Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lenda013
Neith
Level 49
God Stats
4W - 2L
1,447 SR
Queue Stats
38W - 53L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Matheous
Morgan Le Fay
Level 147
God Stats
1W - 0L
1,397 SR
Queue Stats
71W - 90L
1,441 Elo+
Solo
Team Averages
Level 102
1,448 SR
1,440 Elo+

VS

Team Averages
Level 15
1,485 SR
1,456 Elo+
Merlin
Merlin
RenanGames06
Merlin
Level 13
God Stats
0W - 1L
1,243 SR
Queue Stats
4W - 5L
1,360 Elo+
Solo
Tyr
Tyr
marromzinho
Tyr
Level 18
God Stats
15W - 10L
1,713 SR
Queue Stats
31W - 27L
1,508 Elo+
Solo
Agni
Agni
pantorogameplox
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 1 / 8
9,518
793
8,666
11,373
7,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Lenda013
Neith
12
4 / 2 / 8
8,695
725
5,632
7,809
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Matheous
Morgan Le Fay
13
5 / 3 / 6
8,900
742
9,513
8,940
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
1 / 3 / 1
6,777
565
3,327
5,637
1,282
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 2
8,458
705
12,035
13,825
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 2
7,581
632
5,421
9,192
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
6
6
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
1
8
9
W
Neith
Lenda013
Neith
4
2
8
4
W
Morgan Le Fay
Matheous
Morgan Le Fay
5
3
6
2.67
L
Merlin
1
3
1
0.5
L
4
5
2
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,811
Damage
20,783
28,122
Taken
28,654
13,142
Mitigated
10,320
7,258
Healing
4,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,666
1,113
254
3,798
11,373
7,613
1,099
3,528
7,533
0
33,074
W
Neith
Lenda013
Neith
5,632
1,322
84
1,467
7,809
2,426
528
3,076
4,555
0
16,682
W
Morgan Le Fay
Matheous
Morgan Le Fay
9,513
856
0
1,655
8,940
3,103
509
3,294
5,379
29,775
0
L
Merlin
3,327
284
314
244
5,637
1,282
0
886
4,601
9,899
0
L
12,035
1,000
0
3,510
13,825
6,707
0
5,899
7,410
1,986
19,799
L
5,421
386
0
854
9,192
2,331
0
2,744
6,182
28,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
22,816
140
Minions Killed
92
7
Camps Cleared
4
637,727
Distance Traveled
559,430
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,518
793
74
6
4
232,129
5
W
Neith
8,695
725
30
3
0
173,575
2
W
Morgan Le Fay
8,900
742
36
3
3
232,023
5
L
Merlin
6,777
565
12
1
0
139,801
0
L
Tyr
8,458
705
20
2
2
234,776
5
L
Agni
7,581
632
60
5
2
184,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role