Player Matchup

Cernunnos
Cernunnos
IP4Scarz
Cernunnos
Level 88
God Stats
4W - 9L
1,530 SR
Queue Stats
144W - 165L
1,438 Elo+
Party 1
Nemesis
Nemesis
LavinFloof
Nemesis
Level 141
God Stats
8W - 3L
1,688 SR
Queue Stats
291W - 302L
1,458 Elo+
Party 1
Ymir
Ymir
LtCommanderData
Ymir
Level 129
God Stats
4W - 5L
1,457 SR
Queue Stats
296W - 341L
1,494 Elo+
Party 1
Neith
Neith
NotAppo
Neith
Level 105
God Stats
18W - 19L
1,447 SR
Queue Stats
224W - 236L
1,489 Elo+
Party 1
Ares
Ares
Viking676
Ares
Level 143
God Stats
0W - 2L
1,753 SR
Queue Stats
383W - 368L
1,553 Elo+
Solo
Team Averages
Level 121
1,575 SR
1,486 Elo+

VS

Team Averages
Level 117
1,581 SR
1,500 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jashiinoz
Baron Samedi
Level 103
God Stats
21W - 11L
1,653 SR
Queue Stats
303W - 310L
1,463 Elo+
Solo
Hou Yi
Hou Yi
Nòvox
Hou Yi
Level 129
God Stats
2W - 1L
1,691 SR
Queue Stats
115W - 126L
1,524 Elo+
Solo
Scylla
Scylla
VAMASUKA
Scylla
Level 116
God Stats
5W - 3L
1,561 SR
Queue Stats
363W - 360L
1,461 Elo+
Solo
Geb
Geb
ZeroDestroy
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 166L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IP4Scarz
Cernunnos
10
3 / 1 / 1
6,229
623
3,460
3,998
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
LavinFloof
Nemesis
9
0 / 3 / 0
5,235
524
2,808
8,977
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 6 / 3
5,490
549
3,967
9,069
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NotAppo
Neith
9
1 / 6 / 0
5,490
549
2,268
6,621
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
2 / 2 / 3
5,618
562
2,768
8,848
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
4 / 1 / 9
6,647
665
5,082
6,491
2,099
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Jashiinoz
Baron Samedi
12
3 / 0 / 1
6,582
658
7,075
5,860
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Nòvox
Hou Yi
11
1 / 1 / 1
6,296
630
3,172
4,677
1,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
VAMASUKA
Scylla
13
9 / 0 / 1
7,549
755
7,559
3,278
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 6
5,495
550
3,014
9,001
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
17
18
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
1
9
8.5
L
Cernunnos
IP4Scarz
Cernunnos
3
1
1
3.5
W
Baron Samedi
Jashiinoz
Baron Samedi
3
0
1
3.5
L
Nemesis
LavinFloof
Nemesis
0
3
0
0
L
0
6
3
0.25
L
Neith
NotAppo
Neith
1
6
0
0.17
W
Hou Yi
Nòvox
Hou Yi
1
1
1
1.5
W
Scylla
VAMASUKA
Scylla
9
0
1
9.5
L
Ares
2
2
3
1.75
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,271
Damage
25,902
37,513
Taken
29,307
18,348
Mitigated
11,181
9,607
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,082
1,860
0
2,966
6,491
2,099
484
1,509
4,982
0
27,931
L
Cernunnos
IP4Scarz
Cernunnos
3,460
1,721
0
1,421
3,998
1,111
0
914
3,084
0
35,523
W
Baron Samedi
Jashiinoz
Baron Samedi
7,075
523
609
4,115
5,860
2,586
23
839
5,021
35,154
0
L
Nemesis
LavinFloof
Nemesis
2,808
877
0
3,161
8,977
5,797
499
5,078
3,899
0
22,466
L
3,967
1,470
0
1,438
9,069
3,702
0
3,725
5,296
27,576
5,227
L
Neith
NotAppo
Neith
2,268
509
0
715
6,621
2,206
0
4,858
1,559
0
29,256
W
Hou Yi
Nòvox
Hou Yi
3,172
2,220
0
1,920
4,677
1,353
0
805
3,872
0
41,311
W
Scylla
VAMASUKA
Scylla
7,559
831
0
1,833
3,278
1,006
0
790
2,488
45,361
0
L
Ares
2,768
250
347
2,525
8,848
5,532
210
2,860
5,964
12,334
0
W
3,014
443
77
2,459
9,001
4,137
0
2,306
6,695
12,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,062
Gold Earned
32,569
268
Minions Killed
324
0
Camps Cleared
0
997,229
Distance Traveled
1,029,821
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,647
665
59
6
0
223,271
3
L
Cernunnos
6,229
623
77
8
0
194,992
2
W
Baron Samedi
6,582
658
72
7
0
202,368
3
L
Nemesis
5,235
524
54
5
0
204,862
3
L
Ymir
5,490
549
66
7
0
189,395
0
L
Neith
5,490
549
60
6
0
194,122
2
W
Hou Yi
6,296
630
96
10
0
196,757
3
W
Scylla
7,549
755
87
9
0
198,134
8
L
Ares
5,618
562
11
1
0
213,858
0
W
Geb
5,495
550
10
1
0
209,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role