Player Matchup

Sun Wukong
Sun Wukong
Excaliibur
Sun Wukong
Level 89
God Stats
7W - 6L
1,420 SR
Queue Stats
19W - 18L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Inocencia
Nu Wa
Level 126
God Stats
27W - 37L
1,472 SR
Queue Stats
61W - 77L
1,428 Elo+
Solo
Mulan
Mulan
cmdCTRL
Mulan
Level 107
God Stats
34W - 62L
1,358 SR
Queue Stats
480W - 810L
1,344 Elo+
Solo
Team Averages
Level 107
1,417 SR
1,437 Elo+

VS

Team Averages
Level 58
1,562 SR
1,397 Elo+
Neith
Neith
Biscuit45
Neith
Level 66
God Stats
21W - 27L
1,454 SR
Queue Stats
54W - 113L
1,369 Elo+
Solo
Bacchus
Bacchus
Yameishon
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,356 Elo+
Solo
Olorun
Olorun
vNyko
Olorun
Level 100
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 5L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Excaliibur
Sun Wukong
19
7 / 3 / 6
14,979
651
21,848
22,438
22,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Inocencia
Nu Wa
18
4 / 7 / 9
14,207
618
17,822
15,127
5,053
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
cmdCTRL
Mulan
18
5 / 4 / 11
14,566
633
13,035
27,837
29,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biscuit45
Neith
17
5 / 4 / 6
14,280
621
29,853
17,659
7,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Yameishon
Bacchus
16
5 / 6 / 3
13,229
575
11,098
23,749
21,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
vNyko
Olorun
17
4 / 6 / 6
14,038
610
17,036
19,579
9,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
14
14
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Biscuit45
Neith
5
4
6
2
W
Sun Wukong
Excaliibur
Sun Wukong
7
3
6
3.33
W
Nu Wa
Inocencia
Nu Wa
4
7
9
1.21
L
Bacchus
Yameishon
Bacchus
5
6
3
1.08
W
Mulan
cmdCTRL
Mulan
5
4
11
2.63
L
Olorun
vNyko
Olorun
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,705
Damage
57,987
65,402
Taken
60,987
56,395
Mitigated
37,629
15,663
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Biscuit45
Neith
29,853
10,316
0
6,479
17,659
7,326
1,596
4,296
13,088
0
92,459
W
Sun Wukong
Excaliibur
Sun Wukong
21,848
4,289
0
3,097
22,438
22,215
625
8,072
14,366
0
72,007
W
Nu Wa
Inocencia
Nu Wa
17,822
2,987
1,871
2,941
15,127
5,053
1,443
8,483
6,644
79,699
0
L
Bacchus
Yameishon
Bacchus
11,098
425
0
2,123
23,749
21,012
0
8,014
15,362
40,898
0
W
Mulan
cmdCTRL
Mulan
13,035
788
140
7,614
27,837
29,127
623
10,321
17,516
1,533
30,961
L
Olorun
vNyko
Olorun
17,036
9,444
565
5,920
19,579
9,291
837
6,366
12,803
55,224
4,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
41,547
266
Minions Killed
295
14
Camps Cleared
7
1,239,380
Distance Traveled
1,067,913
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,280
621
156
7
2
349,507
5
W
Sun Wukong
14,979
651
115
5
1
464,126
4
W
Nu Wa
14,207
618
120
5
10
366,801
1
L
Bacchus
13,229
575
42
2
1
397,426
0
W
Mulan
14,566
633
31
1
3
408,453
1
L
Olorun
14,038
610
97
4
4
320,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role