Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
EvriX_V
Pele
Level 6
God Stats
1W - 2L
1,247 SR
Queue Stats
1W - 4L
1,108 Elo+
Solo
Mulan
Mulan
TXC_Carter
Mulan
Level 29
God Stats
3W - 2L
1,629 SR
Queue Stats
78W - 77L
1,393 Elo+
Solo
Merlin
Merlin
windwardfire
Merlin
Level 15
God Stats
0W - 2L
1,257 SR
Queue Stats
11W - 14L
1,408 Elo+
Solo
Hera
Hera
ywi09
Hera
Level 18
God Stats
7W - 7L
1,575 SR
Queue Stats
16W - 11L
1,452 Elo+
Party 2
Team Averages
Level 18
1,442 SR
1,372 Elo+

VS

Team Averages
Level 29
1,469 SR
1,341 Elo+
Ra
Ra
HanZikDoN
Ra
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 145L
1,393 Elo+
Party 1
Bellona
Bellona
MarsxVova
Bellona
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 24L
1,331 Elo+
Party 1
Discordia
Discordia
PLM_D1ma
Discordia
Level 26
God Stats
3W - 3L
1,488 SR
Queue Stats
140W - 178L
1,334 Elo+
Party 1
Hachiman
Hachiman
biskvitHawck
Hachiman
Level 29
God Stats
8W - 13L
1,686 SR
Queue Stats
168W - 208L
1,347 Elo+
Party 1
Arachne
Arachne
siage99
Arachne
Level 45
God Stats
4W - 10L
1,170 SR
Queue Stats
133W - 191L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 15 / 1
7,607
362
8,293
14,483
3,976
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
EvriX_V
Pele
13
1 / 6 / 1
8,802
419
5,715
16,417
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
16
3 / 8 / 0
10,043
478
15,991
23,004
20,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
1 / 13 / 0
8,788
418
6,178
15,529
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
ywi09
Hera
14
1 / 10 / 0
9,325
444
9,800
12,189
2,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
11,272
537
8,839
12,270
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
MarsxVova
Bellona
16
1 / 2 / 6
10,192
485
7,253
15,284
12,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
PLM_D1ma
Discordia
15
7 / 0 / 14
10,499
500
9,856
5,729
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
biskvitHawck
Hachiman
16
13 / 1 / 5
10,905
519
12,480
15,640
3,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
siage99
Arachne
20
26 / 0 / 4
13,497
643
26,568
18,623
8,420
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
91
6
Kills
52
52
Deaths
6
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
15
1
0.03
L
Pele
EvriX_V
Pele
1
6
1
0.25
W
5
3
10
3.33
W
Bellona
MarsxVova
Bellona
1
2
6
2
W
Discordia
PLM_D1ma
Discordia
7
0
14
14
L
Mulan
3
8
0
0.38
W
Hachiman
biskvitHawck
Hachiman
13
1
5
15.5
W
Arachne
siage99
Arachne
26
0
4
28
L
Merlin
1
13
0
0.08
L
Hera
ywi09
Hera
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,977
Damage
64,996
81,622
Taken
67,546
38,463
Mitigated
30,865
13,460
Healing
27,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,293
4,177
0
15
14,483
3,976
246
2,719
11,385
28,383
0
L
Pele
EvriX_V
Pele
5,715
1,196
0
5,211
16,417
5,412
0
2,611
13,648
0
54,263
W
8,839
2,273
829
4,593
12,270
4,682
1,046
4,311
7,405
61,613
0
W
Bellona
MarsxVova
Bellona
7,253
659
0
4,753
15,284
12,169
1,022
1,658
12,652
9,239
43,764
W
Discordia
PLM_D1ma
Discordia
9,856
273
0
0
5,729
1,717
756
3,996
1,727
41,022
0
L
Mulan
15,991
2,745
0
7,253
23,004
20,897
404
3,999
18,895
8,069
56,726
W
Hachiman
biskvitHawck
Hachiman
12,480
7,180
0
5,748
15,640
3,877
1,695
12,581
3,049
0
53,011
W
Arachne
siage99
Arachne
26,568
20,106
0
11,992
18,623
8,420
4,432
3,517
14,670
0
99,413
L
Merlin
6,178
808
0
576
15,529
5,206
851
4,458
10,645
44,932
0
L
Hera
ywi09
Hera
9,800
4,004
0
405
12,189
2,972
900
4,963
6,584
54,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
56,365
464
Minions Killed
563
0
Camps Cleared
0
1,735,578
Distance Traveled
2,156,780
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,607
362
40
2
0
336,697
0
L
Pele
8,802
419
104
5
0
427,888
1
W
Ra
11,272
537
133
6
0
404,627
5
W
Bellona
10,192
485
107
5
0
433,328
3
W
Discordia
10,499
500
81
4
0
430,693
6
L
Mulan
10,043
478
127
6
0
326,595
2
W
Hachiman
10,905
519
92
4
0
422,103
2
W
Arachne
13,497
643
150
7
0
466,029
0
L
Merlin
8,788
418
98
5
0
293,311
4
L
Hera
9,325
444
95
5
0
351,087
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role