Player Matchup

Fenrir
Fenrir
Andrey-Maloy
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 65L
1,260 Elo+
Solo
Nu Wa
Nu Wa
Campballer11
Nu Wa
Level 15
God Stats
12W - 11L
1,444 SR
Queue Stats
17W - 19L
1,384 Elo+
Solo
Sol
Sol
Flicks XR
Sol
Level 15
God Stats
3W - 4L
1,045 SR
Queue Stats
46W - 34L
1,399 Elo+
Solo
Horus
Horus
M0NAIKA
Horus
Level 28
God Stats
8W - 6L
1,504 SR
Queue Stats
94W - 97L
1,408 Elo+
Solo
Nike
Nike
Prezz-AG
Nike
Level 29
God Stats
8W - 7L
1,437 SR
Queue Stats
250W - 228L
1,430 Elo+
Solo
Team Averages
Level 22
1,386 SR
1,376 Elo+

VS

Team Averages
Level 22
1,452 SR
1,391 Elo+
Tyr
Tyr
Bellakayy2883
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,424 Elo+
Solo
Pele
Pele
Dorsal L2205
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,273 Elo+
Solo
Sol
Sol
Fostivoker
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,415 Elo+
Solo
Bacchus
Bacchus
Pedro_Ramos764
Bacchus
Level 25
God Stats
24W - 31L
1,446 SR
Queue Stats
106W - 117L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
toxcfireatom43
Sun Wukong
Level 20
God Stats
0W - 1L
1,314 SR
Queue Stats
16W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
0 / 5 / 16
9,902
900
3,729
14,036
5,753
19
7 / 0 / 27
12,226
1,111
33,537
9,865
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
15 / 2 / 15
12,985
1,180
32,781
14,246
6,517
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
M0NAIKA
Horus
18
2 / 1 / 25
11,415
1,038
10,510
14,876
10,985
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Nike
19
14 / 0 / 18
13,309
1,210
22,459
9,431
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

262

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 14 / 3
9,965
906
12,196
27,192
13,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 6
9,759
887
5,763
18,486
7,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 5 / 4
9,522
866
12,421
14,446
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 6 / 3
10,579
962
17,642
28,369
20,558
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
toxcfireatom43
Sun Wukong
16
1 / 9 / 5
9,916
901
8,918
24,775
11,173
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
29
38
Kills
8
8
Deaths
38
101
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
5
16
1.6
L
2
14
3
0.25
W
7
0
27
20.5
L
1
4
6
1
W
15
2
15
11.25
L
0
5
4
0.4
W
Horus
M0NAIKA
Horus
2
1
25
14.5
L
4
6
3
0.92
W
Nike
14
0
18
23
L
Sun Wukong
toxcfireatom43
Sun Wukong
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,016
Damage
56,940
62,454
Taken
113,268
36,099
Mitigated
58,268
22,681
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,729
365
0
218
14,036
5,753
0
6,524
7,512
0
9,496
L
12,196
2,889
340
2,037
27,192
13,892
0
15,228
11,179
0
31,249
W
33,537
8,881
909
1,540
9,865
4,097
0
5,647
4,218
56,981
0
L
5,763
1,143
0
1,195
18,486
7,857
0
10,603
7,277
0
22,374
W
32,781
12,038
0
3,608
14,246
6,517
0
6,453
7,793
53,307
0
L
12,421
2,945
0
3,482
14,446
4,788
0
8,194
5,952
45,458
0
W
Horus
M0NAIKA
Horus
10,510
6,532
7,896
6,626
14,876
10,985
0
7,857
7,019
0
21,122
L
17,642
2,943
138
3,038
28,369
20,558
0
20,037
7,445
28,768
0
W
Nike
22,459
1,852
0
1,884
9,431
8,747
0
3,582
5,849
7,632
30,592
L
Sun Wukong
toxcfireatom43
Sun Wukong
8,918
2,240
0
1,725
24,775
11,173
0
14,282
9,693
0
44,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,837
Gold Earned
49,741
184
Minions Killed
211
6
Camps Cleared
4
1,074,714
Distance Traveled
1,020,733
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,902
900
6
1
2
200,422
2
L
Tyr
9,965
906
30
3
1
190,071
1
W
Nu Wa
12,226
1,111
77
7
1
213,816
1
L
Pele
9,759
887
32
3
0
214,375
0
W
Sol
12,985
1,180
40
4
2
200,141
0
L
Sol
9,522
866
59
5
1
187,258
0
W
Horus
11,415
1,038
29
3
0
227,388
6
L
Bacchus
10,579
962
22
2
1
222,061
0
W
Nike
13,309
1,210
32
3
1
232,947
1
L
Sun Wukong
9,916
901
68
6
1
206,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role