Player Matchup

Arachne
Arachne
HitÖrMiss
Arachne
Level 29
God Stats
1W - 0L
1,721 SR
Queue Stats
5W - 2L
1,516 Elo+
Solo
Ymir
Ymir
KostyanMafia
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Snusk123
Hachiman
Level 26
God Stats
8W - 9L
1,268 SR
Queue Stats
145W - 128L
1,406 Elo+
Solo
Anubis
Anubis
boncho123
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 139L
1,416 Elo+
Solo
Bakasura
Bakasura
koza197
Bakasura
Level 6
God Stats
3W - 0L
1,712 SR
Queue Stats
3W - 6L
1,141 Elo+
Solo
Team Averages
Level 18
1,540 SR
1,396 Elo+

VS

Team Averages
Level 23
1,573 SR
1,302 Elo+
Anubis
Anubis
Kirippa
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,352 Elo+
Solo
Izanami
Izanami
Monalaporcona
Izanami
Level 16
God Stats
1W - 2L
1,704 SR
Queue Stats
3W - 6L
1,341 Elo+
Party 1
Tiamat
Tiamat
SacrestHunt
Tiamat
Level 44
God Stats
1W - 2L
1,568 SR
Queue Stats
4W - 16L
1,341 Elo+
Party 1
Fenrir
Fenrir
Shadownamed
Fenrir
Level 26
God Stats
7W - 9L
1,594 SR
Queue Stats
61W - 92L
1,308 Elo+
Solo
Thanatos
Thanatos
XxyoshikagexX
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HitÖrMiss
Arachne
14
14 / 1 / 2
9,533
596
10,346
12,255
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 4
7,969
498
4,095
12,166
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Snusk123
Hachiman
15
6 / 0 / 5
9,351
584
8,608
6,821
2,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
boncho123
Anubis
13
4 / 2 / 5
8,320
520
4,002
6,380
2,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
koza197
Bakasura
14
3 / 6 / 5
8,609
538
6,620
10,471
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kirippa
Anubis
13
6 / 3 / 2
7,541
471
10,073
9,129
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
7
0 / 6 / 0
5,340
334
1,611
5,382
845
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
10
1 / 6 / 2
6,493
406
2,724
11,355
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
12
5 / 4 / 2
7,854
491
6,852
9,589
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
XxyoshikagexX
Thanatos
9
0 / 10 / 0
5,910
369
2,534
12,315
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
29
Kills
12
12
Deaths
29
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
HitÖrMiss
Arachne
14
1
2
15
L
Anubis
Kirippa
Anubis
6
3
2
2.33
W
2
3
4
1.33
L
Izanami
0
6
0
0
L
Tiamat
1
6
2
0.33
L
Fenrir
5
4
2
1.5
W
Hachiman
Snusk123
Hachiman
6
0
5
8.5
L
Thanatos
XxyoshikagexX
Thanatos
0
10
0
0
W
Anubis
boncho123
Anubis
4
2
5
3.25
W
Bakasura
koza197
Bakasura
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,671
Damage
23,794
48,093
Taken
47,770
23,075
Mitigated
13,696
18,117
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
HitÖrMiss
Arachne
10,346
6,296
0
6,989
12,255
5,090
483
998
11,211
0
68,390
L
Anubis
Kirippa
Anubis
10,073
956
0
4,021
9,129
3,209
854
1,068
7,765
38,622
0
W
4,095
714
0
2,812
12,166
9,392
350
4,355
7,666
28,457
0
L
Izanami
1,611
1,195
0
0
5,382
845
266
0
5,199
0
12,923
L
Tiamat
2,724
304
0
1,272
11,355
4,114
36
1,915
9,440
27,961
0
L
Fenrir
6,852
1,892
0
1,828
9,589
2,744
246
2,697
6,892
0
25,676
W
Hachiman
Snusk123
Hachiman
8,608
5,395
0
3,519
6,821
2,420
3,504
1,201
5,568
0
55,808
L
Thanatos
XxyoshikagexX
Thanatos
2,534
393
0
5,365
12,315
2,784
0
2,417
9,758
0
24,303
W
Anubis
boncho123
Anubis
4,002
870
313
2,117
6,380
2,788
170
859
5,481
35,063
0
W
Bakasura
koza197
Bakasura
6,620
4,041
0
2,367
10,471
3,385
1,364
5,088
5,370
0
40,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
33,138
412
Minions Killed
233
0
Camps Cleared
0
1,436,259
Distance Traveled
1,251,482
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,533
596
93
6
0
306,351
1
L
Anubis
7,541
471
60
4
0
254,653
1
W
Ymir
7,969
498
42
3
0
258,694
2
L
Izanami
5,340
334
28
2
0
176,168
0
L
Tiamat
6,493
406
44
3
0
264,212
0
L
Fenrir
7,854
491
49
3
0
281,364
0
W
Hachiman
9,351
584
98
6
0
293,689
0
L
Thanatos
5,910
369
52
3
0
275,085
4
W
Anubis
8,320
520
79
5
0
248,446
2
W
Bakasura
8,609
538
100
6
0
329,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role