Player Matchup

Fenrir
Fenrir
DaBeast3000
Fenrir
Level 6
God Stats
2W - 6L
1,324 SR
Queue Stats
5W - 11L
1,265 Elo+
Solo
Horus
Horus
Jakb2quick
Horus
Level 7
God Stats
1W - 6L
1,377 SR
Queue Stats
1W - 7L
1,256 Elo+
Solo
Kukulkan
Kukulkan
Robik-Osik
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
1,028 Elo+
Solo
Guan Yu
Guan Yu
SslabruteSs
Guan Yu
Level 5
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 14L
964 Elo+
Solo
Bellona
Bellona
Yessicaa__Latina
Bellona
Level 17
God Stats
4W - 6L
1,721 SR
Queue Stats
46W - 49L
1,472 Elo+
Solo
Team Averages
Level 8
1,435 SR
1,197 Elo+

VS

Team Averages
Level 13
1,510 SR
1,387 Elo+
Chaac
Chaac
Calígo
Chaac
Level 16
God Stats
8W - 9L
1,318 SR
Queue Stats
20W - 25L
1,416 Elo+
Solo
Danzaburou
Danzaburou
FluvialFrog
Danzaburou
Level 18
God Stats
22W - 14L
1,524 SR
Queue Stats
64W - 56L
1,400 Elo+
Solo
Fenrir
Fenrir
Mem3_Addixti0n
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,402 Elo+
Solo
Jormungandr
Jormungandr
YsRWild_Beast
Jormungandr
Level 7
God Stats
3W - 0L
1,701 SR
Queue Stats
10W - 13L
1,303 Elo+
Solo
Geb
Geb
きむりょ
Geb
Level 19
God Stats
28W - 28L
1,506 SR
Queue Stats
49W - 50L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 14 / 2
10,099
918
6,163
22,243
19,008
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
16
2 / 12 / 4
10,918
993
7,308
20,153
10,451
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Robik-Osik
Kukulkan
15
0 / 2 / 4
9,292
845
796
1,681
507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SslabruteSs
Guan Yu
15
0 / 5 / 2
8,999
818
2,331
10,457
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 2 / 3
11,008
1,001
19,154
27,968
26,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Calígo
Chaac
19
10 / 1 / 18
12,731
1,157
17,096
16,049
20,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FluvialFrog
Danzaburou
20
20 / 0 / 11
15,409
1,401
38,145
9,516
4,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 10
10,110
919
8,072
9,697
6,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jormungandr
YsRWild_Beast
Jormungandr
16
1 / 1 / 11
9,861
896
4,487
5,002
2,519
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
2 / 0 / 28
11,929
1,084
6,335
8,398
10,788
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
113
8
Kills
35
35
Deaths
9
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chaac
Calígo
Chaac
10
1
18
19
L
Fenrir
1
14
2
0.14
W
Danzaburou
FluvialFrog
Danzaburou
20
0
11
25.5
L
Horus
2
12
4
0.33
W
2
7
10
1
L
Kukulkan
Robik-Osik
Kukulkan
0
2
4
1
L
Guan Yu
SslabruteSs
Guan Yu
0
5
2
0.2
L
5
2
3
3.25
W
Jormungandr
YsRWild_Beast
Jormungandr
1
1
11
6.5
W
2
0
28
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,752
Damage
74,135
82,502
Taken
48,662
64,796
Mitigated
44,863
4,883
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Calígo
Chaac
17,096
3,897
424
8,185
16,049
20,807
0
161
15,715
0
31,746
L
Fenrir
6,163
1,740
243
0
22,243
19,008
0
3,116
18,816
1,517
19,790
W
Danzaburou
FluvialFrog
Danzaburou
38,145
31,021
0
5,341
9,516
4,647
0
414
8,782
0
75,110
L
Horus
7,308
4,219
1,265
1,470
20,153
10,451
0
3,024
16,851
0
19,184
W
8,072
1,771
0
39
9,697
6,102
0
42
8,269
0
13,533
L
Kukulkan
Robik-Osik
Kukulkan
796
162
0
0
1,681
507
0
635
1,012
6,231
0
L
Guan Yu
SslabruteSs
Guan Yu
2,331
309
75
943
10,457
8,401
0
1,250
9,017
0
4,373
L
19,154
7,497
0
887
27,968
26,429
0
2,797
24,778
0
35,188
W
Jormungandr
YsRWild_Beast
Jormungandr
4,487
672
0
0
5,002
2,519
0
0
3,212
9,491
0
W
6,335
925
0
0
8,398
10,788
0
360
6,948
13,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,316
Gold Earned
60,040
97
Minions Killed
180
5
Camps Cleared
3
650,668
Distance Traveled
876,348
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,731
1,157
39
4
1
172,427
0
L
Fenrir
10,099
918
28
3
0
153,326
3
W
Danzaburou
15,409
1,401
112
10
2
200,550
0
L
Horus
10,918
993
16
1
4
158,247
0
W
Fenrir
10,110
919
14
1
0
146,836
0
L
Kukulkan
9,292
845
8
1
0
37,173
0
L
Guan Yu
8,999
818
2
0
0
78,189
1
L
Bellona
11,008
1,001
43
4
1
223,733
0
W
Jormungandr
9,861
896
5
0
0
115,988
0
W
Geb
11,929
1,084
10
1
0
240,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role