Player Matchup

Heimdallr
Heimdallr
G SKENG
Heimdallr
Level 60
God Stats
1W - 1L
1,689 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
InfamoussDnb
Xing Tian
Level 104
God Stats
4W - 7L
1,344 SR
Queue Stats
112W - 125L
1,384 Elo+
Solo
Sol
Sol
LastChaosShadowM
Sol
Level 66
God Stats
11W - 12L
1,360 SR
Queue Stats
224W - 282L
1,377 Elo+
Solo
Geb
Geb
StaY HigH x93
Geb
Level 77
God Stats
3W - 3L
1,493 SR
Queue Stats
102W - 115L
1,395 Elo+
Party 2
Fenrir
Fenrir
Webbers62
Fenrir
Level 82
God Stats
4W - 6L
1,781 SR
Queue Stats
96W - 103L
1,417 Elo+
Party 2
Team Averages
Level 78
1,533 SR
1,414 Elo+

VS

Team Averages
Level 92
1,486 SR
1,385 Elo+
Agni
Agni
Adri_PRO_2004
Agni
Level 80
God Stats
11W - 7L
1,478 SR
Queue Stats
45W - 52L
1,381 Elo+
Solo
Geb
Geb
PitterGriffin
Geb
Level 124
God Stats
7W - 8L
1,365 SR
Queue Stats
39W - 45L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Sean_Steinfeger
Kukulkan
Level 65
God Stats
2W - 1L
1,422 SR
Queue Stats
2W - 1L
1,261 Elo+
Solo
Bastet
Bastet
danunakaktak
Bastet
Level 128
God Stats
8W - 10L
1,653 SR
Queue Stats
59W - 57L
1,466 Elo+
Party 1
Xbalanque
Xbalanque
xBerserk V
Xbalanque
Level 62
God Stats
61W - 56L
1,512 SR
Queue Stats
104W - 132L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G SKENG
Heimdallr
11
0 / 5 / 1
7,575
361
6,339
9,988
4,020
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
InfamoussDnb
Xing Tian
17
1 / 2 / 4
10,330
492
6,476
15,913
11,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
3 / 6 / 1
10,196
486
8,530
18,603
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 3
8,331
397
7,698
21,814
16,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Webbers62
Fenrir
16
7 / 8 / 2
10,766
513
11,122
21,157
7,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
13,269
632
18,445
12,962
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 5
10,122
482
8,600
14,072
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
18
3 / 5 / 2
11,414
544
11,050
9,546
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
18
10 / 3 / 4
11,712
558
18,207
17,155
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
xBerserk V
Xbalanque
17
4 / 2 / 3
10,641
507
12,172
16,583
6,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
26
26
Deaths
12
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Heimdallr
G SKENG
Heimdallr
0
5
1
0.1
L
Xing Tian
InfamoussDnb
Xing Tian
1
2
4
1.5
L
3
6
1
0.58
W
5
1
5
7.5
W
Kukulkan
3
5
2
0.8
L
1
5
3
0.5
L
Fenrir
Webbers62
Fenrir
7
8
2
1
W
Bastet
10
3
4
4
W
Xbalanque
xBerserk V
Xbalanque
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,165
Damage
68,474
87,475
Taken
70,318
47,322
Mitigated
34,661
17,442
Healing
26,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,445
2,052
326
4,348
12,962
5,206
1,191
3,987
8,975
105,229
0
L
Heimdallr
G SKENG
Heimdallr
6,339
2,640
0
1,032
9,988
4,020
0
4,017
5,570
0
35,611
L
Xing Tian
InfamoussDnb
Xing Tian
6,476
473
0
2,716
15,913
11,959
368
5,955
9,376
58,790
0
L
8,530
2,534
0
6,502
18,603
6,435
0
7,935
10,280
67,713
0
W
8,600
730
362
4,021
14,072
13,798
294
3,912
10,160
32,032
0
W
Kukulkan
11,050
995
0
1,749
9,546
3,284
2,586
3,465
6,081
69,626
0
L
7,698
549
0
3,410
21,814
16,943
0
9,193
11,735
21,285
0
L
Fenrir
Webbers62
Fenrir
11,122
1,749
0
3,782
21,157
7,965
0
8,213
12,419
0
42,648
W
Bastet
18,207
3,790
0
6,722
17,155
6,222
0
7,538
9,617
0
70,542
W
Xbalanque
xBerserk V
Xbalanque
12,172
5,166
895
7,650
16,583
6,151
4,324
3,802
12,781
0
83,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,198
Gold Earned
57,158
395
Minions Killed
598
0
Camps Cleared
0
1,848,225
Distance Traveled
2,113,474
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,269
632
201
10
0
443,715
4
L
Heimdallr
7,575
361
78
4
0
304,523
3
L
Xing Tian
10,330
492
103
5
0
370,907
1
L
Sol
10,196
486
140
7
0
384,616
0
W
Geb
10,122
482
32
2
0
441,006
3
W
Kukulkan
11,414
544
138
7
0
383,953
0
L
Geb
8,331
397
16
1
0
408,265
8
L
Fenrir
10,766
513
58
3
0
379,914
5
W
Bastet
11,712
558
95
5
0
450,637
3
W
Xbalanque
10,641
507
132
6
0
394,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role