Player Matchup

Freya
Freya
EIIa
Freya
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 288L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
Katminster
Cabrakan
Level 7
God Stats
3W - 0L
1,880 SR
Queue Stats
11W - 1L
1,767 Elo+
Solo
Da Ji
Da Ji
UsagiLoid
Da Ji
Level 12
God Stats
20W - 14L
1,579 SR
Queue Stats
45W - 47L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
Zxikz
Danzaburou
Level 29
God Stats
54W - 29L
1,628 SR
Queue Stats
156W - 140L
1,484 Elo+
Party 1
Osiris
Osiris
porche-eventuel
Osiris
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 52L
1,464 Elo+
Solo
Team Averages
Level 31
1,617 SR
1,534 Elo+

VS

Team Averages
Level 17
1,529 SR
1,430 Elo+
Da Ji
Da Ji
CowkDestroya
Da Ji
Level 22
God Stats
14W - 9L
1,668 SR
Queue Stats
104W - 59L
1,615 Elo+
Solo
Ra
Ra
M0NAIKA
Ra
Level 28
God Stats
33W - 28L
1,475 SR
Queue Stats
94W - 97L
1,416 Elo+
Solo
Nemesis
Nemesis
MonkeyZz2
Nemesis
Level 8
God Stats
2W - 3L
1,484 SR
Queue Stats
9W - 13L
1,318 Elo+
Solo
Odin
Odin
mudpuddle05
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,381 Elo+
Solo
Geb
Geb
きむりょ
Geb
Level 19
God Stats
28W - 28L
1,516 SR
Queue Stats
49W - 50L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EIIa
Freya
19
5 / 4 / 19
11,662
1,060
11,530
9,585
3,567
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Katminster
Cabrakan
20
10 / 2 / 18
12,995
1,181
27,172
13,110
9,377
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
UsagiLoid
Da Ji
18
6 / 1 / 13
11,844
1,077
7,380
6,030
2,592
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Zxikz
Danzaburou
19
7 / 2 / 17
12,092
1,099
14,285
8,105
3,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 19
12,044
1,095
10,394
9,735
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

253

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
12,007
1,092
12,070
6,987
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 6
10,870
988
5,995
15,733
13,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
MonkeyZz2
Nemesis
16
1 / 13 / 4
9,986
908
10,604
20,600
7,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

17
1 / 13 / 3
10,253
932
5,216
26,799
16,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
0 / 4 / 5
10,065
915
7,096
11,803
11,549
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
30
34
Kills
10
10
Deaths
34
86
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
1
2
8
W
Freya
EIIa
Freya
5
4
19
3.63
W
Cabrakan
Katminster
Cabrakan
10
2
18
9.5
L
1
3
6
1.33
L
Nemesis
MonkeyZz2
Nemesis
1
13
4
0.23
W
Da Ji
UsagiLoid
Da Ji
6
1
13
12.5
W
Danzaburou
Zxikz
Danzaburou
7
2
17
7.75
L
1
13
3
0.19
W
6
1
19
15.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,761
Damage
40,981
46,565
Taken
81,922
26,850
Mitigated
51,944
12,973
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,070
1,975
0
428
6,987
3,269
0
3,446
3,461
0
21,470
W
Freya
EIIa
Freya
11,530
4,476
0
2,722
9,585
3,567
0
1,594
7,717
27,726
0
W
Cabrakan
Katminster
Cabrakan
27,172
4,102
0
5,793
13,110
9,377
0
4,383
8,401
63,625
0
L
5,995
327
1,275
4,042
15,733
13,303
0
6,173
9,447
29,903
0
L
Nemesis
MonkeyZz2
Nemesis
10,604
2,407
0
2,004
20,600
7,750
0
11,220
9,098
0
26,549
W
Da Ji
UsagiLoid
Da Ji
7,380
1,912
0
0
6,030
2,592
0
1,044
4,831
0
18,038
W
Danzaburou
Zxikz
Danzaburou
14,285
6,301
0
2,076
8,105
3,086
0
1,932
5,944
0
37,807
L
5,216
2,119
0
1,474
26,799
16,073
0
11,569
14,661
0
26,001
W
10,394
2,883
81
2,301
9,735
8,228
0
4,138
5,290
0
27,021
L
7,096
160
0
0
11,803
11,549
0
6,294
5,201
20,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,637
Gold Earned
53,181
228
Minions Killed
188
12
Camps Cleared
4
1,020,191
Distance Traveled
930,505
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,007
1,092
33
3
3
208,715
1
W
Freya
11,662
1,060
46
4
0
172,371
0
W
Cabrakan
12,995
1,181
86
8
3
186,069
0
L
Ra
10,870
988
59
5
1
177,908
5
L
Nemesis
9,986
908
24
2
0
173,137
0
W
Da Ji
11,844
1,077
17
2
3
221,128
0
W
Danzaburou
12,092
1,099
46
4
3
209,368
0
L
Odin
10,253
932
43
4
0
164,184
1
W
Osiris
12,044
1,095
33
3
3
231,255
0
L
Geb
10,065
915
29
3
0
206,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role