Olorun
6
5
3
1.5
W
Fafnir
5
2
29
9.75
W
5
2
13
5.75
L
Ullr
Eliok
Ullr
0
11
3
0.14
L
1
8
5
0.44
W
Artemis
MirmidonUA
Artemis
13
2
21
11.75
L
Cthulhu
PootieThang
Cthulhu
0
9
9
0.5
L
3
10
4
0.5
W
7
0
19
16.5
W
Ao Kuang
wasaap3
Ao Kuang
13
4
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,546
Damage
73,872
79,567
Taken
117,646
71,928
Mitigated
79,824
12,605
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bekazzz
Olorun
28,232
13,827
337
4,652
17,678
7,599
0
11,519
6,159
69,584
0
W
Fafnir
9,666
4,684
0
2,113
16,304
28,364
0
10,709
5,205
12,982
0
W
16,062
2,525
0
1,340
19,889
24,125
0
9,338
9,618
28,583
0
L
Ullr
Eliok
Ullr
5,366
2,262
0
32
18,244
7,372
0
12,317
5,927
0
22,700
L
7,063
2,845
970
1,658
18,766
12,652
0
11,637
7,129
0
17,038
W
Artemis
MirmidonUA
Artemis
41,123
24,611
0
1,439
15,378
7,443
0
8,922
6,201
0
74,594
L
Cthulhu
PootieThang
Cthulhu
18,350
1,224
248
5,027
38,312
41,538
0
20,327
17,985
39,378
0
L
14,861
1,777
0
120
24,646
10,663
0
14,623
10,023
0
30,223
W
11,466
1,142
1,875
2,352
10,138
4,753
0
5,915
3,838
54,024
0
W
Ao Kuang
wasaap3
Ao Kuang
33,229
11,138
0
3,486
17,858
7,243
0
9,882
7,663
37,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,782
Gold Earned
58,313
223
Minions Killed
230
5
Camps Cleared
4
1,170,715
Distance Traveled
1,031,309
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,178
1,014
75
6
2
212,588
0
W
Fafnir
14,586
1,122
8
1
0
220,325
0
W
Ymir
13,044
1,003
28
2
1
216,770
0
L
Ullr
10,610
816
38
3
1
177,985
0
L
Horus
11,330
872
29
2
0
196,881
0
W
Artemis
14,020
1,078
88
7
2
229,876
0
L
Cthulhu
11,415
878
50
4
1
232,787
0
L
Susano
11,780
906
38
3
0
211,068
0
W
Ra
13,889
1,068
91
7
1
268,091
0
W
Ao Kuang
13,243
1,019
8
1
1
235,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role