Player Matchup

Jormungandr
Jormungandr
ADeck01
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,532 Elo+
Solo
Scylla
Scylla
HapyJuce
Scylla
Level 48
God Stats
3W - 2L
1,706 SR
Queue Stats
72W - 90L
1,467 Elo+
Solo
Susano
Susano
KidChaoz831
Susano
Level 87
God Stats
0W - 5L
1,114 SR
Queue Stats
431W - 425L
1,490 Elo+
Solo
Olorun
Olorun
dakingeleee
Olorun
Level 87
God Stats
4W - 2L
1,463 SR
Queue Stats
81W - 103L
1,393 Elo+
Solo
Tiamat
Tiamat
neiltheseal123
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Team Averages
Level 52
1,457 SR
1,432 Elo+

VS

Team Averages
Level 84
1,528 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AhalfSACKwonder
Kuzenbo
Level 122
God Stats
5W - 10L
1,422 SR
Queue Stats
386W - 437L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
MFMELO
Gilgamesh
Level 25
God Stats
1W - 1L
1,253 SR
Queue Stats
23W - 23L
1,454 Elo+
Party 2
Artemis
Artemis
Where Is Mmm
Artemis
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 48L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
webfuls
Cthulhu
Level 129
God Stats
1W - 0L
1,963 SR
Queue Stats
53W - 42L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ADeck01
Jormungandr
15
0 / 9 / 8
8,262
751
7,872
20,954
19,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
HapyJuce
Scylla
15
6 / 5 / 2
9,192
836
15,891
12,332
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
14
2 / 8 / 6
8,300
755
8,913
13,017
4,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
12
0 / 7 / 7
7,119
647
6,466
14,323
4,787
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 8 / 7
8,957
814
13,915
15,918
10,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
10 / 2 / 23
10,916
992
21,557
13,970
8,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 1 / 27
10,314
938
7,039
11,957
13,700
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
MFMELO
Gilgamesh
14
5 / 4 / 11
8,893
808
7,070
13,827
7,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
Where Is Mmm
Artemis
18
11 / 3 / 16
10,544
959
18,767
12,511
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
webfuls
Cthulhu
16
9 / 3 / 19
10,238
931
14,430
18,205
11,398
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
133
13
Kills
37
37
Deaths
13
30
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
2
23
10.75
L
Jormungandr
ADeck01
Jormungandr
0
9
8
0.44
W
2
1
27
15.5
L
Scylla
HapyJuce
Scylla
6
5
2
1.4
L
Susano
2
8
6
0.63
W
Gilgamesh
MFMELO
Gilgamesh
5
4
11
2.63
W
Artemis
Where Is Mmm
Artemis
11
3
16
6.33
L
Olorun
0
7
7
0.5
L
5
8
7
1.06
W
Cthulhu
webfuls
Cthulhu
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,057
Damage
68,863
76,544
Taken
70,470
44,221
Mitigated
46,633
18,501
Healing
37,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
21,557
2,861
7,706
6,513
13,970
8,430
1,115
8,148
5,631
35,202
0
L
Jormungandr
ADeck01
Jormungandr
7,872
1,633
1,529
1,686
20,954
19,956
84
12,249
8,705
19,399
0
W
7,039
2,591
1,792
3,029
11,957
13,700
1,174
6,336
5,366
14,576
0
L
Scylla
HapyJuce
Scylla
15,891
1,678
1,037
2,916
12,332
4,092
0
7,593
4,739
24,456
0
L
Susano
8,913
1,307
1,109
967
13,017
4,911
301
6,437
6,580
0
21,989
W
Gilgamesh
MFMELO
Gilgamesh
7,070
882
2,485
2,286
13,827
7,961
876
7,887
5,566
1,975
10,552
W
Artemis
Where Is Mmm
Artemis
18,767
8,658
2,270
3,998
12,511
5,144
3,563
7,244
4,853
0
38,610
L
Olorun
6,466
2,495
1,579
2,807
14,323
4,787
120
7,955
6,368
12,795
0
L
13,915
862
884
3,987
15,918
10,475
43
9,511
6,407
20,795
0
W
Cthulhu
webfuls
Cthulhu
14,430
703
3,195
4,491
18,205
11,398
512
12,799
4,910
27,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
50,905
105
Minions Killed
140
0
Camps Cleared
0
823,534
Distance Traveled
1,028,340
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,916
992
37
3
0
196,826
0
L
Jormungandr
8,262
751
20
2
0
148,332
0
W
Kuzenbo
10,314
938
17
2
0
226,621
0
L
Scylla
9,192
836
28
3
0
188,463
0
L
Susano
8,300
755
26
2
0
171,590
0
W
Gilgamesh
8,893
808
15
1
0
205,661
0
W
Artemis
10,544
959
43
4
0
167,427
4
L
Olorun
7,119
647
18
2
0
145,172
0
L
Tiamat
8,957
814
13
1
0
169,977
1
W
Cthulhu
10,238
931
28
3
0
231,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role