Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alkimius
Nu Wa
Level 141
God Stats
6W - 7L
1,490 SR
Queue Stats
32W - 33L
1,442 Elo+
Solo
Cthulhu
Cthulhu
jairzaum
Cthulhu
Level 18
God Stats
4W - 1L
1,815 SR
Queue Stats
4W - 1L
1,714 Elo+
Solo
Team Averages
Level 102
1,602 SR
1,552 Elo+

VS

Team Averages
Level 76
1,587 SR
1,325 Elo+
Heimdallr
Heimdallr
Allaboutthc
Heimdallr
Level 85
God Stats
2W - 1L
1,572 SR
Queue Stats
162W - 211L
1,289 Elo+
Solo
Zeus
Zeus
DARE856
Zeus
Level 121
God Stats
6W - 2L
1,688 SR
Queue Stats
156W - 203L
1,424 Elo+
Solo
Khepri
Khepri
Nohf
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
8 / 1 / 1
7,978
798
9,774
13,349
7,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mace

Mace

+10
Physical Power

Nu Wa
Alkimius
Nu Wa
12
1 / 0 / 5
6,891
689
7,077
4,442
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
jairzaum
Cthulhu
10
0 / 1 / 5
6,674
667
1,952
7,032
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Allaboutthc
Heimdallr
9
0 / 5 / 2
5,998
600
7,842
8,064
2,715
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
DARE856
Zeus
11
2 / 3 / 0
6,478
648
7,757
7,367
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Nohf
Khepri
8
0 / 1 / 2
6,262
626
1,726
5,028
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
2
2
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
1
8.5
W
Nu Wa
Alkimius
Nu Wa
1
0
5
3.5
L
Heimdallr
Allaboutthc
Heimdallr
0
5
2
0.2
L
Zeus
DARE856
Zeus
2
3
0
0.67
L
Khepri
Nohf
Khepri
0
1
2
1
W
Cthulhu
jairzaum
Cthulhu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
17,325
24,823
Taken
20,459
14,800
Mitigated
9,184
7,056
Healing
2,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,774
2,089
0
4,307
13,349
7,479
0
4,830
8,519
0
22,398
W
Nu Wa
Alkimius
Nu Wa
7,077
1,952
0
1,003
4,442
1,517
156
1,793
2,649
26,851
0
L
Heimdallr
Allaboutthc
Heimdallr
7,842
3,105
0
1,102
8,064
2,715
0
2,395
5,389
0
20,349
L
Zeus
DARE856
Zeus
7,757
435
35
714
7,367
2,017
0
2,662
4,415
23,017
0
L
Khepri
Nohf
Khepri
1,726
138
0
513
5,028
4,452
0
3,217
1,538
5,423
0
W
Cthulhu
jairzaum
Cthulhu
1,952
140
205
1,541
7,032
5,804
96
3,476
3,556
10,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,543
Gold Earned
18,738
91
Minions Killed
83
6
Camps Cleared
2
657,836
Distance Traveled
507,003
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,978
798
17
2
2
295,233
3
W
Nu Wa
6,891
689
48
5
3
178,218
4
L
Heimdallr
5,998
600
31
3
1
168,955
0
L
Zeus
6,478
648
47
5
1
189,154
3
L
Khepri
6,262
626
5
1
0
148,894
2
W
Cthulhu
6,674
667
26
3
1
184,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role