Player Matchup

Danzaburou
Danzaburou
Medin01
Danzaburou
Level 28
God Stats
8W - 5L
1,598 SR
Queue Stats
50W - 69L
1,332 Elo+
Solo
Fenrir
Fenrir
Sofoklesion
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
comeperros09
Gilgamesh
Level 26
God Stats
4W - 6L
1,225 SR
Queue Stats
74W - 78L
1,449 Elo+
Solo
Persephone
Persephone
oKingsWild
Persephone
Level 28
God Stats
3W - 9L
1,195 SR
Queue Stats
23W - 37L
1,358 Elo+
Solo
Baron Samedi
Baron Samedi
xXTheNavigatorXx
Baron Samedi
Level 7
God Stats
6W - 1L
1,785 SR
Queue Stats
9W - 7L
1,367 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,401 Elo+

VS

Team Averages
Level 13
1,518 SR
1,345 Elo+
Pele
Pele
BeastSlayer102
Pele
Level 29
God Stats
6W - 7L
1,511 SR
Queue Stats
106W - 107L
1,452 Elo+
Solo
Ymir
Ymir
Eljara6744
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
Guan Yu
Guan Yu
Giraola2003
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Solo
Cthulhu
Cthulhu
WyzLight
Cthulhu
Level 25
God Stats
4W - 3L
1,577 SR
Queue Stats
31W - 38L
1,364 Elo+
Solo
Rama
Rama
odRAMbo
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Medin01
Danzaburou
13
11 / 5 / 7
9,217
614
16,068
13,407
4,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
4 / 2 / 5
7,552
503
5,770
11,486
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
comeperros09
Gilgamesh
12
7 / 0 / 14
8,766
584
9,047
11,145
9,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
oKingsWild
Persephone
13
5 / 4 / 5
8,091
539
10,569
10,952
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
xXTheNavigatorXx
Baron Samedi
14
3 / 0 / 3
7,783
519
3,324
4,735
2,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 1
9,588
639
15,333
13,539
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 9 / 1
5,879
392
2,103
16,173
5,653
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Giraola2003
Guan Yu
11
0 / 3 / 1
6,815
454
605
6,429
4,265
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
WyzLight
Cthulhu
10
0 / 5 / 3
6,892
459
8,054
16,161
12,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
odRAMbo
Rama
9
0 / 11 / 1
6,093
406
3,005
9,966
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
30
Kills
11
11
Deaths
33
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
10
5
1
2.1
L
1
9
1
0.17
L
Guan Yu
Giraola2003
Guan Yu
0
3
1
0.17
W
Danzaburou
Medin01
Danzaburou
11
5
7
2.9
W
Fenrir
4
2
5
3.25
L
Cthulhu
WyzLight
Cthulhu
0
5
3
0.3
W
Gilgamesh
comeperros09
Gilgamesh
7
0
14
14
W
Persephone
oKingsWild
Persephone
5
4
5
1.88
L
Rama
odRAMbo
Rama
0
11
1
0.05
W
Baron Samedi
xXTheNavigatorXx
Baron Samedi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,778
Damage
29,100
51,725
Taken
62,268
24,711
Mitigated
29,264
22,315
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,333
5,856
0
2,500
13,539
4,369
0
1,658
11,747
0
58,649
L
2,103
315
0
161
16,173
5,653
24
2,815
13,297
9,658
0
L
Guan Yu
Giraola2003
Guan Yu
605
128
181
1,386
6,429
4,265
24
2,046
4,383
0
20,445
W
Danzaburou
Medin01
Danzaburou
16,068
8,382
0
4,277
13,407
4,835
1,850
2,577
10,830
0
51,929
W
Fenrir
5,770
2,144
0
6,221
11,486
4,072
0
1,473
10,013
0
37,800
L
Cthulhu
WyzLight
Cthulhu
8,054
360
780
469
16,161
12,853
0
6,564
8,982
33,872
0
W
Gilgamesh
comeperros09
Gilgamesh
9,047
1,880
2,212
3,435
11,145
9,401
66
1,269
9,876
0
21,893
W
Persephone
oKingsWild
Persephone
10,569
2,694
0
4,220
10,952
3,657
120
4,668
6,280
30,877
0
L
Rama
odRAMbo
Rama
3,005
2,796
0
394
9,966
2,124
2,246
220
9,746
0
23,715
W
Baron Samedi
xXTheNavigatorXx
Baron Samedi
3,324
235
50
1,900
4,735
2,746
134
170
4,565
27,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,409
Gold Earned
35,267
263
Minions Killed
240
0
Camps Cleared
0
1,360,055
Distance Traveled
1,416,404
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,588
639
84
6
0
309,054
2
L
Ymir
5,879
392
13
1
0
260,751
3
L
Guan Yu
6,815
454
46
3
0
304,395
1
W
Danzaburou
9,217
614
85
6
0
252,712
0
W
Fenrir
7,552
503
70
5
0
238,813
0
L
Cthulhu
6,892
459
49
3
0
290,576
2
W
Gilgamesh
8,766
584
16
1
0
326,273
7
W
Persephone
8,091
539
48
3
0
262,477
2
L
Rama
6,093
406
48
3
0
251,628
3
W
Baron Samedi
7,783
519
44
3
0
279,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role