Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
A-shel88
Loki
Level 13
God Stats
5W - 12L
1,358 SR
Queue Stats
13W - 24L
1,425 Elo+
Solo
Hachiman
Hachiman
MrXanderG
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,343 Elo+
Solo
Kukulkan
Kukulkan
Owen_David7
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,643 Elo+
Solo
Neith
Neith
TheBigOz1997
Neith
Level 28
God Stats
19W - 23L
1,520 SR
Queue Stats
68W - 70L
1,507 Elo+
Solo
Team Averages
Level 16
1,476 SR
1,484 Elo+

VS

Team Averages
Level 20
1,596 SR
1,509 Elo+
Vamana
Vamana
 
Vamana
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KnootsKnuckles
Izanami
Level 5
God Stats
7W - 0L
1,919 SR
Queue Stats
8W - 1L
1,660 Elo+
Solo
Yemoja
Yemoja
Lego Kenobi
Yemoja
Level 24
God Stats
3W - 4L
1,419 SR
Queue Stats
49W - 48L
1,489 Elo+
Solo
Persephone
Persephone
mil_nacht
Persephone
Level 28
God Stats
6W - 1L
1,840 SR
Queue Stats
81W - 84L
1,418 Elo+
Solo
Susano
Susano
moneyboy444
Susano
Level 21
God Stats
1W - 0L
1,303 SR
Queue Stats
14W - 12L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 0
4,344
483
1,039
5,522
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
7
0 / 2 / 0
4,323
480
749
4,252
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
MrXanderG
Hachiman
4
0 / 5 / 0
3,565
396
573
3,865
968
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Owen_David7
Kukulkan
5
0 / 1 / 0
3,953
439
127
2,595
795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 2 / 0
4,715
524
3,382
5,475
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 0 / 0
5,448
605
2,591
5,202
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 0 / 2
5,609
623
753
3,515
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
2 / 0 / 0
5,621
625
846
2,728
1,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
mil_nacht
Persephone
11
9 / 0 / 0
7,347
816
6,986
3,615
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
10
0 / 0 / 4
5,448
605
2,003
3,974
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
12
12
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Vamana
 
Vamana
1
0
0
1
L
Loki
0
2
0
0
W
0
0
2
1
W
Yemoja
2
0
0
2
L
Hachiman
MrXanderG
Hachiman
0
5
0
0
L
Kukulkan
Owen_David7
Kukulkan
0
1
0
0
L
0
2
0
0
W
Persephone
mil_nacht
Persephone
9
0
0
9
W
Susano
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,870
Damage
13,179
21,709
Taken
19,034
5,839
Mitigated
6,620
5,263
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,039
0
100
1,190
5,522
1,600
0
1,833
3,689
17,533
0
W
Vamana
 
Vamana
2,591
317
0
2,811
5,202
2,218
517
64
5,138
0
24,896
L
Loki
749
476
0
1,866
4,252
1,168
0
1,343
2,909
0
16,114
W
753
515
0
946
3,515
915
1,022
298
3,167
0
40,081
W
Yemoja
846
104
997
913
2,728
1,431
1,200
110
2,608
18,132
0
L
Hachiman
MrXanderG
Hachiman
573
425
0
0
3,865
968
150
2,192
1,673
0
5,319
L
Kukulkan
Owen_David7
Kukulkan
127
95
0
192
2,595
795
0
1,200
1,395
3,869
0
L
3,382
871
0
1,915
5,475
1,308
104
1,264
4,211
0
24,043
W
Persephone
mil_nacht
Persephone
6,986
341
0
925
3,615
924
242
435
3,102
35,097
0
W
Susano
2,003
298
0
1,656
3,974
1,132
471
239
3,699
0
18,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,900
Gold Earned
29,473
148
Minions Killed
259
0
Camps Cleared
0
717,823
Distance Traveled
854,773
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,344
483
37
4
0
149,133
2
W
Vamana
5,448
605
39
4
0
186,630
0
L
Loki
4,323
480
43
5
0
168,385
1
W
Izanami
5,609
623
81
9
0
159,420
3
W
Yemoja
5,621
625
32
4
0
138,848
0
L
Hachiman
3,565
396
7
1
0
105,399
0
L
Kukulkan
3,953
439
7
1
0
154,411
0
L
Neith
4,715
524
54
6
0
140,495
0
W
Persephone
7,347
816
61
7
0
177,534
0
W
Susano
5,448
605
46
5
0
192,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role