Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Grtqa
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Ra
Ra
Kenomy
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Neith
Neith
Yra1256
Neith
Level 26
God Stats
1W - 3L
1,423 SR
Queue Stats
1W - 5L
1,223 Elo+
Solo
King Arthur
King Arthur
isowenye
King Arthur
Level 25
God Stats
0W - 2L
1,323 SR
Queue Stats
51W - 61L
1,445 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,385 Elo+

VS

Team Averages
Level 22
1,566 SR
1,442 Elo+
Chernobog
Chernobog
Artek0X
Chernobog
Level 49
God Stats
4W - 0L
1,837 SR
Queue Stats
196W - 215L
1,430 Elo+
Party 1
Thanatos
Thanatos
Brouli1
Thanatos
Level 6
God Stats
8W - 6L
1,452 SR
Queue Stats
14W - 10L
1,420 Elo+
Party 1
Cerberus
Cerberus
CanyaReti
Cerberus
Level 24
God Stats
1W - 0L
1,563 SR
Queue Stats
5W - 2L
1,465 Elo+
Solo
Ra
Ra
KovabangAaa
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
boncho123
Neith
Level 28
God Stats
48W - 55L
1,477 SR
Queue Stats
113W - 139L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
6 / 1 / 1
5,022
628
5,564
5,979
3,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
Grtqa
Bakasura
2
0 / 2 / 1
3,169
396
511
1,532
378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
6
0 / 6 / 0
3,758
470
1,383
4,485
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Yra1256
Neith
6
1 / 4 / 3
4,138
517
3,070
3,961
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
isowenye
King Arthur
7
1 / 3 / 0
4,288
536
1,990
4,823
1,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Artek0X
Chernobog
8
3 / 1 / 7
5,583
698
4,805
4,088
1,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Brouli1
Thanatos
9
6 / 2 / 2
5,772
722
2,913
5,852
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
CanyaReti
Cerberus
6
1 / 2 / 2
4,299
537
1,753
6,336
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
3 / 0 / 2
4,983
623
1,328
2,107
556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
boncho123
Neith
6
2 / 3 / 2
4,270
534
3,311
4,166
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
15
16
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
1
1
6.5
W
Chernobog
Artek0X
Chernobog
3
1
7
6.5
W
Thanatos
Brouli1
Thanatos
6
2
2
3.5
W
Cerberus
CanyaReti
Cerberus
1
2
2
1
L
Bakasura
Grtqa
Bakasura
0
2
1
0.25
L
Ra
0
6
0
0
W
3
0
2
4
L
Neith
Yra1256
Neith
1
4
3
0.63
W
Neith
boncho123
Neith
2
3
2
1
L
King Arthur
isowenye
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,518
Damage
14,110
20,780
Taken
22,549
7,379
Mitigated
7,144
2,743
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,564
1,292
0
1,072
5,979
3,350
0
1,184
4,795
2,322
11,737
W
Chernobog
Artek0X
Chernobog
4,805
3,143
0
1,779
4,088
1,180
241
268
3,780
0
22,769
W
Thanatos
Brouli1
Thanatos
2,913
927
0
4,992
5,852
2,104
0
540
5,226
0
25,622
W
Cerberus
CanyaReti
Cerberus
1,753
345
0
1,282
6,336
2,423
0
372
5,741
7,840
0
L
Bakasura
Grtqa
Bakasura
511
357
0
306
1,532
378
0
71
1,457
0
1,557
L
Ra
1,383
193
0
363
4,485
966
0
1,121
3,232
13,540
0
W
1,328
355
170
693
2,107
556
380
681
1,292
22,434
0
L
Neith
Yra1256
Neith
3,070
1,418
0
273
3,961
1,249
23
569
3,392
0
11,870
W
Neith
boncho123
Neith
3,311
1,509
231
1,198
4,166
881
201
27
4,019
0
16,154
L
King Arthur
isowenye
King Arthur
1,990
460
0
729
4,823
1,436
123
0
4,823
0
14,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,375
Gold Earned
24,907
93
Minions Killed
188
0
Camps Cleared
0
667,852
Distance Traveled
766,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,022
628
16
2
0
162,960
0
W
Chernobog
5,583
698
41
5
0
163,167
1
W
Thanatos
5,772
722
55
7
0
150,231
0
W
Cerberus
4,299
537
18
2
0
153,378
0
L
Bakasura
3,169
396
5
1
0
70,861
0
L
Ra
3,758
470
27
3
0
144,052
2
W
Ra
4,983
623
47
6
0
158,520
1
L
Neith
4,138
517
16
2
0
135,157
0
W
Neith
4,270
534
27
3
0
141,124
2
L
King Arthur
4,288
536
29
4
0
154,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role