Player Matchup

Bellona
Bellona
Albert1984
Bellona
Level 16
God Stats
0W - 2L
1,590 SR
Queue Stats
26W - 27L
1,415 Elo+
Solo
Ra
Ra
Evanter
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
Vitali4c
Hera
Level 9
God Stats
1W - 3L
1,338 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 1
Tyr
Tyr
xXhiRitoXx
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Бетрезен71
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,397 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,453 Elo+

VS

Team Averages
Level 21
1,623 SR
1,489 Elo+
Medusa
Medusa
LPP39
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
NoMervy
Sun Wukong
Level 16
God Stats
3W - 0L
1,762 SR
Queue Stats
29W - 24L
1,423 Elo+
Solo
Zeus
Zeus
Quitar92
Zeus
Level 6
God Stats
7W - 5L
1,605 SR
Queue Stats
12W - 12L
1,387 Elo+
Solo
Athena
Athena
mrwebres
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 59L
1,556 Elo+
Party 2
Loki
Loki
scorpion1011
Loki
Level 32
God Stats
4W - 1L
1,749 SR
Queue Stats
92W - 67L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albert1984
Bellona
15
2 / 12 / 1
9,473
947
9,113
25,732
20,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 11 / 4
9,737
974
11,074
16,022
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
15
2 / 8 / 2
9,665
967
12,574
15,148
4,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 4
9,603
960
5,100
19,121
15,998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
15
3 / 8 / 2
9,726
973
12,874
27,622
25,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LPP39
Medusa
18
10 / 2 / 23
11,839
1,184
20,579
9,572
4,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
NoMervy
Sun Wukong
18
10 / 0 / 23
12,184
1,218
15,282
10,449
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
18
9 / 4 / 18
11,594
1,159
25,418
8,696
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
mrwebres
Athena
18
2 / 1 / 31
11,469
1,147
12,380
16,806
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
15 / 0 / 24
12,867
1,287
23,858
10,376
4,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
165
7
Kills
46
46
Deaths
7
13
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Bellona
Albert1984
Bellona
2
12
1
0.21
L
0
11
4
0.18
W
Medusa
LPP39
Medusa
10
2
23
10.75
W
Sun Wukong
NoMervy
Sun Wukong
10
0
23
21.5
W
Zeus
9
4
18
4.5
L
Hera
2
8
2
0.38
W
Athena
mrwebres
Athena
2
1
31
17.5
W
15
0
24
27
L
0
7
4
0.29
L
Sun Wukong
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,735
Damage
97,517
103,645
Taken
55,899
72,355
Mitigated
46,445
9,069
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Albert1984
Bellona
9,113
3,881
963
1,252
25,732
20,023
0
9,677
15,760
0
16,581
L
11,074
1,366
2,500
1,418
16,022
5,623
0
5,121
10,820
39,002
0
W
Medusa
LPP39
Medusa
20,579
9,576
0
0
9,572
4,905
0
4,001
5,496
0
29,372
W
Sun Wukong
NoMervy
Sun Wukong
15,282
2,142
0
2,270
10,449
10,444
0
5,158
5,022
4,672
32,899
W
Zeus
25,418
3,930
396
1,063
8,696
4,024
0
1,607
6,871
52,432
0
L
Hera
12,574
3,135
0
445
15,148
4,994
0
6,065
8,948
29,092
0
W
Athena
mrwebres
Athena
12,380
3,373
0
1,338
16,806
22,588
0
7,714
8,653
20,661
0
W
23,858
7,184
545
836
10,376
4,484
0
5,313
4,867
0
41,310
L
5,100
1,171
0
1,134
19,121
15,998
0
7,969
10,987
0
22,943
L
Sun Wukong
12,874
2,558
0
1,357
27,622
25,717
0
9,976
16,885
145
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,204
Gold Earned
59,953
168
Minions Killed
199
6
Camps Cleared
5
893,729
Distance Traveled
1,019,044
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,473
947
10
1
0
137,431
1
L
Ra
9,737
974
77
8
1
174,669
0
W
Medusa
11,839
1,184
17
2
0
176,659
3
W
Sun Wukong
12,184
1,218
50
5
1
228,722
0
W
Zeus
11,594
1,159
78
8
1
148,594
2
L
Hera
9,665
967
32
3
1
168,406
0
W
Athena
11,469
1,147
15
2
0
231,036
0
W
Loki
12,867
1,287
39
4
3
234,033
1
L
Tyr
9,603
960
35
4
4
212,343
0
L
Sun Wukong
9,726
973
14
1
0
200,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role