Player Matchup

Ah Puch
Ah Puch
Eexpe11
Ah Puch
Level 16
God Stats
1W - 1L
1,321 SR
Queue Stats
18W - 23L
1,419 Elo+
Solo
Chaac
Chaac
JedTheSeeker
Chaac
Level 69
God Stats
2W - 1L
1,741 SR
Queue Stats
92W - 101L
1,460 Elo+
Party 1
Tiamat
Tiamat
egef
Tiamat
Level 24
God Stats
1W - 2L
1,297 SR
Queue Stats
128W - 136L
1,443 Elo+
Party 1
Team Averages
Level 36
1,453 SR
1,441 Elo+

VS

Team Averages
Level 41
1,554 SR
1,571 Elo+
Neith
Neith
Azoz752
Neith
Level 4
God Stats
1W - 3L
1,583 SR
Queue Stats
1W - 3L
1,556 Elo+
Solo
Jormungandr
Jormungandr
STRANGER121212
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,678 Elo+
Solo
Anubis
Anubis
justison25
Anubis
Level 113
God Stats
6W - 3L
1,581 SR
Queue Stats
66W - 90L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eexpe11
Ah Puch
13
6 / 0 / 15
8,536
854
8,463
6,441
2,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 0 / 12
8,853
885
8,728
9,719
6,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
egef
Tiamat
13
11 / 1 / 10
9,033
903
9,176
6,921
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azoz752
Neith
8
0 / 9 / 1
5,973
597
3,284
10,003
3,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
STRANGER121212
Jormungandr
9
0 / 6 / 1
6,521
652
3,299
10,117
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
justison25
Anubis
9
1 / 10 / 0
6,868
687
5,669
10,459
6,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
3
25
Kills
1
1
Deaths
25
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Azoz752
Neith
0
9
1
0.06
W
Ah Puch
Eexpe11
Ah Puch
6
0
15
13.5
W
8
0
12
14
L
Jormungandr
STRANGER121212
Jormungandr
0
6
1
0.08
W
Tiamat
egef
Tiamat
11
1
10
16
L
Anubis
justison25
Anubis
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
12,252
23,081
Taken
30,579
13,294
Mitigated
18,956
10,129
Healing
2,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Azoz752
Neith
3,284
958
98
250
10,003
3,717
0
5,875
3,916
0
6,112
W
Ah Puch
Eexpe11
Ah Puch
8,463
1,536
0
1,491
6,441
2,057
1,556
2,723
3,718
18,654
0
W
8,728
2,606
0
4,895
9,719
6,813
484
3,328
6,391
0
26,619
L
Jormungandr
STRANGER121212
Jormungandr
3,299
793
0
1,140
10,117
9,077
0
5,831
4,090
14,346
0
W
Tiamat
egef
Tiamat
9,176
2,212
0
3,743
6,921
4,424
364
3,307
3,614
25,326
0
L
Anubis
justison25
Anubis
5,669
448
0
1,338
10,459
6,162
0
5,326
4,875
19,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,422
Gold Earned
19,362
112
Minions Killed
85
9
Camps Cleared
0
587,087
Distance Traveled
467,749
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,973
597
10
1
0
158,951
0
W
Ah Puch
8,536
854
30
3
3
188,087
3
W
Chaac
8,853
885
48
5
2
207,195
1
L
Jormungandr
6,521
652
37
4
0
167,674
1
W
Tiamat
9,033
903
34
3
4
191,805
0
L
Anubis
6,868
687
38
4
0
141,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role