Player Matchup

Sun Wukong
Sun Wukong
QuezyMG
Sun Wukong
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 107L
1,409 Elo+
Party 1
Tiamat
Tiamat
carry_my_to_dia
Tiamat
Level 66
God Stats
2W - 2L
1,574 SR
Queue Stats
172W - 204L
1,454 Elo+
Party 1
Neith
Neith
goodbye_amigo
Neith
Level 17
God Stats
31W - 40L
1,515 SR
Queue Stats
32W - 46L
1,361 Elo+
Party 1
Team Averages
Level 40
1,530 SR
1,408 Elo+

VS

Team Averages
Level 41
1,369 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Dr Skirt
Sun Wukong
Level 22
God Stats
5W - 2L
1,516 SR
Queue Stats
54W - 69L
1,440 Elo+
Party 2
Osiris
Osiris
Gryfenfer18515
Osiris
Level 48
God Stats
1W - 1L
1,295 SR
Queue Stats
179W - 238L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
Nagota2712
Nu Wa
Level 52
God Stats
3W - 2L
1,296 SR
Queue Stats
152W - 208L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
QuezyMG
Sun Wukong
17
11 / 4 / 0
13,623
681
17,489
24,260
24,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 7 / 6
10,741
537
15,731
16,837
8,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 10 / 6
10,667
533
8,881
19,024
6,025
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr Skirt
Sun Wukong
17
3 / 5 / 15
13,926
696
9,981
16,924
19,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
13 / 1 / 7
15,129
756
19,194
21,206
19,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
16
5 / 5 / 13
12,922
646
22,979
16,241
5,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
21
21
Deaths
11
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dr Skirt
Sun Wukong
3
5
15
2.1
W
13
1
7
16.5
W
Nu Wa
5
5
13
2.3
L
Sun Wukong
QuezyMG
Sun Wukong
11
4
0
2.75
L
0
7
6
0.43
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,101
Damage
52,154
60,121
Taken
54,371
39,010
Mitigated
44,816
11,490
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dr Skirt
Sun Wukong
9,981
1,255
1,709
2,219
16,924
19,641
100
5,604
11,320
0
43,123
W
19,194
4,835
233
4,471
21,206
19,643
714
6,131
15,075
10,552
60,864
W
Nu Wa
22,979
6,938
0
4,144
16,241
5,532
1,456
5,175
11,066
57,589
0
L
Sun Wukong
QuezyMG
Sun Wukong
17,489
2,950
0
5,414
24,260
24,632
0
9,315
14,026
0
43,924
L
15,731
838
0
2,770
16,837
8,353
0
8,121
8,235
59,568
0
L
8,881
5,956
0
3,306
19,024
6,025
0
9,030
9,685
0
38,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
41,977
198
Minions Killed
234
4
Camps Cleared
14
1,011,474
Distance Traveled
1,160,273
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,926
696
82
4
3
393,255
6
W
Osiris
15,129
756
105
5
10
427,513
1
W
Nu Wa
12,922
646
47
2
1
339,505
3
L
Sun Wukong
13,623
681
46
2
0
378,659
3
L
Tiamat
10,741
537
94
5
2
326,016
1
L
Neith
10,667
533
58
3
2
306,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role