Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Deal-wid-Aarxnn
Cernunnos
Level 29
God Stats
2W - 1L
1,825 SR
Queue Stats
77W - 97L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
Todorofff
Kukulkan
Level 41
God Stats
2W - 2L
1,196 SR
Queue Stats
29W - 28L
1,493 Elo+
Party 3
Athena
Athena
Youtube_SYCORAX
Athena
Level 39
God Stats
6W - 12L
1,377 SR
Queue Stats
54W - 75L
1,367 Elo+
Party 2
Team Averages
Level 53
1,480 SR
1,437 Elo+

VS

Team Averages
Level 67
1,674 SR
1,645 Elo+
Bakasura
Bakasura
Mazozawr
Bakasura
Level 61
God Stats
6W - 2L
1,524 SR
Queue Stats
10W - 3L
1,894 Elo+
Party 1
Medusa
Medusa
decidit
Medusa
Level 26
God Stats
7W - 1L
1,848 SR
Queue Stats
50W - 32L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
trofimushka812
Cthulhu
Level 56
God Stats
27W - 18L
1,840 SR
Queue Stats
36W - 32L
1,649 Elo+
Party 1
Bellona
Bellona
yhe1
Bellona
Level 45
God Stats
8W - 3L
1,536 SR
Queue Stats
65W - 89L
1,370 Elo+
Solo
Agni
Agni
Декадор
Agni
Level 147
God Stats
3W - 0L
1,625 SR
Queue Stats
43W - 34L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
3 / 6 / 4
10,586
504
10,614
20,402
18,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
 
Ne Zha
18
2 / 6 / 5
10,366
494
8,004
18,462
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Deal-wid-Aarxnn
Cernunnos
12
2 / 13 / 2
8,128
387
9,409
18,945
5,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Todorofff
Kukulkan
15
2 / 4 / 4
9,596
457
8,956
7,784
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 5
8,623
411
7,616
21,456
13,034
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mazozawr
Bakasura
20
6 / 1 / 5
12,592
600
8,747
19,320
8,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
decidit
Medusa
20
11 / 1 / 7
13,360
636
21,903
16,602
7,283
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 22
11,563
551
8,662
17,243
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
yhe1
Bellona
18
6 / 5 / 3
12,481
594
12,450
15,024
12,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 1 / 7
12,916
615
14,848
9,789
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
11
Kills
34
34
Deaths
12
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
6
4
0.83
L
Ne Zha
 
Ne Zha
2
6
5
0.75
L
Cernunnos
Deal-wid-Aarxnn
Cernunnos
2
13
2
0.23
W
Bakasura
Mazozawr
Bakasura
6
1
5
8.5
L
Kukulkan
Todorofff
Kukulkan
2
4
4
1
L
2
5
5
0.9
W
Medusa
decidit
Medusa
11
1
7
14.5
W
1
4
22
3
W
Bellona
yhe1
Bellona
6
5
3
1.5
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,599
Damage
66,610
87,049
Taken
77,978
47,663
Mitigated
52,249
19,430
Healing
25,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,614
1,635
0
6,115
20,402
18,785
0
3,027
16,610
11,951
48,778
L
Ne Zha
 
Ne Zha
8,004
1,018
0
7,342
18,462
7,674
58
4,568
13,684
0
86,657
L
Cernunnos
Deal-wid-Aarxnn
Cernunnos
9,409
3,190
0
2,640
18,945
5,258
0
6,684
12,184
0
45,878
W
Bakasura
Mazozawr
Bakasura
8,747
4,732
0
4,050
19,320
8,459
1,600
2,624
16,569
0
94,334
L
Kukulkan
Todorofff
Kukulkan
8,956
346
0
211
7,784
2,912
0
3,536
3,928
45,798
0
L
7,616
1,602
0
3,122
21,456
13,034
0
6,293
14,919
31,648
0
W
Medusa
decidit
Medusa
21,903
10,873
0
8,534
16,602
7,283
3,012
4,494
12,021
0
133,061
W
8,662
978
354
3,863
17,243
19,501
968
5,053
12,021
29,925
0
W
Bellona
yhe1
Bellona
12,450
4,560
0
3,456
15,024
12,926
2,805
5,087
9,228
2,590
57,833
W
14,848
1,261
315
4,617
9,789
4,080
1,440
2,640
7,009
83,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
62,912
497
Minions Killed
628
0
Camps Cleared
0
1,917,840
Distance Traveled
2,255,658
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,586
504
122
6
0
354,795
2
L
Ne Zha
10,366
494
154
7
0
417,897
7
L
Cernunnos
8,128
387
55
3
0
363,528
3
W
Bakasura
12,592
600
138
7
0
526,788
2
L
Kukulkan
9,596
457
111
5
0
367,466
2
L
Athena
8,623
411
55
3
0
414,154
1
W
Medusa
13,360
636
185
9
0
420,950
6
W
Cthulhu
11,563
551
42
2
0
456,456
3
W
Bellona
12,481
594
115
5
0
409,067
5
W
Agni
12,916
615
148
7
0
442,397
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role