Player Matchup

Kukulkan
Kukulkan
Ander21059
Kukulkan
Level 24
God Stats
16W - 3L
1,895 SR
Queue Stats
79W - 84L
1,505 Elo+
Solo
Guan Yu
Guan Yu
Jpeeks
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 2
Merlin
Merlin
KingDraggun30
Merlin
Level 29
God Stats
21W - 29L
1,402 SR
Queue Stats
178W - 196L
1,434 Elo+
Solo
Rama
Rama
KingPooop
Rama
Level 5
God Stats
1W - 1L
1,216 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 2
Achilles
Achilles
RyanTheLionnn
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,560 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,468 Elo+

VS

Team Averages
Level 15
1,469 SR
1,396 Elo+
Ares
Ares
GuilhermeCR7915
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,493 Elo+
Party 1
Anubis
Anubis
Kyanuu
Anubis
Level 29
God Stats
0W - 1L
1,276 SR
Queue Stats
20W - 31L
1,410 Elo+
Solo
Chang'e
Chang'e
augustoutsold
Chang'e
Level 11
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 6L
1,398 Elo+
Solo
Susano
Susano
desetjun1
Susano
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
9W - 18L
1,239 Elo+
Solo
Zeus
Zeus
llpollll
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ander21059
Kukulkan
19
10 / 3 / 10
13,200
1,200
24,000
9,050
3,350
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Jpeeks
Guan Yu
19
5 / 2 / 12
12,174
1,107
13,995
16,925
22,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 5 / 12
11,163
1,015
14,359
12,686
4,491
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
17
0 / 4 / 16
10,229
930
11,302
12,082
4,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
RyanTheLionnn
Achilles
17
5 / 5 / 8
10,945
995
9,743
14,649
13,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

215

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 15
11,436
1,040
12,317
18,740
24,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Kyanuu
Anubis
17
2 / 5 / 10
10,283
935
7,342
15,138
7,456
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
17
4 / 7 / 12
10,675
970
9,342
16,255
6,108
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
desetjun1
Susano
17
5 / 4 / 9
10,805
982
12,492
17,883
7,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
6 / 4 / 9
11,718
1,065
19,430
11,530
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
74
24
Kills
19
19
Deaths
24
58
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ander21059
Kukulkan
10
3
10
5
L
2
4
15
2.38
W
Guan Yu
Jpeeks
Guan Yu
5
2
12
5.5
W
4
5
12
2
W
Rama
0
4
16
2
L
Anubis
Kyanuu
Anubis
2
5
10
1.4
W
Achilles
RyanTheLionnn
Achilles
5
5
8
1.8
L
Chang'e
4
7
12
1.43
L
Susano
desetjun1
Susano
5
4
9
2.38
L
Zeus
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,399
Damage
60,923
65,392
Taken
79,546
48,623
Mitigated
49,300
8,577
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ander21059
Kukulkan
24,000
1,911
0
270
9,050
3,350
0
5,817
3,233
50,841
0
L
12,317
929
0
894
18,740
24,356
0
9,389
8,682
21,894
0
W
Guan Yu
Jpeeks
Guan Yu
13,995
2,111
970
3,096
16,925
22,822
0
13,125
3,800
1,923
23,842
W
14,359
2,214
289
750
12,686
4,491
0
9,886
2,800
39,083
0
W
Rama
11,302
8,905
0
2,207
12,082
4,442
0
8,874
3,208
0
23,821
L
Anubis
Kyanuu
Anubis
7,342
133
0
1,245
15,138
7,456
0
8,469
6,296
25,378
0
W
Achilles
RyanTheLionnn
Achilles
9,743
3,616
0
995
14,649
13,518
0
10,729
3,920
0
16,065
L
Chang'e
9,342
1,958
1,820
1,904
16,255
6,108
0
8,426
7,482
19,569
0
L
Susano
desetjun1
Susano
12,492
2,593
0
80
17,883
7,193
0
7,814
9,559
0
24,047
L
Zeus
19,430
2,288
166
941
11,530
4,187
0
4,436
6,690
39,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,711
Gold Earned
54,917
191
Minions Killed
156
8
Camps Cleared
5
1,038,475
Distance Traveled
977,560
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,200
1,200
75
7
2
222,750
1
L
Ares
11,436
1,040
26
2
2
173,121
0
W
Guan Yu
12,174
1,107
28
3
1
241,711
1
W
Merlin
11,163
1,015
46
4
2
173,033
3
W
Rama
10,229
930
27
2
0
176,942
0
L
Anubis
10,283
935
35
3
0
174,850
0
W
Achilles
10,945
995
15
1
3
224,039
0
L
Chang'e
10,675
970
19
2
1
174,307
0
L
Susano
10,805
982
24
2
0
237,401
0
L
Zeus
11,718
1,065
52
5
2
217,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role