Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Backflip
Geb
Level 102
God Stats
15W - 7L
1,616 SR
Queue Stats
82W - 69L
1,587 Elo+
Party 1
Sol
Sol
Chocobo
Sol
Level 144
God Stats
2W - 0L
1,559 SR
Queue Stats
55W - 39L
1,677 Elo+
Party 1
Team Averages
Level 123
1,558 SR
1,588 Elo+

VS

Team Averages
Level 97
1,589 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
PrinceChaos
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,820 SR
Queue Stats
4W - 14L
1,298 Elo+
Solo
Cupid
Cupid
RickFlickUrBic
Cupid
Level 121
God Stats
13W - 10L
1,650 SR
Queue Stats
597W - 361L
1,749 Elo+
Solo
Chaac
Chaac
lxl TU lxl
Chaac
Level 125
God Stats
1W - 4L
1,298 SR
Queue Stats
280W - 260L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 0 / 8
8,897
741
7,834
8,602
6,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 9
8,223
685
6,643
11,841
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
13
5 / 0 / 8
8,801
733
6,892
7,061
2,428
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PrinceChaos
Morgan Le Fay
9
0 / 4 / 2
6,575
548
4,336
5,792
1,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 2
6,990
583
4,879
7,574
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
10
2 / 6 / 0
7,117
593
6,827
12,322
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
8
9
W
3
2
9
3.75
W
Sol
5
0
8
9
L
Morgan Le Fay
PrinceChaos
Morgan Le Fay
0
4
2
0.25
L
0
3
2
0.33
L
Chaac
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
16,042
27,504
Taken
25,688
19,133
Mitigated
14,666
7,384
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,834
1,280
0
2,040
8,602
6,296
663
2,075
6,351
3,290
21,985
W
6,643
582
0
2,095
11,841
10,409
14
1,799
9,706
20,394
0
W
Sol
6,892
2,840
0
3,249
7,061
2,428
2,163
1,302
5,588
43,319
0
L
Morgan Le Fay
PrinceChaos
Morgan Le Fay
4,336
583
0
357
5,792
1,898
0
3,466
1,933
13,853
0
L
4,879
2,167
40
423
7,574
3,057
0
3,807
3,281
0
24,273
L
Chaac
6,827
482
0
3,113
12,322
9,711
0
6,726
5,012
0
27,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
20,682
141
Minions Killed
117
6
Camps Cleared
3
690,220
Distance Traveled
600,000
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,897
741
47
4
3
253,105
1
W
Geb
8,223
685
30
3
2
229,141
3
W
Sol
8,801
733
64
5
1
207,974
1
L
Morgan Le Fay
6,575
548
25
2
1
176,926
0
L
Cupid
6,990
583
60
5
1
211,076
3
L
Chaac
7,117
593
32
3
1
211,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role