Player Matchup

Horus
Horus
Laqqe
Horus
Level 22
God Stats
1W - 1L
1,326 SR
Queue Stats
58W - 44L
1,596 Elo+
Solo
Freya
Freya
Volxcity
Freya
Level 44
God Stats
22W - 11L
1,698 SR
Queue Stats
55W - 74L
1,525 Elo+
Party 3
Hel
Hel
Zialler
Hel
Level 14
God Stats
2W - 2L
1,489 SR
Queue Stats
23W - 19L
1,583 Elo+
Party 3
Discordia
Discordia
illuminati447
Discordia
Level 7
God Stats
1W - 2L
1,522 SR
Queue Stats
7W - 12L
1,277 Elo+
Solo
Xbalanque
Xbalanque
jteprendrai
Xbalanque
Level 12
God Stats
8W - 0L
1,500 SR
Queue Stats
12W - 4L
1,477 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,492 Elo+

VS

Team Averages
Level 17
1,479 SR
1,505 Elo+
Rama
Rama
Gankiz
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Justtekin
Gilgamesh
Level 18
God Stats
2W - 5L
1,384 SR
Queue Stats
30W - 31L
1,548 Elo+
Solo
Raijin
Raijin
PonyJackMa
Raijin
Level 29
God Stats
4W - 5L
1,498 SR
Queue Stats
67W - 59L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UtopiaRanger
Kumbhakarna
Level 29
God Stats
1W - 2L
1,514 SR
Queue Stats
58W - 55L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
Zyroaxi
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Laqqe
Horus
5
0 / 0 / 4
3,863
773
1,020
2,058
829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
Volxcity
Freya
7
2 / 0 / 1
4,037
807
997
2,980
710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hel
6
0 / 1 / 1
3,634
727
266
2,860
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
illuminati447
Discordia
5
1 / 1 / 0
3,470
694
362
1,331
218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
jteprendrai
Xbalanque
6
4 / 0 / 0
4,070
814
1,853
1,028
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gankiz
Rama
4
2 / 2 / 0
3,212
642
1,647
2,346
377
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Justtekin
Gilgamesh
6
0 / 1 / 0
3,444
689
412
2,639
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
PonyJackMa
Raijin
2
0 / 1 / 0
2,572
514
248
720
161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
UtopiaRanger
Kumbhakarna
1
0 / 1 / 0
2,516
503
178
712
187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Zyroaxi
Guan Yu
4
0 / 2 / 0
2,977
595
802
1,977
761
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
Gankiz
Rama
2
2
0
1
L
Gilgamesh
Justtekin
Gilgamesh
0
1
0
0
W
Horus
Laqqe
Horus
0
0
4
2
L
Raijin
PonyJackMa
Raijin
0
1
0
0
L
Kumbhakarna
UtopiaRanger
Kumbhakarna
0
1
0
0
W
Freya
Volxcity
Freya
2
0
1
2.5
W
Hel
0
1
1
0.5
L
Guan Yu
Zyroaxi
Guan Yu
0
2
0
0
W
Discordia
illuminati447
Discordia
1
1
0
1
W
Xbalanque
jteprendrai
Xbalanque
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,498
Damage
3,287
10,257
Taken
8,394
2,690
Mitigated
2,484
3,752
Healing
1,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Gankiz
Rama
1,647
1,576
0
139
2,346
377
0
73
2,273
0
5,196
L
Gilgamesh
Justtekin
Gilgamesh
412
57
0
695
2,639
998
0
97
2,542
0
13,280
W
Horus
Laqqe
Horus
1,020
651
169
1,163
2,058
829
0
110
1,948
0
7,247
L
Raijin
PonyJackMa
Raijin
248
74
0
160
720
161
0
348
372
2,620
0
L
Kumbhakarna
UtopiaRanger
Kumbhakarna
178
115
0
30
712
187
0
0
712
178
0
W
Freya
Volxcity
Freya
997
414
0
1,018
2,980
710
0
74
2,906
17,481
0
W
Hel
266
46
45
1,068
2,860
571
586
0
2,860
13,037
0
L
Guan Yu
Zyroaxi
Guan Yu
802
255
30
164
1,977
761
0
1,107
870
0
6,871
W
Discordia
illuminati447
Discordia
362
70
0
0
1,331
218
208
134
1,157
9,976
0
W
Xbalanque
jteprendrai
Xbalanque
1,853
1,119
0
289
1,028
362
690
68
960
0
11,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,074
Gold Earned
14,721
116
Minions Killed
68
0
Camps Cleared
0
470,603
Distance Traveled
349,687
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,212
642
9
2
0
109,713
0
L
Gilgamesh
3,444
689
34
7
0
90,462
1
W
Horus
3,863
773
9
2
0
94,937
1
L
Raijin
2,572
514
5
1
0
28,907
0
L
Kumbhakarna
2,516
503
0
0
0
21,072
0
W
Freya
4,037
807
47
9
0
98,617
0
W
Hel
3,634
727
19
4
0
91,955
0
L
Guan Yu
2,977
595
20
4
0
99,533
0
W
Discordia
3,470
694
12
2
0
95,228
0
W
Xbalanque
4,070
814
29
6
0
89,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role