Player Matchup

Ymir
Ymir
CptnHamster
Ymir
Level 29
God Stats
53W - 39L
1,643 SR
Queue Stats
157W - 118L
1,563 Elo+
Solo
Da Ji
Da Ji
CrownOfDaggers
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Solo
Bellona
Bellona
HenningNR1
Bellona
Level 18
God Stats
10W - 3L
1,793 SR
Queue Stats
13W - 7L
1,573 Elo+
Solo
Neith
Neith
LNgd043
Neith
Level 17
God Stats
7W - 4L
1,651 SR
Queue Stats
20W - 28L
1,349 Elo+
Solo
Thanatos
Thanatos
LsALive
Thanatos
Level 28
God Stats
2W - 6L
1,300 SR
Queue Stats
25W - 37L
1,333 Elo+
Solo
Team Averages
Level 19
1,577 SR
1,420 Elo+

VS

Team Averages
Level 26
1,342 SR
1,332 Elo+
King Arthur
King Arthur
Gross47
King Arthur
Level 28
God Stats
3W - 3L
1,181 SR
Queue Stats
50W - 60L
1,329 Elo+
Solo
Poseidon
Poseidon
KillShadowKill
Poseidon
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 14L
1,402 Elo+
Party 2
Yemoja
Yemoja
Orlay
Yemoja
Level 17
God Stats
3W - 3L
1,287 SR
Queue Stats
5W - 13L
1,246 Elo+
Party 1
Fenrir
Fenrir
Vendetta34
Fenrir
Level 23
God Stats
1W - 0L
1,322 SR
Queue Stats
15W - 12L
1,420 Elo+
Party 2
Artemis
Artemis
Welsyn
Artemis
Level 35
God Stats
1W - 1L
1,420 SR
Queue Stats
9W - 21L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,536
545
655
6,177
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
4 / 8 / 3
6,675
556
6,136
7,807
2,253
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
HenningNR1
Bellona
11
2 / 2 / 1
6,592
549
4,808
7,592
5,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
LNgd043
Neith
10
3 / 1 / 1
6,379
532
3,970
4,157
1,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
LsALive
Thanatos
8
5 / 4 / 0
5,994
500
3,843
6,145
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gross47
King Arthur
10
0 / 3 / 5
5,946
496
3,101
7,692
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
13
5 / 3 / 5
8,026
669
4,996
5,826
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Orlay
Yemoja
10
1 / 1 / 1
5,996
500
1,761
3,644
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Vendetta34
Fenrir
12
10 / 6 / 1
7,882
657
8,016
12,915
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Welsyn
Artemis
10
0 / 2 / 1
5,142
429
2,974
4,425
1,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
15
Kills
16
16
Deaths
15
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
4
8
3
0.69
W
King Arthur
Gross47
King Arthur
0
3
5
0.83
L
Bellona
HenningNR1
Bellona
2
2
1
1.25
W
Poseidon
5
3
5
2.5
L
Neith
LNgd043
Neith
3
1
1
3.5
L
Thanatos
LsALive
Thanatos
5
4
0
1.25
W
Yemoja
Orlay
Yemoja
1
1
1
1.5
W
Fenrir
Vendetta34
Fenrir
10
6
1
1.75
W
Artemis
Welsyn
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,412
Damage
20,848
31,878
Taken
34,502
14,805
Mitigated
13,575
7,848
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
655
80
0
1,385
6,177
3,440
51
1,970
4,137
11,601
0
L
6,136
1,630
0
975
7,807
2,253
0
2,017
5,559
0
13,454
W
King Arthur
Gross47
King Arthur
3,101
384
0
2,094
7,692
5,266
348
0
7,692
0
20,745
L
Bellona
HenningNR1
Bellona
4,808
2,103
0
980
7,592
5,778
0
227
6,897
0
33,261
W
Poseidon
4,996
1,483
0
1,170
5,826
1,477
423
186
5,640
50,188
0
L
Neith
LNgd043
Neith
3,970
2,944
0
984
4,157
1,138
643
885
3,232
0
38,823
L
Thanatos
LsALive
Thanatos
3,843
879
0
3,524
6,145
2,196
0
1,318
4,765
0
16,463
W
Yemoja
Orlay
Yemoja
1,761
208
799
1,284
3,644
1,608
25
233
3,411
16,403
0
W
Fenrir
Vendetta34
Fenrir
8,016
2,260
0
4,650
12,915
4,133
92
198
12,717
0
37,208
W
Artemis
Welsyn
Artemis
2,974
1,287
0
755
4,425
1,091
0
38
4,387
0
23,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
32,992
221
Minions Killed
280
0
Camps Cleared
0
1,037,026
Distance Traveled
1,083,589
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,536
545
28
2
0
237,111
3
L
Da Ji
6,675
556
23
2
0
195,220
0
W
King Arthur
5,946
496
41
3
0
238,526
0
L
Bellona
6,592
549
64
5
0
239,570
0
W
Poseidon
8,026
669
111
9
0
235,090
0
L
Neith
6,379
532
74
6
0
208,277
3
L
Thanatos
5,994
500
32
3
0
156,848
0
W
Yemoja
5,996
500
22
2
0
188,957
1
W
Fenrir
7,882
657
64
5
0
222,105
0
W
Artemis
5,142
429
42
4
0
198,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role