Player Matchup

Hou Yi
Hou Yi
JimP920
Hou Yi
Level 68
God Stats
4W - 3L
1,360 SR
Queue Stats
240W - 258L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
OmletickTV2017
Ao Kuang
Level 67
God Stats
20W - 17L
1,506 SR
Queue Stats
208W - 282L
1,440 Elo+
Solo
Izanami
Izanami
RaaDaa_
Izanami
Level 129
God Stats
5W - 3L
1,719 SR
Queue Stats
157W - 190L
1,432 Elo+
Party 2
Poseidon
Poseidon
gol1
Poseidon
Level 67
God Stats
10W - 10L
1,471 SR
Queue Stats
93W - 118L
1,430 Elo+
Party 2
King Arthur
King Arthur
mormonos
King Arthur
Level 103
God Stats
84W - 82L
1,555 SR
Queue Stats
245W - 264L
1,495 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,454 Elo+

VS

Team Averages
Level 74
1,488 SR
1,395 Elo+
Chang'e
Chang'e
Daikichirou_11
Chang'e
Level 55
God Stats
35W - 33L
1,499 SR
Queue Stats
141W - 161L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IllIIIIllIIv
Ah Muzen Cab
Level 65
God Stats
8W - 3L
1,625 SR
Queue Stats
128W - 129L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
PTMatik
Gilgamesh
Level 89
God Stats
23W - 15L
1,538 SR
Queue Stats
558W - 623L
1,399 Elo+
Solo
Fenrir
Fenrir
SiiLeXWesT
Fenrir
Level 75
God Stats
5W - 6L
1,418 SR
Queue Stats
357W - 367L
1,367 Elo+
Solo
Agni
Agni
dantesiverian
Agni
Level 84
God Stats
3W - 2L
1,357 SR
Queue Stats
134W - 131L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JimP920
Hou Yi
13
5 / 1 / 2
7,834
522
6,970
7,568
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
14
4 / 2 / 5
8,526
568
6,324
8,689
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
RaaDaa_
Izanami
12
1 / 3 / 0
7,049
470
4,525
7,653
2,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
gol1
Poseidon
16
10 / 3 / 0
9,315
621
9,615
11,969
4,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
mormonos
King Arthur
11
1 / 3 / 6
6,735
449
7,498
17,173
6,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,487
499
7,395
13,279
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
IllIIIIllIIv
Ah Muzen Cab
11
2 / 5 / 3
6,761
451
8,377
11,434
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
PTMatik
Gilgamesh
15
4 / 1 / 0
8,540
569
6,763
9,917
9,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
SiiLeXWesT
Fenrir
13
3 / 6 / 4
7,895
526
6,882
11,050
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 6 / 2
7,149
477
5,539
8,550
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
21
Kills
12
12
Deaths
21
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Ah Muzen Cab
IllIIIIllIIv
Ah Muzen Cab
2
5
3
0.7
W
Hou Yi
JimP920
Hou Yi
5
1
2
6
W
Ao Kuang
4
2
5
3.25
L
Gilgamesh
PTMatik
Gilgamesh
4
1
0
4
W
Izanami
RaaDaa_
Izanami
1
3
0
0.33
L
Fenrir
SiiLeXWesT
Fenrir
3
6
4
0.83
L
2
6
2
0.5
W
Poseidon
gol1
Poseidon
10
3
0
3.33
W
King Arthur
mormonos
King Arthur
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
34,956
53,052
Taken
54,230
19,149
Mitigated
24,617
17,033
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,395
404
753
5,937
13,279
4,141
248
3,256
10,023
35,286
0
L
Ah Muzen Cab
IllIIIIllIIv
Ah Muzen Cab
8,377
2,937
304
4,204
11,434
4,350
0
1,450
9,984
0
36,747
W
Hou Yi
JimP920
Hou Yi
6,970
2,604
738
2,051
7,568
2,247
955
1,427
6,051
0
40,405
W
Ao Kuang
6,324
2,374
0
4,349
8,689
3,331
343
1,698
6,891
36,303
9,127
L
Gilgamesh
PTMatik
Gilgamesh
6,763
1,670
0
2,202
9,917
9,076
510
1,566
8,351
0
49,278
W
Izanami
RaaDaa_
Izanami
4,525
2,824
0
680
7,653
2,731
623
0
7,653
0
37,819
L
Fenrir
SiiLeXWesT
Fenrir
6,882
1,490
0
3,520
11,050
3,990
0
3,665
7,385
0
40,487
L
5,539
329
0
1,414
8,550
3,060
0
5,505
3,045
38,937
0
W
Poseidon
gol1
Poseidon
9,615
2,358
0
4,244
11,969
4,123
152
6,240
5,529
63,461
0
W
King Arthur
mormonos
King Arthur
7,498
849
266
4,705
17,173
6,717
0
3,255
13,637
0
36,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
37,832
404
Minions Killed
333
0
Camps Cleared
0
1,408,919
Distance Traveled
1,380,504
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,487
499
67
4
0
274,484
1
L
Ah Muzen Cab
6,761
451
60
4
0
269,713
0
W
Hou Yi
7,834
522
83
6
0
281,771
2
W
Ao Kuang
8,526
568
85
6
0
318,909
2
L
Gilgamesh
8,540
569
86
6
0
286,937
0
W
Izanami
7,049
470
76
5
0
238,182
0
L
Fenrir
7,895
526
63
4
0
270,227
2
L
Agni
7,149
477
57
4
0
279,143
4
W
Poseidon
9,315
621
104
7
0
265,069
2
W
King Arthur
6,735
449
56
4
0
304,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role