Player Matchup

Yemoja
Yemoja
Gross47
Yemoja
Level 28
God Stats
0W - 4L
1,140 SR
Queue Stats
50W - 60L
1,344 Elo+
Solo
Merlin
Merlin
Portojolo
Merlin
Level 14
God Stats
5W - 6L
1,511 SR
Queue Stats
16W - 28L
1,341 Elo+
Solo
Hachiman
Hachiman
Snusk123
Hachiman
Level 26
God Stats
8W - 9L
1,503 SR
Queue Stats
145W - 128L
1,413 Elo+
Solo
Odin
Odin
TXC_Inferno_x2
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,174 Elo+
Party 1
Ravana
Ravana
v0ltyb0i
Ravana
Level 7
God Stats
1W - 3L
1,497 SR
Queue Stats
1W - 6L
1,261 Elo+
Party 1
Team Averages
Level 17
1,430 SR
1,307 Elo+

VS

Team Averages
Level 11
1,396 SR
1,213 Elo+
Ymir
Ymir
Covyx123
Ymir
Level 23
God Stats
4W - 5L
1,415 SR
Queue Stats
45W - 48L
1,382 Elo+
Party 2
Izanami
Izanami
Jackydaw
Izanami
Level 11
God Stats
1W - 4L
1,186 SR
Queue Stats
8W - 14L
1,149 Elo+
Party 2
Fenrir
Fenrir
Mamba1002
Fenrir
Level 12
God Stats
3W - 3L
1,225 SR
Queue Stats
13W - 19L
1,154 Elo+
Party 2
Bakasura
Bakasura
koza197
Bakasura
Level 6
God Stats
3W - 0L
1,836 SR
Queue Stats
3W - 6L
1,221 Elo+
Solo
Kukulkan
Kukulkan
nagychka
Kukulkan
Level 5
God Stats
2W - 3L
1,317 SR
Queue Stats
7W - 9L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gross47
Yemoja
13
0 / 6 / 3
8,027
422
6,396
11,585
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Portojolo
Merlin
14
3 / 3 / 0
8,728
459
3,814
6,930
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Snusk123
Hachiman
8
1 / 3 / 1
6,624
349
6,212
5,766
1,282
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 9 / 0
7,048
371
3,997
16,444
8,148
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
v0ltyb0i
Ravana
10
0 / 11 / 0
6,126
322
3,047
11,155
3,283
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 0 / 14
9,073
478
3,514
14,154
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Jackydaw
Izanami
13
10 / 3 / 6
9,376
493
7,924
5,283
1,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Mamba1002
Fenrir
14
7 / 2 / 4
9,478
499
6,984
9,489
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
koza197
Bakasura
17
8 / 1 / 7
10,918
575
12,761
13,842
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
nagychka
Kukulkan
16
3 / 0 / 10
10,050
529
4,934
5,547
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
5
Kills
31
32
Deaths
6
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
14
10
L
Yemoja
Gross47
Yemoja
0
6
3
0.25
W
Izanami
Jackydaw
Izanami
10
3
6
4.33
W
Fenrir
Mamba1002
Fenrir
7
2
4
4.5
L
Merlin
Portojolo
Merlin
3
3
0
1
L
Hachiman
Snusk123
Hachiman
1
3
1
0.5
L
1
9
0
0.11
W
Bakasura
koza197
Bakasura
8
1
7
11.5
W
Kukulkan
nagychka
Kukulkan
3
0
10
8
L
Ravana
v0ltyb0i
Ravana
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
36,117
51,880
Taken
48,315
20,135
Mitigated
23,641
9,558
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,514
1,386
0
2,913
14,154
10,225
243
2,952
11,202
19,437
0
L
Yemoja
Gross47
Yemoja
6,396
1,379
406
1,923
11,585
4,653
0
2,216
9,148
33,385
0
W
Izanami
Jackydaw
Izanami
7,924
6,269
0
1,318
5,283
1,579
1,902
1,870
3,413
0
47,503
W
Fenrir
Mamba1002
Fenrir
6,984
2,382
0
2,633
9,489
3,146
775
956
8,533
112
32,631
L
Merlin
Portojolo
Merlin
3,814
438
0
778
6,930
2,769
0
1,652
5,138
50,778
0
L
Hachiman
Snusk123
Hachiman
6,212
4,184
0
1,314
5,766
1,282
764
573
5,100
0
18,802
L
3,997
888
131
3,871
16,444
8,148
0
1,782
13,862
1,674
29,659
W
Bakasura
koza197
Bakasura
12,761
8,986
0
6,141
13,842
6,628
2,917
2,966
10,876
0
69,970
W
Kukulkan
nagychka
Kukulkan
4,934
763
0
328
5,547
2,063
1,287
2,293
3,254
51,697
0
L
Ravana
v0ltyb0i
Ravana
3,047
805
269
866
11,155
3,283
541
2,307
8,718
0
23,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
48,895
283
Minions Killed
392
0
Camps Cleared
0
1,365,111
Distance Traveled
1,719,599
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,073
478
13
1
0
349,892
2
L
Yemoja
8,027
422
59
3
0
300,436
4
W
Izanami
9,376
493
64
3
0
325,400
0
W
Fenrir
9,478
499
56
3
0
337,582
1
L
Merlin
8,728
459
88
5
0
262,880
1
L
Hachiman
6,624
349
39
2
0
182,435
0
L
Odin
7,048
371
63
3
0
301,280
1
W
Bakasura
10,918
575
145
8
0
391,463
1
W
Kukulkan
10,050
529
114
6
0
315,262
0
L
Ravana
6,126
322
34
2
0
318,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role