Player Matchup

Mulan
Mulan
Aryakonda
Mulan
Level 29
God Stats
36W - 34L
1,625 SR
Queue Stats
155W - 185L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
R3neg4de24
Cliodhna
Level 32
God Stats
2W - 0L
1,729 SR
Queue Stats
176W - 199L
1,536 Elo+
Party 2
Merlin
Merlin
SimonTheFox
Merlin
Level 29
God Stats
1W - 1L
1,396 SR
Queue Stats
7W - 10L
1,448 Elo+
Solo
Charybdis
Charybdis
ZoroarkOni
Charybdis
Level 8
God Stats
7W - 1L
1,813 SR
Queue Stats
11W - 2L
1,804 Elo+
Solo
Cthulhu
Cthulhu
ZuNittig
Cthulhu
Level 18
God Stats
2W - 0L
1,731 SR
Queue Stats
18W - 7L
1,561 Elo+
Solo
Team Averages
Level 23
1,659 SR
1,577 Elo+

VS

Team Averages
Level 23
1,699 SR
1,578 Elo+
Athena
Athena
CrownOfDaggers
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Ino5ke
Baron Samedi
Level 27
God Stats
0W - 1L
1,766 SR
Queue Stats
12W - 7L
1,642 Elo+
Party 1
Fenrir
Fenrir
ShadowOfaDreamer
Fenrir
Level 27
God Stats
7W - 5L
1,741 SR
Queue Stats
67W - 48L
1,617 Elo+
Solo
Medusa
Medusa
Zyzzaa
Medusa
Level 28
God Stats
0W - 1L
1,767 SR
Queue Stats
4W - 5L
1,593 Elo+
Party 1
Yemoja
Yemoja
bandoleroplayero
Yemoja
Level 27
God Stats
4W - 3L
1,722 SR
Queue Stats
88W - 65L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aryakonda
Mulan
17
2 / 2 / 5
10,388
547
10,516
14,053
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
R3neg4de24
Cliodhna
16
7 / 4 / 10
10,902
574
18,424
15,176
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
16
5 / 8 / 5
10,173
535
11,540
11,316
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ZoroarkOni
Charybdis
20
14 / 1 / 2
12,592
663
19,807
11,979
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZuNittig
Cthulhu
12
1 / 4 / 7
8,013
422
2,130
13,473
11,075
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 6
7,686
405
2,699
18,367
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Ino5ke
Baron Samedi
1
0 / 0 / 0
5,208
274
0
0
0
18
10 / 5 / 0
11,427
601
13,620
23,536
13,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Zyzzaa
Medusa
14
5 / 9 / 0
9,071
477
7,959
13,296
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 6 / 3
9,820
517
15,598
21,175
13,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
29
Kills
19
19
Deaths
29
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aryakonda
Mulan
2
2
5
2.25
L
0
9
6
0.33
L
Baron Samedi
Ino5ke
Baron Samedi
0
0
0
0
W
Cliodhna
R3neg4de24
Cliodhna
7
4
10
3
L
10
5
0
2
W
Merlin
5
8
5
0.94
W
Charybdis
ZoroarkOni
Charybdis
14
1
2
15
W
Cthulhu
ZuNittig
Cthulhu
1
4
7
1.13
L
Medusa
Zyzzaa
Medusa
5
9
0
0.56
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,417
Damage
39,876
65,997
Taken
76,374
34,135
Mitigated
39,118
22,339
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aryakonda
Mulan
10,516
1,127
0
6,263
14,053
8,759
710
6,645
7,408
0
56,687
L
2,699
1,143
349
1,575
18,367
8,926
38
3,047
15,218
9,140
0
L
Baron Samedi
Ino5ke
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
R3neg4de24
Cliodhna
18,424
4,912
0
4,751
15,176
5,918
0
7,202
7,974
0
71,628
L
13,620
2,970
0
6,162
23,536
13,369
0
5,085
17,951
0
76,216
W
Merlin
11,540
248
159
1,327
11,316
3,705
302
2,113
9,203
56,483
0
W
Charybdis
ZoroarkOni
Charybdis
19,807
13,052
0
5,624
11,979
4,678
7,404
1,311
10,668
0
101,074
W
Cthulhu
ZuNittig
Cthulhu
2,130
42
0
4,215
13,473
11,075
901
2,063
11,410
28,161
0
L
Medusa
Zyzzaa
Medusa
7,959
4,358
0
1,264
13,296
3,578
510
1,404
11,776
0
39,019
L
15,598
2,080
825
6,290
21,175
13,245
108
3,398
16,872
71,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
43,212
525
Minions Killed
308
0
Camps Cleared
0
1,747,228
Distance Traveled
1,338,907
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,388
547
131
7
0
404,962
0
L
Athena
7,686
405
14
1
0
317,824
4
L
Baron Samedi
5,208
274
0
0
0
0
0
W
Cliodhna
10,902
574
106
6
0
384,745
0
L
Fenrir
11,427
601
120
6
0
384,383
0
W
Merlin
10,173
535
90
5
0
329,141
5
W
Charybdis
12,592
663
166
9
0
349,057
3
W
Cthulhu
8,013
422
32
2
0
279,323
0
L
Medusa
9,071
477
58
3
0
304,498
1
L
Yemoja
9,820
517
116
6
0
332,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role