Player Matchup

Bellona
Bellona
Higorin
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Meanwolf5128
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mr-MrstokenLGBTQ
Kukulkan
Level 27
God Stats
4W - 3L
1,559 SR
Queue Stats
15W - 12L
1,568 Elo+
Solo
Neith
Neith
Valiboss28
Neith
Level 8
God Stats
4W - 6L
1,616 SR
Queue Stats
14W - 16L
1,561 Elo+
Solo
Bastet
Bastet
davidcervantesja
Bastet
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
32W - 50L
1,297 Elo+
Solo
Team Averages
Level 12
1,580 SR
1,485 Elo+

VS

Team Averages
Level 19
1,551 SR
1,478 Elo+
Nox
Nox
RenegadoBan
Nox
Level 26
God Stats
1W - 0L
1,718 SR
Queue Stats
36W - 20L
1,621 Elo+
Solo
Athena
Athena
SunlightHoe
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
XSG Voltage
Bakasura
Level 27
God Stats
2W - 2L
1,525 SR
Queue Stats
24W - 18L
1,444 Elo+
Solo
Bellona
Bellona
Zomblzex
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
chencho640
Izanami
Level 13
God Stats
4W - 2L
1,514 SR
Queue Stats
9W - 10L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Higorin
Bellona
6
0 / 6 / 0
4,323
393
3,506
8,194
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 8 / 0
4,412
401
994
6,846
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 0
5,353
487
2,623
4,507
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
8
0 / 1 / 0
4,985
453
3,671
4,668
1,171
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
4,058
369
464
1,851
335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,862
624
3,107
4,353
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
9
1 / 0 / 6
6,276
571
2,813
4,989
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
XSG Voltage
Bakasura
10
2 / 0 / 4
6,204
564
2,247
5,418
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Zomblzex
Bellona
10
5 / 0 / 1
6,604
600
5,029
6,685
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
chencho640
Izanami
12
7 / 0 / 0
7,692
699
3,824
4,232
1,344
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
18
18
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Higorin
Bellona
0
6
0
0
L
0
8
0
0
L
0
2
0
0
W
3
0
0
3
W
Athena
1
0
6
4
L
Neith
0
1
0
0
W
Bakasura
XSG Voltage
Bakasura
2
0
4
4
W
Bellona
Zomblzex
Bellona
5
0
1
5.5
W
Izanami
chencho640
Izanami
7
0
0
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,258
Damage
17,020
26,066
Taken
25,677
9,709
Mitigated
14,772
4,548
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Higorin
Bellona
3,506
963
0
1,595
8,194
5,100
0
1,815
6,043
1,058
12,172
L
994
205
0
219
6,846
1,669
216
1,385
5,329
0
11,967
L
2,623
607
0
190
4,507
1,434
38
1,207
3,105
31,116
0
W
3,107
0
0
2,940
4,353
1,514
658
1,350
3,003
36,498
0
W
Athena
2,813
632
0
2,149
4,989
4,484
63
168
4,821
9,677
0
L
Neith
3,671
1,628
0
2,033
4,668
1,171
0
1,753
2,875
0
26,663
W
Bakasura
XSG Voltage
Bakasura
2,247
1,238
0
938
5,418
1,741
0
534
4,884
0
32,827
W
Bellona
Zomblzex
Bellona
5,029
1,583
0
1,500
6,685
5,689
98
0
6,685
3,002
22,443
W
Izanami
chencho640
Izanami
3,824
3,310
0
1,816
4,232
1,344
4,323
969
3,263
0
42,971
L
464
73
0
511
1,851
335
0
0
1,851
0
5,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
33,638
164
Minions Killed
306
0
Camps Cleared
0
814,584
Distance Traveled
1,155,273
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,323
393
29
3
0
202,811
2
L
Thor
4,412
401
14
1
0
168,725
2
L
Kukulkan
5,353
487
59
5
0
178,424
0
W
Nox
6,862
624
81
7
0
223,160
0
W
Athena
6,276
571
9
1
0
212,042
2
L
Neith
4,985
453
44
4
0
189,234
0
W
Bakasura
6,204
564
75
7
0
295,815
0
W
Bellona
6,604
600
49
4
0
221,417
2
W
Izanami
7,692
699
92
8
0
202,839
0
L
Bastet
4,058
369
18
2
0
75,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role