Player Matchup

Ymir
Ymir
UrukodPAPY
Ymir
Level 6
God Stats
0W - 3L
1,260 SR
Queue Stats
0W - 3L
970 Elo+
Party 3
Nemesis
Nemesis
Urukod_Aidan
Nemesis
Level 14
God Stats
7W - 10L
1,302 SR
Queue Stats
13W - 16L
1,312 Elo+
Party 3
Olorun
Olorun
Urukod_L3KSUS
Olorun
Level 17
God Stats
15W - 16L
1,403 SR
Queue Stats
15W - 17L
1,350 Elo+
Party 3
Cthulhu
Cthulhu
muravei220
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,187 Elo+
Party 1
Bakasura
Bakasura
zestful_banner5
Bakasura
Level 26
God Stats
0W - 4L
1,232 SR
Queue Stats
7W - 14L
1,335 Elo+
Party 1
Team Averages
Level 14
1,339 SR
1,231 Elo+

VS

Team Averages
Level 20
1,465 SR
1,404 Elo+
Pele
Pele
 
Pele
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Frozen6031
Charybdis
Level 7
God Stats
6W - 3L
1,563 SR
Queue Stats
6W - 6L
1,340 Elo+
Solo
Neith
Neith
HeadsofOtt
Neith
Level 27
God Stats
55W - 44L
1,397 SR
Queue Stats
127W - 137L
1,315 Elo+
Solo
Bellona
Bellona
Ruc100
Bellona
Level 26
God Stats
3W - 2L
1,314 SR
Queue Stats
33W - 26L
1,424 Elo+
Solo
Hera
Hera
ywi09
Hera
Level 18
God Stats
7W - 7L
1,553 SR
Queue Stats
16W - 11L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 16
9,624
507
6,002
15,835
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Urukod_Aidan
Nemesis
10
3 / 0 / 0
7,610
401
3,886
5,798
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
14 / 3 / 5
10,882
573
20,975
19,216
8,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
muravei220
Cthulhu
11
0 / 11 / 0
6,935
365
2,388
17,201
8,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
10
0 / 15 / 0
6,836
360
3,828
16,073
4,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 5 / 2
10,264
540
10,865
16,074
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Frozen6031
Charybdis
13
0 / 4 / 4
9,403
495
8,164
11,155
3,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
6 / 1 / 0
11,763
619
8,569
6,875
2,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Ruc100
Bellona
19
18 / 0 / 0
13,383
704
16,460
14,841
13,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
ywi09
Hera
12
1 / 9 / 1
8,568
451
5,816
11,350
3,564
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
19
Kills
29
30
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
5
2
1
W
Charybdis
Frozen6031
Charybdis
0
4
4
0.5
W
Neith
6
1
0
6
W
Bellona
Ruc100
Bellona
18
0
0
18
L
2
1
16
10
L
Nemesis
Urukod_Aidan
Nemesis
3
0
0
3
L
14
3
5
5.5
L
Cthulhu
muravei220
Cthulhu
0
11
0
0
W
Hera
ywi09
Hera
1
9
1
0.17
L
Bakasura
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,079
Damage
49,874
74,123
Taken
60,295
39,589
Mitigated
30,784
18,217
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,865
3,034
0
3,933
16,074
7,597
50
9,495
6,579
0
34,564
W
Charybdis
Frozen6031
Charybdis
8,164
5,334
0
1,302
11,155
3,398
2,864
6,903
4,252
0
46,822
W
Neith
8,569
6,022
0
2,344
6,875
2,642
4,429
2,621
4,254
0
80,775
W
Bellona
Ruc100
Bellona
16,460
6,655
0
8,196
14,841
13,583
5,590
1,338
13,089
2,056
98,041
L
6,002
1,550
0
1,880
15,835
16,978
0
3,378
12,457
28,225
0
L
Nemesis
Urukod_Aidan
Nemesis
3,886
1,585
0
2,436
5,798
1,775
0
364
5,434
0
33,989
L
20,975
12,660
450
12,622
19,216
8,652
0
2,100
17,116
79,601
0
L
Cthulhu
muravei220
Cthulhu
2,388
1,307
0
0
17,201
8,075
172
130
17,071
23,771
0
W
Hera
ywi09
Hera
5,816
1,900
82
807
11,350
3,564
544
9,008
2,342
33,786
0
L
Bakasura
3,828
2,664
0
829
16,073
4,109
150
0
16,073
0
25,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,887
Gold Earned
53,381
330
Minions Killed
521
0
Camps Cleared
0
1,429,514
Distance Traveled
1,789,132
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,264
540
43
2
0
396,132
0
W
Charybdis
9,403
495
92
5
0
344,489
0
W
Neith
11,763
619
153
8
0
365,844
1
W
Bellona
13,383
704
176
9
0
378,179
1
L
Ymir
9,624
507
32
2
0
342,372
0
L
Nemesis
7,610
401
86
5
0
244,934
0
L
Olorun
10,882
573
114
6
0
311,412
1
L
Cthulhu
6,935
365
32
2
0
266,054
1
W
Hera
8,568
451
57
3
0
304,488
5
L
Bakasura
6,836
360
66
3
0
264,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role