Player Matchup

Neith
Neith
Don_Julian24
Neith
Level 21
God Stats
2W - 2L
1,451 SR
Queue Stats
6W - 7L
1,369 Elo+
Solo
Ah Puch
Ah Puch
PowerMadeFlesh
Ah Puch
Level 20
God Stats
1W - 2L
1,086 SR
Queue Stats
11W - 11L
1,327 Elo+
Solo
Aphrodite
Aphrodite
mainemaine_richi
Aphrodite
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,346 SR
1,399 Elo+

VS

Team Averages
Level 11
1,427 SR
1,346 Elo+
Nemesis
Nemesis
azeru1
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,437 Elo+
Solo
Ullr
Ullr
eymaymay
Ullr
Level 21
God Stats
3W - 7L
1,282 SR
Queue Stats
18W - 47L
1,102 Elo+
Solo
Cliodhna
Cliodhna
festival_fusivel
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
22 / 0 / 4
10,513
1,051
19,466
6,979
2,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 1 / 19
9,200
920
9,708
6,154
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
8
0 / 6 / 10
6,883
688
1,492
7,890
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
azeru1
Nemesis
8
1 / 12 / 2
6,257
626
3,102
18,103
5,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
9
2 / 8 / 1
6,252
625
2,995
10,335
2,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 9 / 3
7,461
746
7,704
13,706
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
28
Kills
6
7
Deaths
29
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
22
0
4
24
W
6
1
19
15.5
L
Nemesis
azeru1
Nemesis
1
12
2
0.17
L
Ullr
2
8
1
0.31
L
3
9
3
0.5
W
Aphrodite
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,666
Damage
13,801
21,023
Taken
42,144
11,155
Mitigated
12,587
6,456
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,466
13,685
0
3,508
6,979
2,703
2,230
0
6,979
0
32,208
W
9,708
863
0
1,202
6,154
2,246
90
0
6,154
26,263
0
L
Nemesis
azeru1
Nemesis
3,102
529
0
1,710
18,103
5,690
0
2,978
15,125
0
8,465
L
Ullr
2,995
1,077
0
590
10,335
2,888
0
3,661
6,674
0
7,679
L
7,704
1,895
0
1,311
13,706
4,009
0
4,669
9,037
0
17,010
W
Aphrodite
1,492
529
0
1,746
7,890
6,206
168
135
7,755
9,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
19,970
86
Minions Killed
47
3
Camps Cleared
1
517,856
Distance Traveled
466,794
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,513
1,051
43
4
0
166,663
0
W
Ah Puch
9,200
920
40
4
3
166,759
2
L
Nemesis
6,257
626
3
0
0
167,615
1
L
Ullr
6,252
625
18
2
0
133,041
0
L
Cliodhna
7,461
746
26
3
1
166,138
0
W
Aphrodite
6,883
688
3
0
0
184,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role