Player Matchup

Chaac
Chaac
 
Chaac
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DoVi Panda
Cliodhna
Level 102
God Stats
15W - 6L
1,669 SR
Queue Stats
122W - 114L
1,533 Elo+
Solo
Bacchus
Bacchus
Heybriel
Bacchus
Level 100
God Stats
10W - 7L
1,602 SR
Queue Stats
284W - 247L
1,465 Elo+
Solo
Sol
Sol
Smile_ur_Dead545
Sol
Level 129
God Stats
18W - 15L
1,557 SR
Queue Stats
192W - 189L
1,441 Elo+
Solo
Neith
Neith
Tsavac
Neith
Level 127
God Stats
120W - 111L
1,531 SR
Queue Stats
187W - 188L
1,437 Elo+
Solo
Team Averages
Level 107
1,572 SR
1,475 Elo+

VS

Team Averages
Level 46
1,427 SR
1,406 Elo+
Hel
Hel
ChillxZay
Hel
Level 31
God Stats
1W - 3L
1,519 SR
Queue Stats
46W - 43L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Kanama94
Baron Samedi
Level 48
God Stats
7W - 24L
1,296 SR
Queue Stats
207W - 228L
1,376 Elo+
Party 1
Skadi
Skadi
Reacted Menace
Skadi
Level 33
God Stats
7W - 9L
1,459 SR
Queue Stats
8W - 10L
1,493 Elo+
Solo
Mercury
Mercury
alohaillest
Mercury
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 179L
1,412 Elo+
Party 1
Vamana
Vamana
jencen_hnl
Vamana
Level 13
God Stats
3W - 8L
1,358 SR
Queue Stats
21W - 33L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 5 / 5
11,409
600
14,220
21,148
31,156
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
DoVi Panda
Cliodhna
19
11 / 5 / 5
12,473
656
15,704
16,594
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Heybriel
Bacchus
13
5 / 3 / 7
10,034
528
6,533
17,768
25,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 3 / 11
10,822
570
9,476
14,502
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Tsavac
Neith
19
5 / 3 / 5
11,882
625
8,407
13,200
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
5,629
296
0
870
95
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Kanama94
Baron Samedi
17
6 / 9 / 5
10,261
540
14,537
16,715
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 9 / 4
8,550
450
11,877
16,200
4,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
alohaillest
Mercury
18
5 / 6 / 9
10,946
576
12,899
18,730
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
jencen_hnl
Vamana
15
4 / 7 / 2
9,505
500
10,257
16,636
16,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
31
Kills
18
19
Deaths
31
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
5
5
2.1
L
0
0
1
0.5
W
Cliodhna
DoVi Panda
Cliodhna
11
5
5
2.7
W
Bacchus
Heybriel
Bacchus
5
3
7
2.83
L
Baron Samedi
Kanama94
Baron Samedi
6
9
5
0.94
L
3
9
4
0.56
W
2
3
11
2.5
W
Neith
Tsavac
Neith
5
3
5
2.5
L
Mercury
alohaillest
Mercury
5
6
9
1.58
L
Vamana
jencen_hnl
Vamana
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,340
Damage
49,570
83,212
Taken
69,151
76,592
Mitigated
33,480
29,921
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,220
2,879
1,030
7,111
21,148
31,156
784
1,612
18,270
0
64,042
L
0
0
0
0
870
95
0
0
870
0
0
W
Cliodhna
DoVi Panda
Cliodhna
15,704
2,669
0
5,759
16,594
7,515
679
3,248
13,041
0
81,799
W
Bacchus
Heybriel
Bacchus
6,533
502
688
2,495
17,768
25,889
747
4,073
13,367
20,799
0
L
Baron Samedi
Kanama94
Baron Samedi
14,537
380
665
4,040
16,715
6,521
0
5,468
11,247
59,756
0
L
11,877
5,771
0
1,708
16,200
4,419
0
2,693
13,507
0
38,305
W
9,476
2,801
0
6,636
14,502
5,823
3,798
4,522
9,611
48,085
5,036
W
Neith
Tsavac
Neith
8,407
3,700
630
5,572
13,200
6,209
8,521
1,980
11,108
0
101,074
L
Mercury
alohaillest
Mercury
12,899
6,019
0
3,324
18,730
6,430
0
5,723
13,007
0
72,473
L
Vamana
jencen_hnl
Vamana
10,257
6,231
0
6,634
16,636
16,015
821
1,843
14,793
0
48,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,620
Gold Earned
44,891
520
Minions Killed
375
0
Camps Cleared
0
1,760,300
Distance Traveled
1,394,305
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,409
600
118
6
0
349,297
4
L
Hel
5,629
296
0
0
0
0
0
W
Cliodhna
12,473
656
121
6
0
386,423
0
W
Bacchus
10,034
528
17
1
0
360,391
2
L
Baron Samedi
10,261
540
100
5
0
319,132
3
L
Skadi
8,550
450
54
3
0
316,756
0
W
Sol
10,822
570
96
5
0
352,620
1
W
Neith
11,882
625
168
9
0
311,569
2
L
Mercury
10,946
576
140
7
0
399,516
2
L
Vamana
9,505
500
81
4
0
358,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role