Player Matchup

Zeus
Zeus
 
Zeus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RSGorasul
Kuzenbo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 96L
1,291 Elo+
Party 1
Athena
Athena
fairymonde
Athena
Level 34
God Stats
1W - 1L
1,294 SR
Queue Stats
16W - 27L
1,267 Elo+
Party 1
Apollo
Apollo
sggxq123
Apollo
Level 60
God Stats
4W - 4L
1,483 SR
Queue Stats
103W - 128L
1,384 Elo+
Solo
Team Averages
Level 70
1,455 SR
1,388 Elo+

VS

Team Averages
Level 97
1,431 SR
1,423 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Sulo642
Achilles
Level 68
God Stats
0W - 3L
1,135 SR
Queue Stats
139W - 158L
1,350 Elo+
Solo
Chaac
Chaac
djonsons333
Chaac
Level 63
God Stats
1W - 2L
1,637 SR
Queue Stats
84W - 88L
1,394 Elo+
Solo
Bakasura
Bakasura
vandringsmann
Bakasura
Level 122
God Stats
28W - 46L
1,382 SR
Queue Stats
1,213W - 1,455L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 1 / 12
9,730
1,081
11,136
6,326
2,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
 
Raijin
15
5 / 3 / 10
8,916
991
8,401
7,287
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
RSGorasul
Kuzenbo
15
2 / 3 / 11
8,857
984
5,869
19,556
13,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
fairymonde
Athena
14
3 / 4 / 13
8,543
949
4,808
11,040
9,651
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
sggxq123
Apollo
13
4 / 4 / 10
8,325
925
5,665
5,795
2,226
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 5 / 6
8,645
961
14,563
12,484
8,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
 
Bellona
13
3 / 7 / 8
8,296
922
11,814
15,638
18,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Sulo642
Achilles
1
0 / 1 / 0
2,668
296
0
603
330
10
0 / 3 / 3
6,329
703
5,068
6,759
5,186
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
vandringsmann
Bakasura
15
4 / 6 / 7
8,313
924
6,731
10,410
4,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
22
Kills
12
15
Deaths
22
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
12
14
W
Raijin
 
Raijin
5
3
10
3.33
L
Zhong Kui
 
Zhong Kui
5
5
6
1.6
L
Bellona
 
Bellona
3
7
8
1
W
Kuzenbo
RSGorasul
Kuzenbo
2
3
11
2.5
L
Achilles
Sulo642
Achilles
0
1
0
0
L
0
3
3
0.5
W
Athena
fairymonde
Athena
3
4
13
2.38
W
Apollo
sggxq123
Apollo
4
4
10
2.25
L
Bakasura
vandringsmann
Bakasura
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,879
Damage
38,176
50,004
Taken
45,894
30,859
Mitigated
37,534
18,391
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,136
2,796
583
1,750
6,326
2,597
1,148
1,236
5,058
20,241
0
W
Raijin
 
Raijin
8,401
1,147
2,822
2,317
7,287
2,683
150
2,714
4,372
25,812
0
L
Zhong Kui
 
Zhong Kui
14,563
2,764
489
3,477
12,484
8,954
440
8,724
3,658
25,387
0
L
Bellona
 
Bellona
11,814
1,807
1,411
1,724
15,638
18,482
0
8,861
6,635
0
19,247
W
Kuzenbo
RSGorasul
Kuzenbo
5,869
2,688
853
6,486
19,556
13,702
1,307
4,726
11,379
10,211
0
L
Achilles
Sulo642
Achilles
0
0
0
0
603
330
0
603
0
0
0
L
5,068
719
172
1,350
6,759
5,186
0
4,163
2,596
0
9,828
W
Athena
fairymonde
Athena
4,808
1,246
1,220
837
11,040
9,651
984
2,970
7,730
10,188
0
W
Apollo
sggxq123
Apollo
5,665
4,492
1,098
425
5,795
2,226
1,285
2,137
3,399
0
13,524
L
Bakasura
vandringsmann
Bakasura
6,731
4,320
500
1,913
10,410
4,582
384
7,537
2,791
0
7,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
34,251
88
Minions Killed
61
0
Camps Cleared
0
831,718
Distance Traveled
562,580
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,730
1,081
26
3
0
163,596
0
W
Raijin
8,916
991
32
4
0
178,623
0
L
Zhong Kui
8,645
961
38
4
0
137,710
0
L
Bellona
8,296
922
6
1
0
162,477
0
W
Kuzenbo
8,857
984
5
1
0
182,400
0
L
Achilles
2,668
296
0
0
0
0
0
L
Chaac
6,329
703
2
0
0
86,483
2
W
Athena
8,543
949
10
1
0
188,869
0
W
Apollo
8,325
925
15
2
0
118,230
2
L
Bakasura
8,313
924
15
2
0
175,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role