Player Matchup

Gilgamesh
Gilgamesh
Explosion9553
Gilgamesh
Level 29
God Stats
0W - 2L
1,449 SR
Queue Stats
51W - 66L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
IUsedToWetTheBed
Danzaburou
Level 15
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 6L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Juct kevin
Baron Samedi
Level 27
God Stats
0W - 2L
1,204 SR
Queue Stats
31W - 50L
1,336 Elo+
Party 1
Fenrir
Fenrir
Kirei_Nogitsune
Fenrir
Level 29
God Stats
2W - 3L
1,881 SR
Queue Stats
51W - 50L
1,462 Elo+
Solo
Xing Tian
Xing Tian
jurgieboy76
Xing Tian
Level 27
God Stats
1W - 2L
1,372 SR
Queue Stats
77W - 89L
1,388 Elo+
Party 1
Team Averages
Level 25
1,531 SR
1,406 Elo+

VS

Team Averages
Level 23
1,568 SR
1,479 Elo+
Chernobog
Chernobog
AKAthatDIPPA
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 77L
1,312 Elo+
Party 2
Ares
Ares
OCE-SHANKS
Ares
Level 27
God Stats
9W - 8L
1,570 SR
Queue Stats
62W - 59L
1,426 Elo+
Party 2
Nemesis
Nemesis
Olivertho
Nemesis
Level 27
God Stats
9W - 8L
1,520 SR
Queue Stats
62W - 53L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Prominidas
Sun Wukong
Level 28
God Stats
2W - 0L
1,751 SR
Queue Stats
63W - 20L
1,784 Elo+
Solo
Ra
Ra
lavalamp3123
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Explosion9553
Gilgamesh
13
1 / 11 / 2
7,987
363
7,188
19,388
11,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
IUsedToWetTheBed
Danzaburou
15
3 / 2 / 3
9,514
432
13,977
13,625
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Juct kevin
Baron Samedi
12
0 / 11 / 3
7,851
357
8,761
20,786
9,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 7 / 4
10,062
457
11,685
22,318
9,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
jurgieboy76
Xing Tian
14
2 / 8 / 6
9,511
432
6,669
22,174
21,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AKAthatDIPPA
Chernobog
17
2 / 5 / 8
10,942
497
7,681
13,611
6,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 3 / 13
10,443
475
9,408
21,601
24,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Olivertho
Nemesis
19
6 / 0 / 10
12,075
549
10,221
12,280
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Prominidas
Sun Wukong
19
12 / 1 / 7
12,585
572
24,535
22,515
19,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
16 / 2 / 5
13,809
628
28,338
15,657
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
11
Kills
39
39
Deaths
11
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AKAthatDIPPA
Chernobog
2
5
8
1.2
L
Gilgamesh
Explosion9553
Gilgamesh
1
11
2
0.18
L
Danzaburou
IUsedToWetTheBed
Danzaburou
3
2
3
2.25
L
Baron Samedi
Juct kevin
Baron Samedi
0
11
3
0.14
L
5
7
4
1
W
3
3
13
3.17
W
Nemesis
Olivertho
Nemesis
6
0
10
11
W
Sun Wukong
Prominidas
Sun Wukong
12
1
7
15.5
L
Xing Tian
jurgieboy76
Xing Tian
2
8
6
0.63
W
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,280
Damage
80,183
98,291
Taken
85,664
56,547
Mitigated
64,766
14,718
Healing
38,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AKAthatDIPPA
Chernobog
7,681
5,137
0
3,955
13,611
6,036
2,304
1,623
11,974
0
77,428
L
Gilgamesh
Explosion9553
Gilgamesh
7,188
1,793
0
627
19,388
11,180
0
5,083
13,197
0
34,672
L
Danzaburou
IUsedToWetTheBed
Danzaburou
13,977
6,523
0
4,610
13,625
4,766
0
5,346
8,017
0
58,035
L
Baron Samedi
Juct kevin
Baron Samedi
8,761
510
397
2,515
20,786
9,625
0
10,937
9,260
37,841
0
L
11,685
3,366
0
3,183
22,318
9,220
0
8,237
13,489
0
50,734
W
9,408
626
420
4,097
21,601
24,135
1,040
4,969
16,440
37,140
0
W
Nemesis
Olivertho
Nemesis
10,221
3,972
0
5,478
12,280
6,874
82
1,106
11,168
0
86,001
W
Sun Wukong
Prominidas
Sun Wukong
24,535
3,849
0
10,653
22,515
19,944
591
2,017
20,389
9,051
76,912
L
Xing Tian
jurgieboy76
Xing Tian
6,669
653
0
3,386
22,174
21,756
24
10,427
11,438
25,220
0
W
28,338
2,682
4,399
9,809
15,657
7,777
5,193
5,278
9,993
122,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
59,854
321
Minions Killed
645
0
Camps Cleared
0
1,896,898
Distance Traveled
2,159,502
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,942
497
134
6
0
375,161
1
L
Gilgamesh
7,987
363
56
3
0
377,524
2
L
Danzaburou
9,514
432
91
4
0
416,135
6
L
Baron Samedi
7,851
357
69
3
0
316,087
2
L
Fenrir
10,062
457
74
3
0
413,188
6
W
Ares
10,443
475
42
2
0
399,777
2
W
Nemesis
12,075
549
128
6
0
526,722
11
W
Sun Wukong
12,585
572
145
7
0
431,857
1
L
Xing Tian
9,511
432
31
1
0
373,964
0
W
Ra
13,809
628
196
9
0
425,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role