Player Matchup

Chaac
Chaac
Diamond V
Rainz319
Chaac
Diamond V
Level 124
God Stats
12W - 9L
1,679 SR
Queue Stats
68W - 45L
2,072 MMR
Party 2
Odin
Odin
Platinum I
UDontKnowMyBluE
Odin
Platinum I
Level 159
God Stats
6W - 2L
1,710 SR
Queue Stats
68W - 45L
2,063 MMR
Party 2
Olorun
Olorun
Diamond V
gamer4ever0205
Olorun
Diamond V
Level 160
God Stats
3W - 0L
1,718 SR
Queue Stats
69W - 45L
2,174 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,702 SR
2,103 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,752 SR
2,113 MMR
Geb
Geb
Diamond III
GSsix
Geb
Diamond III
Level 157
God Stats
5W - 6L
1,743 SR
Queue Stats
123W - 99L
2,278 MMR
Party 1
Hera
Hera
Masters
general128
Hera
Masters
Level 155
God Stats
1W - 1L
1,825 SR
Queue Stats
271W - 76L
2,453 MMR
Party 1
Izanami
Izanami
Gold III
yelouve7
Izanami
Gold III
Level 156
God Stats
4W - 3L
1,688 SR
Queue Stats
75W - 97L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rainz319
Chaac
19
3 / 0 / 11
16,180
647
16,633
25,046
36,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 1 / 10
14,240
570
12,845
23,299
26,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
9 / 3 / 5
16,762
670
22,153
24,726
17,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
Ah Muzen CabPersephoneFenrirAphroditeArtio

VS

Bans
ScyllaAchillesDiscordiaOsirisSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
GSsix
Geb
16
0 / 5 / 3
13,796
552
10,372
28,410
35,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 2 / 1
14,407
576
31,239
11,559
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
yelouve7
Izanami
16
1 / 7 / 2
13,292
532
17,265
18,676
7,690
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
GSsix
Geb
0
5
3
0.3
W
Chaac
Rainz319
Chaac
3
0
11
8.5
W
2
1
10
7
W
9
3
5
3.83
L
3
2
1
1.75
L
Izanami
yelouve7
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
58,876
73,071
Taken
58,645
80,267
Mitigated
48,645
34,793
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
GSsix
Geb
10,372
1,055
511
2,169
28,410
35,979
259
11,702
14,977
28,643
0
W
Chaac
Rainz319
Chaac
16,633
2,616
1,177
10,446
25,046
36,971
901
14,016
11,030
1,571
58,704
W
12,845
2,326
0
3,806
23,299
26,283
330
12,441
10,858
0
32,337
W
22,153
12,662
4,392
14,972
24,726
17,013
2,385
15,645
9,081
135,447
0
L
31,239
8,818
430
4,213
11,559
4,976
1,393
4,463
6,526
103,795
0
L
Izanami
yelouve7
Izanami
17,265
10,838
0
2,696
18,676
7,690
1,055
7,251
10,841
0
65,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
41,495
299
Minions Killed
302
11
Camps Cleared
10
1,457,554
Distance Traveled
1,375,314
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,796
552
18
1
0
481,931
12
W
Chaac
16,180
647
67
3
3
482,715
7
W
Odin
14,240
570
47
2
0
514,723
10
W
Olorun
16,762
670
185
7
8
460,116
7
L
Hera
14,407
576
203
8
5
491,947
9
L
Izanami
13,292
532
81
3
5
401,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role