Player Matchup

Bacchus
Bacchus
BaudejasLT
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 132L
1,515 Elo+
Solo
Anhur
Anhur
MadaraSama1995
Anhur
Level 17
God Stats
1W - 0L
1,874 SR
Queue Stats
6W - 0L
1,809 Elo+
Solo
Athena
Athena
StinkyCheese1000
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
profounding
Cu Chulainn
Level 16
God Stats
4W - 3L
1,633 SR
Queue Stats
42W - 59L
1,376 Elo+
Party 1
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 12
God Stats
28W - 31L
1,455 SR
Queue Stats
44W - 61L
1,429 Elo+
Party 1
Team Averages
Level 16
1,592 SR
1,522 Elo+

VS

Team Averages
Level 17
1,606 SR
1,524 Elo+
Ne Zha
Ne Zha
LifelineFLAT
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,766 Elo+
Party 2
Danzaburou
Danzaburou
PoP a P1LL
Danzaburou
Level 25
God Stats
6W - 2L
1,768 SR
Queue Stats
103W - 75L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
VAronHUN
Cthulhu
Level 15
God Stats
5W - 3L
1,763 SR
Queue Stats
33W - 41L
1,483 Elo+
Solo
Hera
Hera
comeperros09
Hera
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 78L
1,456 Elo+
Solo
Ravana
Ravana
stvnlpz
Ravana
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 121L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaudejasLT
Bacchus
10
0 / 0 / 7
6,182
562
2,514
7,628
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
7 / 1 / 0
7,014
638
5,427
5,441
1,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 1
6,856
623
4,441
5,428
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
profounding
Cu Chulainn
11
5 / 0 / 1
6,755
614
3,704
5,316
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 2 / 2
5,928
539
1,376
5,878
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 2 / 1
5,922
538
4,772
7,971
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
PoP a P1LL
Danzaburou
8
0 / 2 / 0
4,967
452
4,023
4,846
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
VAronHUN
Cthulhu
7
0 / 3 / 1
4,889
444
1,595
6,298
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 0
5,929
539
1,383
4,285
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
stvnlpz
Ravana
8
0 / 6 / 1
4,915
447
1,582
7,355
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BaudejasLT
Bacchus
0
0
7
3.5
L
Ne Zha
2
2
1
1.25
W
7
1
0
7
L
Danzaburou
PoP a P1LL
Danzaburou
0
2
0
0
W
3
0
1
3.5
L
Cthulhu
VAronHUN
Cthulhu
0
3
1
0.17
L
1
2
0
0.5
W
Cu Chulainn
profounding
Cu Chulainn
5
0
1
5.5
L
Ravana
stvnlpz
Ravana
0
6
1
0.08
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,462
Damage
13,355
29,691
Taken
30,755
14,379
Mitigated
8,752
9,646
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BaudejasLT
Bacchus
2,514
613
0
1,982
7,628
5,174
196
1,104
6,524
12,107
0
L
Ne Zha
4,772
1,981
0
3,729
7,971
2,167
0
2,295
5,672
0
36,931
W
5,427
2,449
0
1,534
5,441
1,148
547
586
4,855
0
44,498
L
Danzaburou
PoP a P1LL
Danzaburou
4,023
2,055
0
1,643
4,846
763
111
869
3,935
0
25,751
W
4,441
1,211
0
3,659
5,428
2,129
0
36
5,392
39,856
0
L
Cthulhu
VAronHUN
Cthulhu
1,595
283
0
1,391
6,298
2,255
0
1,381
4,875
9,397
0
L
1,383
59
0
1,240
4,285
1,348
0
3,056
1,023
32,460
0
W
Cu Chulainn
profounding
Cu Chulainn
3,704
597
0
1,443
5,316
3,667
0
125
5,191
5,801
26,238
L
Ravana
stvnlpz
Ravana
1,582
898
0
1,441
7,355
2,219
21
1,084
5,982
0
18,672
W
1,376
52
0
1,028
5,878
2,261
0
1,350
4,528
25,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
26,622
330
Minions Killed
258
0
Camps Cleared
0
1,044,169
Distance Traveled
1,099,871
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,182
562
24
2
0
214,139
7
L
Ne Zha
5,922
538
65
6
0
252,177
4
W
Anhur
7,014
638
88
8
0
203,419
1
L
Danzaburou
4,967
452
56
5
0
208,401
0
W
Athena
6,856
623
85
8
0
231,680
0
L
Cthulhu
4,889
444
21
2
0
220,077
1
L
Hera
5,929
539
79
7
0
204,353
5
W
Cu Chulainn
6,755
614
66
6
0
215,433
0
L
Ravana
4,915
447
37
3
0
214,863
0
W
Tiamat
5,928
539
67
6
0
179,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role