Player Matchup

Yemoja
Yemoja
HalfLit
Yemoja
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 99L
1,617 Elo+
Party 2
Chang'e
Chang'e
HarleyKatya
Chang'e
Level 27
God Stats
25W - 27L
1,307 SR
Queue Stats
57W - 71L
1,340 Elo+
Party 1
Osiris
Osiris
N90Hurricane
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 26L
1,839 Elo+
Party 2
Nu Wa
Nu Wa
iMechoShock
Nu Wa
Level 29
God Stats
54W - 55L
1,457 SR
Queue Stats
133W - 138L
1,368 Elo+
Party 1
Izanami
Izanami
半月斩1
Izanami
Level 26
God Stats
14W - 3L
1,923 SR
Queue Stats
16W - 6L
1,746 Elo+
Party 2
Team Averages
Level 28
1,537 SR
1,582 Elo+

VS

Team Averages
Level 27
1,511 SR
1,420 Elo+
Baron Samedi
Baron Samedi
Edward-Blaze
Baron Samedi
Level 28
God Stats
17W - 14L
1,387 SR
Queue Stats
178W - 202L
1,479 Elo+
Solo
Bastet
Bastet
MankeyBalls
Bastet
Level 24
God Stats
33W - 15L
1,707 SR
Queue Stats
75W - 83L
1,464 Elo+
Solo
Olorun
Olorun
TzApache
Olorun
Level 29
God Stats
3W - 3L
1,538 SR
Queue Stats
231W - 231L
1,457 Elo+
Solo
Sylvanus
Sylvanus
melissaro77
Sylvanus
Level 29
God Stats
0W - 2L
1,425 SR
Queue Stats
5W - 14L
1,311 Elo+
Solo
Izanami
Izanami
sipaz
Izanami
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HalfLit
Yemoja
20
1 / 0 / 23
12,021
1,002
6,503
9,218
12,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
HarleyKatya
Chang'e
19
3 / 3 / 12
11,535
961
9,376
14,431
7,463
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
20
16 / 3 / 12
13,844
1,154
31,228
16,157
12,963
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
2 / 4 / 16
11,481
957
19,149
13,638
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
半月斩1
Izanami
20
18 / 1 / 10
15,743
1,312
48,558
14,712
5,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Edward-Blaze
Baron Samedi
18
3 / 6 / 6
12,217
1,018
16,455
21,478
11,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
16
4 / 6 / 1
11,238
937
11,772
18,849
7,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
TzApache
Olorun
18
3 / 14 / 6
11,567
964
19,741
33,767
14,882
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
melissaro77
Sylvanus
17
0 / 4 / 4
10,939
912
5,193
22,351
33,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
sipaz
Izanami
18
1 / 10 / 6
11,280
940
7,077
22,687
10,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
40
Kills
11
11
Deaths
40
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Edward-Blaze
Baron Samedi
3
6
6
1
W
Yemoja
HalfLit
Yemoja
1
0
23
12.5
W
Chang'e
HarleyKatya
Chang'e
3
3
12
3
L
Bastet
4
6
1
0.75
W
Osiris
16
3
12
7.33
L
Olorun
TzApache
Olorun
3
14
6
0.43
W
2
4
16
2.5
L
Sylvanus
melissaro77
Sylvanus
0
4
4
0.5
L
Izanami
sipaz
Izanami
1
10
6
0.4
W
Izanami
半月斩1
Izanami
18
1
10
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,814
Damage
60,238
68,156
Taken
119,132
43,564
Mitigated
77,641
25,485
Healing
25,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Edward-Blaze
Baron Samedi
16,455
619
2,881
3,046
21,478
11,247
0
7,217
14,261
33,861
0
W
Yemoja
HalfLit
Yemoja
6,503
1,712
8,915
1,732
9,218
12,631
0
5,945
2,937
16,297
0
W
Chang'e
HarleyKatya
Chang'e
9,376
441
3,446
3,120
14,431
7,463
0
9,697
4,440
29,866
0
L
Bastet
11,772
1,888
0
1,394
18,849
7,386
0
5,252
13,597
0
24,733
W
Osiris
31,228
13,974
0
406
16,157
12,963
0
8,258
7,753
0
44,358
L
Olorun
TzApache
Olorun
19,741
9,992
1,188
6,698
33,767
14,882
0
10,309
23,458
48,631
0
W
19,149
5,103
570
299
13,638
5,184
0
8,303
5,065
34,812
1,930
L
Sylvanus
melissaro77
Sylvanus
5,193
1,434
5,796
4,570
22,351
33,763
0
6,763
15,588
16,161
0
L
Izanami
sipaz
Izanami
7,077
3,990
0
110
22,687
10,363
0
4,587
18,100
0
34,569
W
Izanami
半月斩1
Izanami
48,558
39,094
0
6,997
14,712
5,323
0
7,984
6,572
0
91,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,624
Gold Earned
57,241
249
Minions Killed
225
14
Camps Cleared
4
1,115,213
Distance Traveled
968,764
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,217
1,018
36
3
1
208,661
3
W
Yemoja
12,021
1,002
23
2
0
220,031
0
W
Chang'e
11,535
961
44
4
1
237,614
0
L
Bastet
11,238
937
25
2
1
199,695
0
W
Osiris
13,844
1,154
31
3
1
237,274
1
L
Olorun
11,567
964
70
6
1
180,755
0
W
Nu Wa
11,481
957
42
4
2
215,546
2
L
Sylvanus
10,939
912
28
2
0
178,949
0
L
Izanami
11,280
940
66
6
1
200,704
0
W
Izanami
15,743
1,312
109
9
10
204,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role