Player Matchup

Morgan Le Fay
Morgan Le Fay
Dakosta-_-
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,423 SR
Queue Stats
8W - 13L
1,316 Elo+
Solo
Jing Wei
Jing Wei
Miss-Wulfgar
Jing Wei
Level 8
God Stats
2W - 2L
1,422 SR
Queue Stats
6W - 2L
1,734 Elo+
Solo
Loki
Loki
NotaRealAcc1971
Loki
Level 26
God Stats
2W - 6L
1,350 SR
Queue Stats
49W - 55L
1,433 Elo+
Solo
Ra
Ra
Pedro104
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Hercules
Hercules
Pengting1234852
Hercules
Level 28
God Stats
11W - 8L
1,440 SR
Queue Stats
58W - 61L
1,377 Elo+
Solo
Team Averages
Level 19
1,427 SR
1,463 Elo+

VS

Team Averages
Level 12
1,491 SR
1,446 Elo+
Medusa
Medusa
Arianitis
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,511 Elo+
Solo
Freya
Freya
GodlyWeapon-
Freya
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 14L
1,596 Elo+
Solo
Aphrodite
Aphrodite
Luna_Scarlata
Aphrodite
Level 22
God Stats
1W - 1L
1,335 SR
Queue Stats
1W - 3L
1,123 Elo+
Solo
Sun Wukong
Sun Wukong
MarkSMD
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Loki
Loki
RalphSMD
Loki
Level 7
God Stats
4W - 2L
1,622 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dakosta-_-
Morgan Le Fay
15
2 / 14 / 4
9,766
407
12,681
20,370
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Miss-Wulfgar
Jing Wei
19
3 / 6 / 5
11,781
491
10,270
16,441
4,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 6 / 8
12,579
524
18,309
23,123
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 8 / 6
13,051
544
13,183
19,709
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
18
5 / 6 / 5
11,864
494
11,848
24,681
22,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arianitis
Medusa
20
10 / 4 / 4
14,145
589
24,806
23,608
10,669
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 3 / 8
14,572
607
32,901
28,528
12,391
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Luna_Scarlata
Aphrodite
18
5 / 4 / 12
11,972
499
10,300
17,527
7,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
MarkSMD
Sun Wukong
17
2 / 6 / 9
10,998
458
6,676
14,002
8,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
17
4 / 7 / 3
11,606
484
5,381
17,079
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
24
Kills
40
40
Deaths
24
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arianitis
Medusa
10
4
4
3
L
Morgan Le Fay
Dakosta-_-
Morgan Le Fay
2
14
4
0.29
W
19
3
8
7.67
W
Aphrodite
Luna_Scarlata
Aphrodite
5
4
12
2.75
W
Sun Wukong
MarkSMD
Sun Wukong
2
6
9
1.08
L
Jing Wei
Miss-Wulfgar
Jing Wei
3
6
5
0.92
L
9
6
8
2.17
L
5
8
6
1
L
Hercules
5
6
5
1.25
W
Loki
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,291
Damage
80,064
104,324
Taken
100,744
49,189
Mitigated
45,031
26,626
Healing
49,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arianitis
Medusa
24,806
15,109
0
11,479
23,608
10,669
784
5,628
17,660
0
140,149
L
Morgan Le Fay
Dakosta-_-
Morgan Le Fay
12,681
828
245
1,791
20,370
6,877
489
10,450
9,920
36,531
0
W
32,901
11,598
0
17,889
28,528
12,391
1,057
6,766
20,990
115,140
0
W
Aphrodite
Luna_Scarlata
Aphrodite
10,300
668
4,747
9,261
17,527
7,680
2,046
5,202
11,866
52,335
0
W
Sun Wukong
MarkSMD
Sun Wukong
6,676
813
0
1,549
14,002
8,154
88
2,867
10,600
0
25,101
L
Jing Wei
Miss-Wulfgar
Jing Wei
10,270
6,492
0
3,411
16,441
4,833
3,435
4,545
11,896
0
83,709
L
18,309
5,873
0
6,739
23,123
7,631
59
11,345
11,778
0
83,378
L
13,183
1,339
2,729
5,416
19,709
7,061
436
6,557
13,152
84,537
0
L
Hercules
11,848
4,077
0
6,295
24,681
22,787
2,008
10,304
14,377
0
53,551
W
Loki
5,381
521
0
4,428
17,079
6,137
0
4,367
12,552
0
75,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,041
Gold Earned
63,293
570
Minions Killed
564
0
Camps Cleared
0
2,186,696
Distance Traveled
2,292,748
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,145
589
196
8
0
425,548
2
L
Morgan Le Fay
9,766
407
31
1
0
386,411
2
W
Freya
14,572
607
132
6
0
453,387
1
W
Aphrodite
11,972
499
85
4
0
450,118
0
W
Sun Wukong
10,998
458
26
1
0
476,111
0
L
Jing Wei
11,781
491
128
5
0
459,360
0
L
Loki
12,579
524
124
5
0
471,755
6
L
Ra
13,051
544
175
7
0
403,032
9
L
Hercules
11,864
494
112
5
0
466,138
3
W
Loki
11,606
484
125
5
0
487,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role