Player Matchup

Nemesis
Nemesis
GAN7AQUEEN18
Nemesis
Level 3
God Stats
0W - 2L
1,210 SR
Queue Stats
0W - 2L
1,154 Elo+
Party 1
Cthulhu
Cthulhu
K1llerViking
Cthulhu
Level 21
God Stats
1W - 3L
1,283 SR
Queue Stats
24W - 34L
1,272 Elo+
Party 1
Thanatos
Thanatos
Omori14
Thanatos
Level 7
God Stats
3W - 3L
1,471 SR
Queue Stats
3W - 7L
1,262 Elo+
Party 1
Sylvanus
Sylvanus
dripping_bevy6
Sylvanus
Level 18
God Stats
5W - 8L
1,435 SR
Queue Stats
13W - 18L
1,350 Elo+
Solo
Scylla
Scylla
lomdellop
Scylla
Level 29
God Stats
8W - 15L
1,450 SR
Queue Stats
81W - 111L
1,329 Elo+
Solo
Team Averages
Level 16
1,370 SR
1,273 Elo+

VS

Team Averages
Level 14
1,425 SR
1,457 Elo+
Nemesis
Nemesis
Ewok7353
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
FubarTheMoist
Ratatoskr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GhandiG335
Achilles
Level 25
God Stats
4W - 8L
1,259 SR
Queue Stats
59W - 75L
1,282 Elo+
Solo
Ra
Ra
Prince_Petrikov
Ra
Level 29
God Stats
2W - 3L
1,325 SR
Queue Stats
89W - 96L
1,503 Elo+
Solo
Skadi
Skadi
XambassadorX72
Skadi
Level 7
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GAN7AQUEEN18
Nemesis
16
7 / 15 / 1
11,326
453
10,529
20,979
8,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
K1llerViking
Cthulhu
15
2 / 9 / 5
10,400
416
17,500
25,964
18,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Omori14
Thanatos
16
1 / 11 / 7
10,648
426
6,538
19,372
11,827
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
14
4 / 9 / 5
10,224
409
11,145
29,013
36,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
lomdellop
Scylla
11
3 / 2 / 4
9,062
362
3,365
5,696
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ewok7353
Nemesis
10
2 / 10 / 5
9,347
374
1,336
11,644
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
FubarTheMoist
Ratatoskr
15
3 / 8 / 15
11,832
473
4,702
19,605
17,037
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
GhandiG335
Achilles
19
19 / 1 / 9
13,882
555
22,555
21,900
18,316
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 0 / 12
15,785
631
18,685
19,330
12,942
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 4 / 16
12,580
503
20,278
22,038
9,185
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
17
Kills
41
46
Deaths
23
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ewok7353
Nemesis
2
10
5
0.45
W
Ratatoskr
FubarTheMoist
Ratatoskr
3
8
15
1.31
L
Nemesis
GAN7AQUEEN18
Nemesis
7
15
1
0.5
W
Achilles
GhandiG335
Achilles
19
1
9
23.5
L
Cthulhu
K1llerViking
Cthulhu
2
9
5
0.5
L
Thanatos
Omori14
Thanatos
1
11
7
0.41
W
9
0
12
15
W
8
4
16
4
L
Sylvanus
4
9
5
0.72
L
Scylla
lomdellop
Scylla
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,077
Damage
67,556
101,024
Taken
94,517
76,317
Mitigated
60,290
27,326
Healing
34,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ewok7353
Nemesis
1,336
1,226
0
434
11,644
2,810
756
3,878
7,608
0
12,633
W
Ratatoskr
FubarTheMoist
Ratatoskr
4,702
1,172
0
3,175
19,605
17,037
713
5,425
13,669
0
34,571
L
Nemesis
GAN7AQUEEN18
Nemesis
10,529
4,621
0
1,505
20,979
8,219
65
3,129
17,558
0
44,874
W
Achilles
GhandiG335
Achilles
22,555
7,005
0
6,663
21,900
18,316
2,832
8,477
13,251
10,016
57,104
L
Cthulhu
K1llerViking
Cthulhu
17,500
686
1,232
4,514
25,964
18,179
688
5,131
20,700
85,634
0
L
Thanatos
Omori14
Thanatos
6,538
1,756
364
7,794
19,372
11,827
1,615
6,357
12,744
0
66,086
W
18,685
1,821
8,040
10,615
19,330
12,942
4,678
4,782
14,333
157,970
0
W
20,278
11,605
0
5,653
22,038
9,185
2,855
8,022
13,646
1,879
61,943
L
Sylvanus
11,145
3,614
4,926
6,521
29,013
36,449
307
8,759
19,361
30,719
0
L
Scylla
lomdellop
Scylla
3,365
459
0
470
5,696
1,643
0
1,357
4,306
26,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
63,426
364
Minions Killed
470
0
Camps Cleared
0
1,819,351
Distance Traveled
2,338,286
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,347
374
20
1
0
434,715
0
W
Ratatoskr
11,832
473
54
2
0
476,610
7
L
Nemesis
11,326
453
72
3
0
417,730
5
W
Achilles
13,882
555
92
4
0
492,183
0
L
Cthulhu
10,400
416
108
4
0
386,606
1
L
Thanatos
10,648
426
107
4
0
384,256
1
W
Ra
15,785
631
232
9
0
509,264
1
W
Skadi
12,580
503
72
3
0
425,514
0
L
Sylvanus
10,224
409
30
1
0
426,424
6
L
Scylla
9,062
362
47
2
0
204,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role