Player Matchup

Yemoja
Yemoja
DANI-Aizack
Yemoja
Level 7
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 3
Ra
Ra
FITDW
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Solo
Vamana
Vamana
Kouzxo
Vamana
Level 7
God Stats
5W - 6L
1,470 SR
Queue Stats
9W - 17L
1,427 Elo+
Solo
Medusa
Medusa
SrDina
Medusa
Level 5
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 3
Cliodhna
Cliodhna
isowenye
Cliodhna
Level 25
God Stats
4W - 1L
1,820 SR
Queue Stats
51W - 61L
1,445 Elo+
Solo
Team Averages
Level 10
1,466 SR
1,284 Elo+

VS

Team Averages
Level 22
1,554 SR
1,338 Elo+
Loki
Loki
AXMNL
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,355 Elo+
Party 1
Ares
Ares
DenkmaL9664
Ares
Level 20
God Stats
7W - 4L
1,705 SR
Queue Stats
20W - 14L
1,284 Elo+
Party 2
Kali
Kali
SRklack99
Kali
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,268 Elo+
Party 2
Horus
Horus
V3ndaval
Horus
Level 29
God Stats
11W - 8L
1,470 SR
Queue Stats
33W - 34L
1,375 Elo+
Party 1
Anubis
Anubis
叫我帅哥就好了
Anubis
Level 14
God Stats
7W - 6L
1,596 SR
Queue Stats
14W - 17L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 5 / 1
5,294
407
1,666
10,557
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
9
1 / 9 / 2
5,929
456
7,085
9,137
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Kouzxo
Vamana
7
0 / 2 / 0
5,202
400
2,284
4,753
2,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
SrDina
Medusa
7
0 / 7 / 1
5,020
386
2,132
7,718
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
isowenye
Cliodhna
11
3 / 6 / 0
6,893
530
10,232
10,886
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AXMNL
Loki
12
9 / 1 / 10
7,746
596
7,032
7,164
2,597
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 10
7,028
541
5,430
8,461
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
10
0 / 1 / 6
5,863
451
1,840
5,474
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
V3ndaval
Horus
10
2 / 1 / 13
6,445
496
4,726
8,413
3,548
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
15 / 1 / 5
9,076
698
14,661
10,857
5,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
4
Kills
29
29
Deaths
5
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Loki
AXMNL
Loki
9
1
10
14
L
Yemoja
0
5
1
0.1
W
3
1
10
8
L
Ra
1
9
2
0.22
L
Vamana
Kouzxo
Vamana
0
2
0
0
W
Kali
0
1
6
3
L
Medusa
SrDina
Medusa
0
7
1
0.07
W
Horus
V3ndaval
Horus
2
1
13
8.5
L
Cliodhna
isowenye
Cliodhna
3
6
0
0.5
W
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
33,689
43,051
Taken
40,369
15,525
Mitigated
23,004
7,884
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AXMNL
Loki
7,032
2,685
0
2,136
7,164
2,597
330
1,036
6,014
0
37,572
L
Yemoja
1,666
470
437
590
10,557
6,516
347
4,821
5,736
7,899
0
W
5,430
547
0
1,780
8,461
8,060
320
1,285
7,014
13,979
0
L
Ra
7,085
542
681
1,012
9,137
2,278
504
4,968
4,169
28,013
0
L
Vamana
Kouzxo
Vamana
2,284
1,041
0
1,849
4,753
2,044
634
2,142
2,611
0
14,607
W
Kali
1,840
255
0
1,352
5,474
2,818
473
1,349
4,006
0
26,891
L
Medusa
SrDina
Medusa
2,132
880
0
322
7,718
1,805
1,225
3,356
4,362
0
19,201
W
Horus
V3ndaval
Horus
4,726
2,750
830
3,381
8,413
3,548
217
1,323
7,024
0
22,536
L
Cliodhna
isowenye
Cliodhna
10,232
1,667
0
2,993
10,886
2,882
202
4,804
6,082
0
43,275
W
14,661
721
0
7,110
10,857
5,981
1,014
3,123
7,273
64,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,338
Gold Earned
36,158
198
Minions Killed
286
0
Camps Cleared
0
996,188
Distance Traveled
1,214,088
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,746
596
63
5
0
276,871
5
L
Yemoja
5,294
407
8
1
0
210,959
2
W
Ares
7,028
541
16
1
0
228,957
0
L
Ra
5,929
456
52
4
0
215,380
0
L
Vamana
5,202
400
30
2
0
145,615
1
W
Kali
5,863
451
46
4
0
239,010
0
L
Medusa
5,020
386
29
2
0
166,195
0
W
Horus
6,445
496
39
3
0
247,057
0
L
Cliodhna
6,893
530
79
6
0
258,039
1
W
Anubis
9,076
698
122
9
0
222,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role