Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
C537SF12
Chaac
Level 29
God Stats
50W - 42L
1,592 SR
Queue Stats
178W - 170L
1,551 Elo+
Solo
Thor
Thor
Haali
Thor
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,276 Elo+
Solo
Neith
Neith
HitMyAxe
Neith
Level 9
God Stats
1W - 0L
1,391 SR
Queue Stats
11W - 2L
1,629 Elo+
Solo
Odin
Odin
Whirdy
Odin
Level 23
God Stats
1W - 0L
1,361 SR
Queue Stats
2W - 1L
1,240 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,439 Elo+

VS

Team Averages
Level 17
1,480 SR
1,395 Elo+
Aphrodite
Aphrodite
BarbaraAmora
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Bastet
Bastet
PаlоSаntо
Bastet
Level 17
God Stats
0W - 1L
1,681 SR
Queue Stats
29W - 28L
1,495 Elo+
Solo
Ra
Ra
VenericDiseases
Ra
Level 21
God Stats
4W - 10L
1,265 SR
Queue Stats
19W - 21L
1,235 Elo+
Party 1
Nox
Nox
Weirtor
Nox
Level 16
God Stats
1W - 2L
1,488 SR
Queue Stats
24W - 30L
1,251 Elo+
Party 1
Gilgamesh
Gilgamesh
sanleym
Gilgamesh
Level 15
God Stats
12W - 5L
1,469 SR
Queue Stats
27W - 29L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
12 / 3 / 19
11,370
1,137
18,850
9,750
3,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
C537SF12
Chaac
18
12 / 0 / 23
12,228
1,223
22,165
9,451
10,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Haali
Thor
18
4 / 1 / 19
10,028
1,003
9,911
7,630
2,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
HitMyAxe
Neith
17
10 / 2 / 20
11,401
1,140
18,504
7,650
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Whirdy
Odin
17
4 / 1 / 24
10,781
1,078
13,629
12,147
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BarbaraAmora
Aphrodite
15
0 / 10 / 2
8,283
828
3,875
17,980
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 3 / 3
10,505
1,051
15,474
16,444
7,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 10 / 1
9,509
951
8,687
17,030
4,697
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
15
0 / 12 / 5
8,765
877
5,364
18,364
5,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
sanleym
Gilgamesh
15
0 / 8 / 4
9,395
940
5,267
21,101
14,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
22
42
Kills
7
7
Deaths
43
105
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
3
19
7.17
L
Aphrodite
BarbaraAmora
Aphrodite
0
10
2
0.1
W
Chaac
C537SF12
Chaac
12
0
23
23.5
W
Thor
Haali
Thor
4
1
19
13.5
W
Neith
HitMyAxe
Neith
10
2
20
10
L
4
3
3
1.83
L
3
10
1
0.35
L
Nox
0
12
5
0.21
W
Odin
Whirdy
Odin
4
1
24
16
L
Gilgamesh
sanleym
Gilgamesh
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,059
Damage
38,667
46,628
Taken
90,919
28,611
Mitigated
41,287
11,997
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,850
367
0
3,715
9,750
3,758
0
1,870
7,880
35,493
0
L
Aphrodite
BarbaraAmora
Aphrodite
3,875
1,062
3,812
4,609
17,980
8,629
0
4,507
12,931
11,730
0
W
Chaac
C537SF12
Chaac
22,165
1,545
0
4,522
9,451
10,313
0
5,051
4,261
1,139
38,719
W
Thor
Haali
Thor
9,911
1,220
0
0
7,630
2,473
0
4,547
3,083
0
18,458
W
Neith
HitMyAxe
Neith
18,504
8,427
0
1,135
7,650
2,991
0
3,586
4,064
0
42,303
L
15,474
3,897
0
1,547
16,444
7,137
0
4,139
11,769
0
39,082
L
8,687
882
886
1,439
17,030
4,697
0
4,086
12,749
29,567
0
L
Nox
5,364
856
0
101
18,364
5,826
0
4,143
13,859
12,322
0
W
Odin
Whirdy
Odin
13,629
1,662
0
2,625
12,147
9,076
0
3,382
7,005
6,643
14,666
L
Gilgamesh
sanleym
Gilgamesh
5,267
653
1,144
825
21,101
14,998
0
5,918
13,507
2,257
14,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,808
Gold Earned
46,457
190
Minions Killed
154
8
Camps Cleared
4
914,652
Distance Traveled
889,164
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,370
1,137
43
4
1
155,965
3
L
Aphrodite
8,283
828
22
2
0
173,989
1
W
Chaac
12,228
1,223
41
4
1
227,834
1
W
Thor
10,028
1,003
25
3
2
182,767
1
W
Neith
11,401
1,140
57
6
3
149,072
0
L
Bastet
10,505
1,051
53
5
3
215,496
1
L
Ra
9,509
951
47
5
1
184,096
0
L
Nox
8,765
877
14
1
0
144,326
0
W
Odin
10,781
1,078
24
2
1
199,014
2
L
Gilgamesh
9,395
940
18
2
0
171,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role