Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JetsetKanacke
Thor
Level 23
God Stats
5W - 4L
1,634 SR
Queue Stats
51W - 37L
1,633 Elo+
Solo
Izanami
Izanami
Kemilk
Izanami
Level 28
God Stats
21W - 14L
1,682 SR
Queue Stats
118W - 120L
1,601 Elo+
Solo
Odin
Odin
ViktorKT
Odin
Level 28
God Stats
31W - 13L
1,763 SR
Queue Stats
86W - 60L
1,666 Elo+
Solo
Mercury
Mercury
blueberryQQ
Mercury
Level 14
God Stats
16W - 9L
1,645 SR
Queue Stats
156W - 54L
1,613 Elo+
Solo
Team Averages
Level 24
1,645 SR
1,603 Elo+

VS

Team Averages
Level 23
1,638 SR
1,711 Elo+
Agni
Agni
LordZaiross
Agni
Level 25
God Stats
2W - 0L
1,708 SR
Queue Stats
8W - 3L
1,910 Elo+
Party 1
Camazotz
Camazotz
MaDnEsSPaChY
Camazotz
Level 29
God Stats
8W - 6L
1,713 SR
Queue Stats
117W - 107L
1,536 Elo+
Solo
Apollo
Apollo
NotAStreamerName
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 32L
1,676 Elo+
Solo
Ares
Ares
Sephiiiiiii
Ares
Level 10
God Stats
2W - 0L
1,702 SR
Queue Stats
14W - 9L
1,857 Elo+
Party 1
Yemoja
Yemoja
bandoleroplayero
Yemoja
Level 27
God Stats
4W - 3L
1,567 SR
Queue Stats
88W - 65L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 5 / 1
6,609
508
4,246
7,978
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 1
5,648
434
2,154
10,279
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Kemilk
Izanami
8
0 / 2 / 2
5,720
440
3,473
5,481
1,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
11
1 / 3 / 2
6,629
510
6,170
13,459
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
blueberryQQ
Mercury
13
2 / 5 / 1
7,029
541
4,488
8,722
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 8
8,376
644
7,900
7,364
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
MaDnEsSPaChY
Camazotz
12
1 / 3 / 1
7,037
541
6,718
11,419
4,438
Breastplate

Breastplate

+20
Physical Protection

15
10 / 0 / 1
9,249
711
7,115
7,325
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 8
7,978
614
5,582
5,523
3,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 1 / 8
7,583
583
6,036
7,125
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
22
22
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
1
0.5
L
0
7
1
0.07
L
Izanami
Kemilk
Izanami
0
2
2
0.5
W
5
1
8
9
W
Camazotz
MaDnEsSPaChY
Camazotz
1
3
1
0.5
W
10
0
1
10.5
W
4
0
8
8
L
Odin
1
3
2
0.67
W
2
1
8
6
L
Mercury
blueberryQQ
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
33,351
45,919
Taken
38,756
16,583
Mitigated
15,955
5,762
Healing
21,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,246
428
0
285
7,978
2,097
0
4,125
3,679
37,328
0
L
2,154
718
0
2,044
10,279
3,334
0
4,708
5,537
0
31,554
L
Izanami
Kemilk
Izanami
3,473
2,586
0
1,333
5,481
1,137
0
1,090
4,391
0
29,136
W
7,900
602
0
2,949
7,364
2,955
342
1,707
5,486
48,394
0
W
Camazotz
MaDnEsSPaChY
Camazotz
6,718
2,794
0
4,321
11,419
4,438
1,019
1,745
9,035
0
43,260
W
7,115
4,271
0
5,699
7,325
2,256
706
153
7,172
0
69,520
W
5,582
413
1,562
1,966
5,523
3,098
0
286
5,217
21,653
0
L
Odin
6,170
2,564
0
1,820
13,459
7,058
0
4,084
9,289
1,385
36,676
W
6,036
1,192
771
3,894
7,125
3,208
117
558
6,403
42,456
0
L
Mercury
blueberryQQ
Mercury
4,488
1,992
0
280
8,722
2,957
0
5,003
3,505
0
47,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
40,223
409
Minions Killed
435
0
Camps Cleared
0
1,186,857
Distance Traveled
1,269,558
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,609
508
88
7
0
245,469
4
L
Thor
5,648
434
64
5
0
234,884
3
L
Izanami
5,720
440
70
5
0
197,639
3
W
Agni
8,376
644
110
8
0
242,600
3
W
Camazotz
7,037
541
84
6
0
243,633
1
W
Apollo
9,249
711
138
11
0
259,129
4
W
Ares
7,978
614
27
2
0
266,525
2
L
Odin
6,629
510
87
7
0
235,000
0
W
Yemoja
7,583
583
76
6
0
257,671
3
L
Mercury
7,029
541
100
8
0
273,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role