Player Matchup

King Arthur
King Arthur
John_K1ll3r
King Arthur
Level 122
God Stats
22W - 27L
1,502 SR
Queue Stats
124W - 182L
1,420 Elo+
Party 1
Rama
Rama
KBR_LAVISH
Rama
Level 27
God Stats
1W - 1L
1,331 SR
Queue Stats
98W - 119L
1,459 Elo+
Party 1
Geb
Geb
MeninoDeBarro
Geb
Level 12
God Stats
1W - 1L
1,302 SR
Queue Stats
11W - 24L
1,325 Elo+
Party 1
Team Averages
Level 54
1,378 SR
1,402 Elo+

VS

Team Averages
Level 35
1,706 SR
1,589 Elo+
Agni
Agni
Butterfrix
Agni
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 30L
1,419 Elo+
Solo
Achilles
Achilles
FabroxSida
Achilles
Level 77
God Stats
3W - 1L
1,901 SR
Queue Stats
167W - 122L
1,594 Elo+
Solo
Nox
Nox
zemoffuria
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
John_K1ll3r
King Arthur
11
3 / 2 / 6
7,352
735
8,186
9,468
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 5
7,504
750
5,145
3,737
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 6
7,269
727
1,859
7,389
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,192
619
4,494
4,828
1,407
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
FabroxSida
Achilles
7
0 / 2 / 1
5,508
551
3,901
5,592
5,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 1
6,085
609
2,906
7,952
2,693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
3
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Achilles
FabroxSida
Achilles
0
2
1
0.25
W
King Arthur
John_K1ll3r
King Arthur
3
2
6
3
W
4
0
5
6.5
W
2
1
6
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,190
Damage
11,301
20,594
Taken
18,372
13,604
Mitigated
9,871
6,856
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,494
787
483
1,414
4,828
1,407
0
778
3,988
19,067
0
L
Achilles
FabroxSida
Achilles
3,901
1,452
0
630
5,592
5,771
0
804
4,330
0
6,971
W
King Arthur
John_K1ll3r
King Arthur
8,186
1,437
0
4,251
9,468
7,750
0
3,830
5,638
0
33,783
W
5,145
3,795
0
1,019
3,737
1,289
1,195
2,091
1,646
0
23,678
W
1,859
154
217
1,369
7,389
4,565
0
2,464
4,925
5,898
0
L
2,906
537
0
1,054
7,952
2,693
0
758
6,816
10,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,125
Gold Earned
17,785
98
Minions Killed
63
5
Camps Cleared
1
555,866
Distance Traveled
461,476
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,192
619
33
3
0
158,762
0
L
Achilles
5,508
551
9
1
1
151,555
0
W
King Arthur
7,352
735
53
5
2
199,456
5
W
Rama
7,504
750
32
3
3
169,805
4
W
Geb
7,269
727
13
1
0
186,605
2
L
Nox
6,085
609
21
2
0
151,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role