Player Matchup

Baba Yaga
Baba Yaga
Bronze I
CopperAsh954
Baba Yaga
Bronze I
Level 114
God Stats
67W - 98L
1,347 SR
Queue Stats
568W - 780L
563 MMR
Solo
Mulan
Mulan
Silver V
Hippymess
Mulan
Silver V
Level 87
God Stats
8W - 12L
1,364 SR
Queue Stats
82W - 127L
625 MMR
Solo
Fenrir
Fenrir
Silver IV
allan_42_victory
Fenrir
Silver IV
Level 69
God Stats
3W - 7L
1,345 SR
Queue Stats
52W - 95L
896 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,352 SR
695 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,424 SR
1,065 MMR
Gilgamesh
Gilgamesh
Bronze I
DoubleDFantasy
Gilgamesh
Bronze I
Level 119
God Stats
1W - 0L
1,378 SR
Queue Stats
89W - 140L
455 MMR
Solo
Ares
Ares
Silver I
G0LD L3AD3R
Ares
Silver I
Level 107
God Stats
13W - 11L
1,646 SR
Queue Stats
26W - 29L
1,371 MMR
Party 1
Thoth
Thoth
Silver I
IrjshHitman
Thoth
Silver I
Level 142
God Stats
1W - 2L
1,248 SR
Queue Stats
31W - 29L
1,371 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CopperAsh954
Baba Yaga
10
2 / 0 / 1
6,364
636
6,472
2,423
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Hippymess
Mulan
8
0 / 3 / 2
5,703
570
3,159
6,301
6,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
2 / 1 / 2
6,888
689
2,373
10,030
4,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ChaacAthenaSolZeusNeith

VS

Bans
TsukuyomiChironRaMedusaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoubleDFantasy
Gilgamesh
9
0 / 2 / 4
6,152
615
3,115
6,908
4,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 3
7,249
725
2,895
6,292
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 1
7,052
705
7,536
5,002
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
4
4
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CopperAsh954
Baba Yaga
2
0
1
2.5
W
Gilgamesh
DoubleDFantasy
Gilgamesh
0
2
4
1
W
1
1
3
2.5
L
Mulan
Hippymess
Mulan
0
3
2
0.33
W
3
1
1
3.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,004
Damage
13,546
18,754
Taken
18,202
12,005
Mitigated
11,540
4,032
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CopperAsh954
Baba Yaga
6,472
107
293
1,428
2,423
910
0
874
1,433
15,159
0
W
Gilgamesh
DoubleDFantasy
Gilgamesh
3,115
1,281
0
685
6,908
4,754
114
2,226
4,466
0
10,588
W
2,895
87
0
2,028
6,292
5,034
0
2,219
3,721
10,177
0
L
Mulan
Hippymess
Mulan
3,159
500
180
939
6,301
6,213
0
3,712
2,355
0
7,886
W
7,536
436
33
886
5,002
1,752
543
2,024
2,762
30,180
0
L
2,373
535
0
1,192
10,030
4,882
0
5,676
3,980
0
19,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,955
Gold Earned
20,453
73
Minions Killed
100
3
Camps Cleared
6
453,830
Distance Traveled
580,212
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,364
636
29
3
0
153,734
0
W
Gilgamesh
6,152
615
11
1
0
193,956
1
W
Ares
7,249
725
12
1
2
193,174
1
L
Mulan
5,703
570
5
1
0
97,739
0
W
Thoth
7,052
705
77
8
4
193,082
4
L
Fenrir
6,888
689
39
4
3
202,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role