Player Matchup

Artio
Artio
Platinum I
DoesntEthanCare
Artio
Platinum I
Level 145
God Stats
6W - 1L
1,810 SR
Queue Stats
26W - 11L
2,212 MMR
Party 1
Cupid
Cupid
Platinum I
MajorleagueGinga
Cupid
Platinum I
Level 144
God Stats
1W - 1L
1,748 SR
Queue Stats
29W - 12L
2,212 MMR
Party 1
Olorun
Olorun
Platinum I
calliban999
Olorun
Platinum I
Level 157
God Stats
3W - 2L
2,043 SR
Queue Stats
29W - 12L
2,212 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,867 SR
2,212 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,692 SR
2,439 MMR
Baron Samedi
Baron Samedi
Platinum I
Klapkic
Baron Samedi
Platinum I
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 23L
2,168 MMR
Solo
Achilles
Achilles
Masters
Sënsei
Achilles
Masters
Level 149
God Stats
18W - 24L
1,514 SR
Queue Stats
250W - 164L
2,376 MMR
Solo
Anhur
Anhur
Grandmaster
pedroboy2004
Anhur
Grandmaster
Level 62
God Stats
1W - 0L
2,063 SR
Queue Stats
71W - 16L
2,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
9,088
699
6,206
15,837
14,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 7
9,016
694
11,745
13,961
4,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
13
6 / 5 / 4
9,370
721
12,815
13,137
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThothGebOdinGilgameshSobek

VS

Bans
KhepriAphroditeAh Muzen CabMorgan Le FayHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Klapkic
Baron Samedi
13
2 / 4 / 9
9,003
693
10,552
10,903
6,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Sënsei
Achilles
14
6 / 5 / 6
9,770
752
13,414
19,585
14,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 4 / 6
9,924
763
14,633
12,774
4,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
13
Kills
13
13
Deaths
13
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
W
Baron Samedi
Klapkic
Baron Samedi
2
4
9
1.63
L
4
5
7
1.5
W
Achilles
Sënsei
Achilles
6
5
6
1.8
L
Olorun
6
5
4
1.6
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
38,599
42,935
Taken
43,262
24,773
Mitigated
26,038
12,671
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,206
584
1,937
2,917
15,837
14,588
0
3,983
11,484
13,925
0
W
Baron Samedi
Klapkic
Baron Samedi
10,552
532
871
3,586
10,903
6,795
620
4,462
6,441
34,069
0
L
11,745
7,688
206
1,816
13,961
4,811
0
2,807
10,725
0
26,082
W
Achilles
Sënsei
Achilles
13,414
3,119
0
4,278
19,585
14,734
156
5,873
13,712
0
26,656
L
Olorun
12,815
6,015
1,638
4,157
13,137
5,374
376
3,986
8,926
38,960
3,767
W
14,633
8,802
0
4,796
12,774
4,509
1,753
7,197
5,577
0
41,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
28,697
133
Minions Killed
146
5
Camps Cleared
7
671,458
Distance Traveled
691,804
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,088
699
15
1
0
242,529
0
W
Baron Samedi
9,003
693
46
4
0
217,957
4
L
Cupid
9,016
694
40
3
2
235,991
2
W
Achilles
9,770
752
21
2
4
251,980
7
L
Olorun
9,370
721
78
6
3
192,938
2
W
Anhur
9,924
763
79
6
3
221,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role