Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AkatanikitosDio
Kukulkan
Level 66
God Stats
1W - 1L
1,468 SR
Queue Stats
29W - 43L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
AltarJudgement
Jormungandr
Level 86
God Stats
0W - 1L
1,303 SR
Queue Stats
18W - 27L
1,426 Elo+
Party 1
Thoth
Thoth
StonnedMouse
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,372 Elo+
Party 2
Anhur
Anhur
unskillnoname
Anhur
Level 89
God Stats
7W - 13L
1,301 SR
Queue Stats
11W - 19L
1,372 Elo+
Party 2
Team Averages
Level 82
1,414 SR
1,419 Elo+

VS

Team Averages
Level 106
1,514 SR
1,521 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Tarask5999
Janus
Level 87
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 0L
1,686 Elo+
Solo
Hel
Hel
gehe
Hel
Level 29
God Stats
9W - 5L
1,696 SR
Queue Stats
151W - 132L
1,494 Elo+
Solo
Xbalanque
Xbalanque
m3rkury5892
Xbalanque
Level 102
God Stats
6W - 4L
1,539 SR
Queue Stats
100W - 94L
1,476 Elo+
Solo
Ne Zha
Ne Zha
trosty49
Ne Zha
Level 154
God Stats
34W - 44L
1,508 SR
Queue Stats
151W - 173L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 5 / 1
8,333
833
5,731
9,623
5,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
14
1 / 5 / 3
7,218
722
5,657
9,295
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
AltarJudgement
Jormungandr
11
0 / 5 / 3
6,308
631
3,692
12,757
11,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 2 / 2
6,337
634
5,139
5,047
1,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 7 / 2
6,399
640
3,188
12,719
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 3 / 6
9,505
951
7,143
7,681
3,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
15
6 / 1 / 11
9,630
963
9,251
4,611
1,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
gehe
Hel
14
4 / 1 / 12
8,931
893
8,337
8,591
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
m3rkury5892
Xbalanque
15
4 / 0 / 12
9,060
906
9,797
7,812
2,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
trosty49
Ne Zha
14
4 / 1 / 12
8,862
886
5,927
4,003
1,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
5
Kills
24
24
Deaths
6
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
5
1
0.9
W
Merlin
 
Merlin
6
3
6
3
L
Kukulkan
1
5
3
0.5
L
Jormungandr
AltarJudgement
Jormungandr
0
5
3
0.3
L
0
2
2
0.5
W
Janus
6
1
11
11.5
W
Hel
gehe
Hel
4
1
12
10
W
Xbalanque
m3rkury5892
Xbalanque
4
0
12
10
W
Ne Zha
trosty49
Ne Zha
4
1
12
10
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
40,455
49,441
Taken
32,698
27,589
Mitigated
13,177
1,832
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,731
995
0
0
9,623
5,050
0
3,634
5,989
0
14,700
W
Merlin
 
Merlin
7,143
284
150
549
7,681
3,097
94
2,323
5,358
27,939
0
L
Kukulkan
5,657
578
0
566
9,295
4,037
27
4,898
4,397
27,576
0
L
Jormungandr
AltarJudgement
Jormungandr
3,692
717
0
83
12,757
11,966
0
6,290
6,467
17,406
0
L
5,139
138
0
29
5,047
1,861
0
2,409
2,638
16,149
0
W
Janus
9,251
292
0
1,028
4,611
1,857
553
2,061
2,550
34,504
0
W
Hel
gehe
Hel
8,337
771
6,264
5,857
8,591
3,897
288
4,063
4,528
18,637
0
W
Xbalanque
m3rkury5892
Xbalanque
9,797
5,690
0
1,093
7,812
2,874
2,049
5,523
2,289
0
24,014
W
Ne Zha
trosty49
Ne Zha
5,927
1,280
0
1,275
4,003
1,452
1,266
1,713
2,290
0
23,813
L
3,188
1,238
0
1,154
12,719
4,675
33
7,500
5,219
0
15,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
45,988
184
Minions Killed
224
5
Camps Cleared
12
881,641
Distance Traveled
1,082,350
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,333
833
11
1
0
173,382
4
W
Merlin
9,505
951
54
5
3
181,347
0
L
Kukulkan
7,218
722
66
7
0
174,876
2
L
Jormungandr
6,308
631
25
3
1
177,740
3
L
Thoth
6,337
634
37
4
0
185,808
1
W
Janus
9,630
963
70
7
2
213,485
1
W
Hel
8,931
893
27
3
3
234,708
1
W
Xbalanque
9,060
906
45
5
4
220,317
4
W
Ne Zha
8,862
886
28
3
0
232,493
5
L
Anhur
6,399
640
45
5
4
169,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role